Summary of Злети та Падіння Mortal Kombat #1 (MK 1992, Розробка, Сюжет, Факти)

The video discusses the development, characters, and impact of the original Mortal Kombat game released in 1992. It delves into the inspiration behind the characters, the voice actors, the gameplay mechanics, and the controversies surrounding the game. The video also explores the popularity and success of Mortal Kombat, leading to the creation of the Entertainment Software Rating Board (ESRB) in 1994. The game's financial success, re-releases, and sequels are also mentioned. The game was inspired by arcade fighting games like Street Fighter and Karate Champ. Real actors and stuntmen were used to create realistic character models. Unique gameplay mechanics were introduced, such as a separate block button and Chip Damage system. The game featured bloody and brutal finishing moves called "fatalities." The storyline of the game revolved around a martial arts tournament organized by a demon named Shang Tsung. The game's locations were inspired by cinematic references. Sprites of game characters were drawn from real actors, such as master Pakhosun playing the character of Liu Kang. ### Methodology - Characters in the game were inspired by real-life personalities, such as Bruce Lee and karate champion Sntia Rotrok. - Voice actors had backgrounds in martial arts, dance, and computer graphic design. - The game's success led to the creation of the ESRB in 1994, which determined age restrictions for video games. ### Speakers - Edward John Boone - John Tobias - John Fogel - Dan Forden - master Pakhosun

Notable Quotes

49:50 — « Mortal Munday, besides, the above-mentioned Mortal Kombat collector’s edition comic had already been released and it was actively advertised in the game with the possibility of ordering by mail. »
53:10 — « Mortal Kombat was not the first violent game in America but it was very violent and this is the level of gore and realism created a historical precedent. »
55:32 — « The revenue from sales reached more than 300 million dollars. Well, in today's terms, this figure would be twice as large. »

Video