Summary of "The Complete Guide To Avatar The Last Airbender Prerelease! Magic: The Gathering Deck Building"
The Complete Guide To Avatar The Last Airbender Prerelease!
Magic: The Gathering Deck Building
Overview of the Avatar: The Last Airbender Magic Pre-release
The pre-release event is highly recommended for all players—veterans, returning players, newcomers, and fans of the show alike. This set is considered one of the best of the year, featuring a unique twist on the usual pre-release format.
Instead of the typical six sealed booster packs, each pre-release kit contains:
- Five sealed booster packs.
- One sealed theme booster pack themed around one of five characters (four members of Team Avatar or Azula).
- The theme pack includes a random foil promo card and an uncommon monocolor version of the chosen character, plus cards aligned with the kit’s colors.
Players build a 40-card sealed deck using their pre-release kit and basic lands provided by the local game store.
Building Your Deck: Tips and Organization
To build an effective deck:
- Organize cards by color and rarity (commons, uncommons, rares, mythics).
- Within each group, sort by mana value to better understand your mana curve.
- This organization helps identify which colors and cards to focus on during deck-building.
Key Mechanics in Avatar Limited
1. Bending Types (Core to the Set)
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Firebending (Red & Black): Generates red mana during combat, useful for casting combat tricks and activated abilities. Example: Fire Nation Attacks.
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Waterbending (Mostly Blue, some White/Black/Green): Functions similarly to convoke/improvise by tapping creatures/artifacts to reduce generic mana cost. Clue tokens are important resources here, and sacrificing clues allows you to draw cards.
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Earthbending (Primarily Green, some Black/Red/White): Animates lands by putting +1/+1 counters on them, turning them into creatures. Destroyed lands return tapped, minimizing downside. Can be used on dual lands that sacrifice for card draw, effectively generating free cards.
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Airbending (Mostly White): Allows you to exile a non-land card to recast it for 2 generic mana. Useful for protecting your permanents, re-triggering enter-the-battlefield (ETB) effects, or temporarily removing opponent’s permanents.
Color Pairing and Archetypes
Unlike typical Magic sets, color pairs are less rigid due to the Avatar world’s elemental factions and story. Black is assigned to the Fire Nation, giving Fire access to both Red and Black colors.
Color pairs have synergies but are often secondary bonuses; many synergies can be applied across different pairs.
Notable Color Pair Archetypes
- Blue-White: Flying and token generation with strong ETB effects.
- Blue-Black: Draw-two synergies, slow grindy deck with clue tokens and interaction.
- Red-Black: Firebending aggro with removal and clue token synergy.
- Red-Green: Earthbend ramp deck focused on creatures with 4+ power.
- Blue-Green: Ramp lessons deck that splashes red for removal and bombs.
- Blue-Red: Uptempo lessons deck focusing on casting many lessons.
- White-Black: Sacrifice deck using small creatures with ETB and death triggers.
- Black-Green: +1/+1 counters and sacrifice synergy.
- Red-White: Go-wide token deck with pump effects.
- White-Green: Ally aggro with tokens and counters, often splashing other colors.
Hybrid Cards and Monocolor Decks
- Hybrid cards are very strong and bridge archetypes, often outperforming monocolor cards.
- It is encouraged to include hybrid cards from adjacent color pairs.
- Monocolor decks are viable and often powerful due to strong uncommon payoff cards in every color.
Examples of Strong Monocolor Cards
- White: Gather the White Lotus — massive token generation and scry.
- Blue: Waterbending Scroll — card draw engine.
- Black: Cat Gator — ETB damage and lifelink.
- Red: Solstice Revelations — instant speed removal with flashback.
- Green: Earthbender Ascension — ramp and team pump.
Color-Agnostic Archetypes
- Allies: The second most important creature type after Humans, supported mainly in white and green but present in all colors.
- Lessons: Instant/sorcery subtype with strong interactive spells, card advantage, and ramp. Expected to be a top archetype.
- Shrines: Five-colored legendary permanents that are generally weak due to legend rule restrictions and mana cost; not recommended unless opening many shrines.
Bombs and Key Cards to Watch
Build decks around the strongest cards (“bombs”) in your pool.
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White:
- United Front — wide board and pump.
- Avatar’s Wrath — game-swinging removal.
- Juan Shiong, Librarian — strong flying vigilance creature with card draw triggers.
- Water Bender Ascension — slow but powerful card advantage engine.
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Black:
- Co, the Face Stealer — removal on a stick.
- Rise of Sosan — wrath effect plus a lethal threat.
- Day of the Black Sun — flexible sweeper.
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Red:
- Ren and Shaw — lesson payoff.
- Wartime Protesters — notable aggressive card.
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Green:
- Earthbender Ascension — ramp and team pump.
- Earth and Ally — requires five-color mana but powerful.
Example Deck Build (Zuko Pre-release Kit)
- Focused on red cards with firebending synergy.
- Included efficient removal like Lightning Strike and Firebending Lesson.
- Utilized Zuko, Exiled Prince for firebending mana advantage.
- Added Jet’s Brainwashing for control and tempo.
- Ally tokens theme with United Front, Treetop Freedom Fighters, and Jet Freedom Fighter.
- Cheap, efficient threats and protection to maintain aggression.
Final Recommendations
- Attend your local pre-release event for a fun, casual, and accessible Magic experience.
- Organize your cards and understand bending mechanics to build the best deck possible.
- Focus on bombs and synergies but remain flexible with color pairs and archetypes.
- Try monocolor decks or hybrid cards if your pool supports them.
- Check out the linked deck lists and card pools in the video description for practice.
- Watch the companion Shuffle Up and Play episode for live deck building and gameplay.
Featured Gamer / Source
- Video created and presented by The Professor, a content creator known for Magic: The Gathering guides.
- Mention of the Shuffle Up and Play series for gameplay content.
- Promotion of a meet-and-greet event at MicroEnter in Phoenix, Arizona.
This summary captures the storyline of the pre-release event, gameplay mechanics, deck-building strategies, archetypes, key cards, and tips for players attending the Avatar: The Last Airbender Magic: The Gathering pre-release.
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Gaming