Summary of How to Design eLearning That Doesn't Suck | How-To Workshop
Main Ideas and Concepts
- Introduction to eLearning Design: Tim Slade, from the eLearning Designers Academy, discusses the common pitfalls in eLearning design and shares his journey into the field.
- Perception of eLearning: Slade expresses that many eLearning courses are ineffective and often fail to engage learners, leading to poor retention and application of knowledge.
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Common Reasons for eLearning Failure:
- Not Designed for How People Learn: eLearning often fails to consider how adults learn best—through trial and error and practical application.
- Not the Right Solution for Performance Issues: Training is often incorrectly assumed to be the solution for all performance problems, without considering other factors like motivation or environmental issues.
- Not Designed for What People Need to Do: Courses frequently focus on what learners need to know rather than what they need to do on the job.
- Importance of Needs Analysis: Conducting a needs analysis is crucial to understand the root causes of performance issues, ensuring that training is relevant and effective.
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Designing Effective eLearning:
- Focus on Performance-Based Learning: Design eLearning that requires learners to practice the skills they need on the job rather than just absorbing information.
- Blended Learning Approaches: Incorporate various modalities to support learning over time, rather than relying solely on one-off training events.
- Principles of Adult Learning: Slade highlights Malcolm Knowles’ principles of andragogy, emphasizing that adult learners need to be involved in their learning, learn through action, be challenged, and find relevance in what they learn.
Methodology for Designing eLearning
- Identify Learning Objectives: Clearly define what you want learners to achieve through the training.
- Conduct a Needs Analysis:
- Determine what people are currently doing.
- Identify what you want them to do.
- Investigate why they aren't performing as desired.
- Design for How People Learn: Create content that allows for practice, trial and error, and real-world application.
- Implement Blended Learning Strategies:
- Use a mix of eLearning, job aids, coaching, and just-in-time support.
- Ensure training is not a one-time event but part of an ongoing learning process.
- Focus on Performance-Based Learning: Design interactions that require learners to demonstrate their skills, not just passively receive information.
Conclusion
Tim Slade encourages instructional designers to rethink their approach to eLearning by focusing on how people learn, ensuring training addresses real performance issues, and designing for what learners need to do in their roles.
Featured Speaker
Notable Quotes
— 00:53 — « I think most e-learning sucks. »
— 03:02 — « At that time in my career, I thought loss prevention was what I was going to be doing forever. »
— 06:51 — « We create training for non-training issues all the time. »
— 20:56 — « If you don't know why a performance issue exists, you run the risk of creating learning solutions for non-learning problems. »
— 45:00 — « We need to create opportunities for practice and get people doing the things we want them to be doing. »
Category
Educational