Summary of "Jagex is working on the next skill"
Summary of the Video
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Jagex is developing a new RuneScape skill (based on leaks/comments). The speaker says it began with Mod Timbo leaking at RuneFest in March 2025 that a new skill is in the works. This was then confirmed by Community Mod Julie, who reportedly said it is being developed, though no full reveal was provided.
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It likely won’t be released in 2026. Jagex has already published the major and minor content for 2026, so the video argues there’s no realistic chance the new skill releases that year.
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Most likely release window: 2027 (with a chance of later). Using prior skill timelines to estimate development length:
- Invention: revealed late 2013; released Jan 2016 (over 2 years).
- Archaeology: revealed earlier; released March 2020 after ~18 months to 2 years.
- Necromancy: released Aug 2023; teased in late 2022, though development started earlier. The speaker emphasizes it was held back to avoid creating another “elite skill” issue.
Based on this pattern, if development began around 2025, the speaker predicts:
- a full reveal at the next **RuneFest (Oct 3–4, 2026)**, and
- a likely release between **Q2–Q3 2027** (while the game is still in a “quiet development” phase).
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Expected type: likely “non-elite,” aligning with modern accessibility goals. The speaker argues the next skill won’t be an elite skill because:
- elite skills tend to be gated by multiple 80+ skills and limited accessibility,
- Jagex’s direction has shifted toward onboarding and accessibility, moving away from adding more elite skills soon after Invention, and
- while Jagex may add elite skills later, the next one should not be another.
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Most likely skill category: utility/support. The video groups recent skills into categories (combat, gathering, production, utility/support). It argues the last few years already cover much of combat and gathering, so a simple repeat is less likely. With brand-new combat styles seeming unlikely, the speaker concludes support/utility is the most plausible direction.
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Specific prediction: “animal training/taming.” The speaker highlights animal training/taming as a concept that appeared on an earlier internal shortlist (mentioned as part of the 2018 brainstorming list). They suggest taming could:
- give the skill a clearer identity than another gathering skill,
- integrate naturally with companions/mounts/creatures that are useful for both skilling and combat,
- reuse the exploration appeal associated with sailing (without being tied only to ships/sailing), and
- eventually connect to larger implied themes (e.g., cosmic/lore ideas), potentially linking to space/astronomy concepts in a future-facing way.
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Caveat: the release could slip. The speaker notes Jagex is planning broader modernization this year (balance/reworks/visual cleanups), which could delay timing—possibly into 2028—though 2027 remains the most logical target.
Presenters / Contributors
- Mod Timbo
- Community Mod Julie
- Mod Osborne (mentioned as part of the RuneScape leadership team discussion in 2018)
- The video creator / narrator (not named in the subtitles)
Category
News and Commentary
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