Video summary
COMMENT AVOIR un MAXIMUM d'INVOCATIONS et d'ANNULITH sur NTE ? GUIDE ULTIME ! Neverness To Everness
Main summary
Key takeaways
Storyline (high-level)
The subtitles don’t focus on a narrative plot. Instead, they explain Neverness To Everness (NTE) progression and how to maximize resources—especially annulites (premium currency), summons/invocations, and cancellation/“annulation” items—so players can obtain more characters faster.
Gameplay / systems highlights
- Main goal of the video: maximize the total number of summons/invocations and annulites (and note whether rewards are permanent or temporary).
- Farming is emphasized through many repeatable or checklist-like sources, including:
- Inbox/email rewards
- Live-stream codes
- Monthly store exchanges
- Daily/episode quests
- Event testing for limited characters
- Exploration guide completion
- Achievements
- City Mania / housing / endgame modes
- Open-world collectibles (crow/oracle stones, chests, side objectives)
- Minigames/hobbies (fishing, racing, etc.)
- Many activities work like checklists / Pokédex-style objectives, where completing entries grants annulites.
Key strategies & “best order” of farming
1) Claim all temporary rewards early (version-locked)
- Inbox/email rewards (for 1.0) before the end of version 1.0:
- After introduction, emails include temporary summons and annulites.
- Rewards like the April 30th annulites are only available during version 1.0, so they won’t appear if you watch later.
- General advice: collect inbox/store resets correctly—missing early store resets can reduce rewards.
2) Use live-stream codes for temporary summons
- During 1.0 live stream: 3 “no-cancel” codes, repeated each live stream.
- Upcoming: 1.1 live stream will also provide three codes (each reportedly 100 cancellations).
- Reminder: the creator notes copy/paste from the pinned comment, with a “before May 13th” type reminder.
3) Monthly store economy: Lost Coins + Lost Coin exchange
On the 1st of every month (shopping center / fair exchange / lost coin exchange):
- Get:
- 5 temporary wishes
- 5 permanent wishes
- 20 keys
- Keys are summons that unlock temporary bows, which must be exchanged using Lost Coins.
- For 1.0, the creator notes two store resets were available (April + May), but the first may already be gone depending on when you start.
- Estimate:
- Buying everything each month requires about 2100 Lost Coins.
- If you don’t summon much, prioritize temporary wishes.
4) Hunter level progression = major long-term gains
- Anomaly Hunter Journey event (always present):
- Multiple tiers total an estimate of:
- 35 permanent wishes
- 25 keys
- 10 temporary wishes
- Multiple tiers total an estimate of:
- Extra: “Hunter’s reward” tab gives additional rewards by hunter level.
- Hunter level 60 yields (as stated): temporary summons + 1200 annulites
- Ascension quests at certain hunter levels grant additional temporary wishes (total listed as 9).
5) “Small” quest sources add up to big totals
- Daily login (14 days):
- Up to 12 temporary wishes
- Unclaimed days accumulate
- Exploration/episodes + spin-offs (version 1.0 figures):
- Total stated: 1080 annulites
- Open-world side quests (blue tabs):
- If completed all: 1180 annulites
- Bond quests:
- Not always always available; requires prerequisites (e.g., affinity thresholds).
- Creator says immediate value is relatively small and recommends doing them “as you go,” with separate “link reward” totals.
- Anomaly commissions / exploration content:
- Regular anomalies: up to 1400 annulites
- High-risk anomalies (if available / meeting criteria): up to 1680 annulites
- Collectibles / chests:
- Chests are described as producing more annulites once unlocked after combat.
6) Exploration guide completion = repeatable-style checklist rewards
- The Exploration Guide is organized into pages:
- Completing objectives on each page grants summoning rewards, including:
- 3D permanent (as stated)
- 975 annulites per page completion (as referenced)
- Completing objectives on each page grants summoning rewards, including:
- Achievements:
- Very large number of achievements overall
- Creator claims you can earn up to 3600 annulites over time without focusing too hard.
7) City Mania (45 levels) + Housing = steady currency
- City Mania:
- 20 annulites per level, except multiples of 5 where the reward becomes 160
- Total estimate for 45 levels: 2140 annulites
- Housing (under City Mania → Properties):
- Collect/upgrade via furniture and “collector value”
- Creator claims over 620 annulites possible
8) Endgame: Rails modes (Circle of Fracture + Prime Circuit)
- Permanent part: “Circle of Fracture”
- 10 levels, each offering 3 badges
- 160 annulites per 3-badge milestone
- Total claimed: 1600 annulites
- Temporary/reset part: “Prime Circuit”
- Requires completing Circle of Fracture
- Completing all stops yields 700 annulites
- Creator is unsure if reset timing always matches, but for 1.0 it resets per update
- Additional progress rewards in this mode total: 260 annulites
9) Minigames/hobbies for extra annulites (more checklist rewards)
- City guide event: 170 annulites
- Bow collection mini-event: 110 annulites
- “Terrorists’ obis / pink leg-breaking” mode (unlocked at City Mania level 10):
- Rewards include funds and cancellations per cycle
- Also annulites: 1500 total
- Other hobby modes:
- Fishing: 650 annulites
- Car racing: 720 annulites
- Prison video mode: 300 annulites for exchanging 4 items from an NPC called Spider
10) Limited character testing grants annulites
- You can test new limited S-rank characters via:
- Event menu → hourglass → “repeat for the market opening”
- For each new limited character, reward includes 20 additional annulites.
Mentioned gamers/sources (as stated in subtitles)
- Ota Studio (credited for codes and stated system details)
- No individual gamer/creator names are clearly stated as “featured” beyond the narrator speaking in first person.
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