Summary of "Env Art Bootcamp 3.0 - 2.2 - Lets Polish the Blockout of the Environment"

Summary of "Env Art Bootcamp 3.0 - 2.2 - Lets Polish the Blockout of the Environment"

This video documents a live session focused on refining the blockout phase of an environment art project using Unreal Engine and Blender. The creator walks through improving landscape integration, modular asset creation, shader and material setup, and basic texturing workflows. The session is informal and includes troubleshooting, tool demonstrations, and community interaction.


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Art and Creativity

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