Summary of "КАК ИЗМЕНИЛАСЬ DOTA 2 ЗА 10 ЛЕТ | ТИР-ЛИСТ САМЫХ ВАЖНЫХ ИЗМЕНЕНИЙ И НОВОВВЕДЕНИЙ | ДОТА 2"

Overview

The video is a 10-year retrospective (2015→2025) showing how Dota 2 evolved. It lists major patches, mechanics and items that reshaped gameplay, and grades those innovations on a personal tier list (S / A / B / C). The central argument: although changes were gradual (so some players feel Dota hasn’t evolved), the game in 2025 is significantly different from 2015 Dota.

“Changes happened gradually, but the game today is very different from 2015 Dota.”

Main storyline (chronological highlights and gameplay impact)

Reborn / Source 2 (June 2015)

Patch 684 (Aug 2015)

Patch 6.86 (Dec 2015)

Patch 6.87 (Apr 2016)

End of 6.x → 7.00 (Dec 2016)

Patch 7.07 (Oct 2017)

Patch 7.20 (Nov 2018)

Patch 7.22 (May 2019)

Patch 7.23 (Nov 2019)

Patch 7.28 (Dec 2020)

Patch 7.29 (circa Apr 2021)

Patch 7.31 (date not exact in subtitles)

New Horizon (Apr 2023)

Patch 7.36 (Mar 2024)

Patch 7.38 / Free Waters (2025)

Gameplay highlights, strategies, and tips

Tiering approach used in the video

Other notes

Gamers / sources / entities mentioned

Category ?

Gaming


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