Summary of "How To Review Your Games | Broken by Concept 191 | League of Legends Podcast"

How To Review Your Games | Broken by Concept 191 | League of Legends Podcast


Overview

This episode focuses on the importance of reviewing your League of Legends games to improve learning, gameplay, and climbing the ranked ladder. The hosts share deep insights into the learning process, expert development, and practical reviewing techniques drawn from their extensive experience coaching and analyzing thousands of games.


Storyline & Key Concepts

Why Reviewing is Crucial

Stages of Learning Model (Relevant to League)

  1. Unconscious Incompetence: Don’t know what you don’t know (beginner phase).
  2. Conscious Incompetence: Aware of what you don’t know.
  3. Conscious Competence: Can perform skills but requires focus.
  4. Unconscious Competence: Skills become intuitive, freeing mental resources.

Most players plateau at conscious competence; reaching unconscious competence is key to climbing.

What Makes an Expert (Based on Veritasium’s Chess Experiment)

Four Criteria for Expertise

  1. Many Repeated Attempts with Feedback: Continuous practice with feedback loops.
  2. Valid Environment: League’s structured environment (one map, set rules) supports learning.
  3. Timely Feedback: Immediate feedback accelerates learning.
  4. Deliberate Practice: Constantly pushing beyond comfort zones and challenging oneself to improve.

Learning Cycle / Feedback Loop

Intuition & Muscle Memory


Evolution of Their Review Process


Practical Review Techniques & Tips

Defining Review

Watching your own game from your point of view (POV) rather than just relying on client stats.

End of Review Moment

Identify the moment where you lose control or can no longer play according to your champion’s identity. Focus on understanding why you failed to execute your champ’s core game plan.

Micro-Macro Framework (Core Technique)

Always start with micro; sometimes better micro can salvage a bad macro decision.

Exploratory Reviews

When unsure what to focus on, review confusing or pivotal moments to identify patterns. Useful when plateaued or lacking specific learning objectives.

Feelings-Based Reviews

Use moments where you felt uncomfortable or unsure as a guide for review focus.

ACE Method (Coach Cupcake)

Useful both in-game and during reviews to maintain a pragmatic mindset.

Surface Level vs Root Cause

Reviewing Deaths

Analyze not only your mistakes but also the enemy’s intentions and kit interactions. Put yourself in the enemy’s shoes to understand their decisions.

The 28-Second Rule (Junglers)

After making a play, consider what happens 28 seconds later (8 seconds recall + 20 seconds back on the map). Helps evaluate efficiency and map presence.


Learning Objectives


Common FAQs

How to Start Reviewing? Start simple: review your first two deaths. Pick one ability or aspect to focus on. Keep reviews short (1-5 minutes).

What if I Can’t Find Mistakes? Likely not curious or deep enough. Look beyond deaths: missed objectives, poor positioning, late rotations. Sometimes you just got lucky; don’t over-review wins.

Review Wins or Losses? Both are important. Wins help break false narratives and reinforce good habits. Losses help identify mistakes and areas to improve.

Making Same Mistakes Repeatedly? Could be surface-level reviews, lack of muscle memory, or not addressing root causes. May need external perspective (coach, friends).

Bad Reviews Look Like: - Confirmation bias (only looking for evidence supporting your narrative). - Blaming teammates instead of focusing on personal responsibility. - Ignoring root causes.

Best Time to Review? When you can be objective. Sometimes immediately after a game; other times the next day. Avoid reviewing when emotionally tilted.

Watching High Elo or Pro Games? Useful for ability usage and team fighting. Better to watch players in your own region and rank for macro understanding. Korean or Chinese games can differ significantly in pace and style.


Final Advice


Featured Gamers & Sources


End of Summary

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Gaming


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