Summary of "Learn How To BUILD ANY CHAMPION! A Player's Guide | RAID: Shadow Legends"
Quick summary
This is a practical, role-focused guide to gearing Champions in RAID: Shadow Legends from early game through endgame, presented by Col Red on the Culvert Plays channel.
Main takeaway: prioritize speed universally, then gear each Champion to their primary role (speed + role stats + survivability).
Core principle
- Speed is the single most important stat for almost every Champion — more turns, better utility, and lets damage dealers act after debuffs/buffs.
- Early-game: get speed boots on as many Champions as possible; the boot substats matter far less at first.
- Always gear Champions for their primary role first; only add secondary roles when you have excess gear.
Role-specific gearing (priorities)
Buffers / turn-meter fillers (e.g., Rune Keeper Dazdric)
- Priority: speed (be fastest), survivability (HP/DEF), sets that boost speed.
- Accuracy is usually unnecessary for pure buffers.
Debuffers (e.g., Deacon Armstrong)
- Priority: speed, accuracy (to land debuffs), survivability.
- Perception sets and accuracy substats/banners are valuable.
Cleansers
- Priority: speed, high resistance (to avoid being crowd-controlled), survivability.
Damage dealers (e.g., Athel)
- Priority: the main offensive stat for the kit (ATK%/DEF%/HP% as appropriate), Crit Rate and Crit Damage (aim for ~100% crit rate), and survivability as needed.
- Gloves: prefer Crit Rate or Crit Damage main stat (only that slot provides these as mains).
- Amulet: Crit Damage is ideal for nukers.
Flexible champions (e.g., Sun Wukong)
- Can be built as a damage dealer (crit) or as a buffer/debuffer (accuracy).
- Early-game: pick one role and focus on it rather than splitting builds.
Practical gear & farming tips
- Campaign farming
- Palace of Arabia Stage 6 is a reliable source of speed-boot main stat drops. Even 4★/5★ boots with a speed main stat are very useful early.
- Valdemar Stage 6 can drop Lifesteal boots that have speed as the main stat.
- Forge and faction Crypts
- Use the Forge and charms to craft desired pieces. Perception set is good for debuffers.
- When targeting a boot with a gear charm, do not waste a “speed substat” charm on boots — boots already have speed as a main stat and cannot receive speed as a substat.
- Early-game boot strategy
- Don’t obsess over rarity for boots — the main stat (speed) is what matters. Collect multiple speed boots so you can equip many Champions.
- Sets
- Match sets to role (Speed, Perception, Regeneration, Shield, Life, Crit sets, etc.).
- If you lack ideal sets, use non-ideal sets that provide the correct main/substats as stopgaps.
- Banners
- Useful for obtaining speed, accuracy, or resistance substats — pick banners based on team needs.
- Substats & upgrades
- Substats matter more as you progress; prioritize rolls in speed, accuracy (for debuffers), and survivability stats.
- Upgrade path: continuously upgrade gear (4★ → 5★ → 6★), prioritizing pieces with better substat rolls and correct main stats. Mid-game often requires dungeon grinding to catch gear up to roster strength.
Practical build rules — do’s and don’ts
- Do: get speed on all key Champions; speed-tune later for specific teams (e.g., Clan Boss).
- Do: design each Champion around its skill kit and primary job, not just its label.
- Don’t: build supports around Attack just to boost damage — focus on their utility (speed, accuracy, survivability).
- Don’t: split a Champion’s build into multiple roles early on — specialize first, diversify later.
- Do: use non-ideal set pieces if they give critical main/substats (for example, a Life set glove with Crit Rate main if that’s the only way to reach 100% crit).
Examples mentioned
- Rune Keeper Dazdric — buffer and turn-meter filler: fastest on the team, speed + survivability.
- Deacon Armstrong — debuffer: speed + accuracy + survivability; use Perception sets.
- Athel — main carry/nuker: ATK-based damage, prioritize Crit Rate / Crit Damage and appropriate offensive main stat.
- Sun Wukong — can be built as a damage dealer (crit) or as a buff-removal/debuffer (accuracy); pick one role early.
- Other references: Shieldguard, healers/revivers built for survivability, and general mentions of buffers, debuffers, and tanks.
Final recap — three essentials
- Speed first (on as many Champions as possible).
- Build to the Champion’s primary role (speed / accuracy / crit / survivability depending on that role).
- Keep upgrading and farming targeted gear (campaigns, dungeons, Forge) so your gear matches your improving roster.
Gamers / sources featured
- Culvert Plays (YouTube channel)
- Col Red (presenter)
Category
Gaming
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