Summary of "Pensamento Computacional - Explorando projetos com arte e tecnologia no scracth (LIBRAS)"

Summary of the Video:

"Pensamento Computacional - Explorando projetos com arte e tecnologia no Scratch (LIBRAS)"

This video is part of a series of four classes aimed at exploring the relationship between computational thinking, creative learning, and programming through Scratch, focusing especially on art and technology projects. The instructors introduce Scratch as a tool to create interactive art projects, demonstrating how computational thinking concepts are embedded in these creative activities.

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This video blends practical Scratch programming demonstrations with reflections on the broader educational and life relevance of computational thinking, encouraging students to engage creatively with technology.

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Educational

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