Summary of "GameMaker Studio 2: Complete Platformer Tutorial (Part 1: Basics)"

GameMaker Studio 2: Complete Platformer Tutorial (Part 1: Basics) - Summary

This tutorial covers the foundational steps to create a simple platformer game in GameMaker Studio 2, aimed at beginner developers. The instructor guides viewers from starting a blank project to having a basic player character that can move left and right, collide with walls, fall due to gravity, and jump.

Storyline / Goal:

Gameplay Highlights:

Step-by-Step Guide & Key Tips:

1. Setting up Sprites:

2. Creating Objects:

3. Designing the Room:

4. Basic Movement Logic:

5. Input Handling (Step Event):

6. Collision Detection and Response:

7. Gravity and Vertical Movement:

8. Jumping:

Additional Tips:

Outcome:

By the end of this part, you have a working player character that moves left and right, collides correctly with walls, falls due to gravity, and can jump—forming the core mechanics of a platformer.

Featured Gamer / Source:

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Gaming

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