Summary of "Fighting Ganon in Zelda: Breath of the Wild on Nintendo Switch 2"
Storyline / context
This was a livestream playthrough of The Legend of Zelda: Breath of the Wild on the Switch 2, focused on the final sections: reclaiming Divine Beast Rudania and then fighting Calamity Ganon. The streamer attempted a deliberate no‑armor, no‑shield run (avoiding armor and shields for challenge). After reclaiming Rudania, Link receives Daruk’s Protection and the spirits rally to aid the final assault on Hyrule Castle and Calamity Ganon.
The streamer referred to himself as “that bald gamer.”
Gameplay highlights and sequence
- Prep phase
- The streamer gathered ingredients off‑stream and cooked elixirs/dishes: heat‑resistance elixirs (for Death Mountain / Rudania), attack boosts, and healing items. This was necessary because the no‑armor constraint prevents using heat‑resistant clothing.
- Approach to Divine Beast Rudania
- Short escort/mini‑puzzle sections to reach and take control of the beast.
- Used bombs, stasis, and Revali’s Gale to navigate and reach terminals inside Rudania.
- Blue‑flame torch puzzles—carrying blue flame and lighting braziers was required for some terminals.
- The streamer briefly equipped a helmet for heat protection when elixirs proved insufficient.
- Fighting the molten/fire Blight inside Rudania
- Stasis+ was extremely helpful for stopping or slowing boss actions.
- Champion abilities (Urbosa’s, Revali’s, Daruk’s) were used; Daruk’s Protection was obtained after reclaiming the beast.
- Final boss (Calamity Ganon / Dark Beast Ganon)
- Initial phase: Ganon is shielded; charged attacks and timed Urbosa’s Fury/burst abilities open him up.
- No‑armor/no‑shield play forces hit‑and‑run tactics—dodging often and patience with timing are crucial.
- Second phase (Dark Beast Ganon): you’re mounted on a horse, must target glowing nodes (belly, forehead, etc.) with the Bow of Light once given.
- Horse aiming and jumping can be awkward; sometimes dismounting to fire accurate shots is needed.
- The streamer used a Travel Medallion to teleport around for final approach and relied on cooked food/elixirs and champion abilities rather than armor.
Key strategies and tips
Preparation
- Cook heat‑resistant elixirs for Death Mountain / Rudania when not wearing heat armor.
- Stock attack‑boost food and some healing dishes — even a small supply helps in a no‑armor run.
- Keep the Master Sword charged and have ample arrows (avoid storing bomb arrows where they’ll explode prematurely).
Combat tactics (no armor / no shield)
- Play fast and mobile: two quick hits, then back off; avoid trading hits.
- Use Stasis+ to freeze dangerous enemies or interrupt big attacks—valuable against bosses and heavy foes.
- Save burst abilities (Urbosa’s Fury / burst‑of‑fury) for critical windows; they can open or finish boss opportunities.
- Use Revali’s Gale to reach high terminals or to “cheese” vertical sections inside Divine Beasts.
- Use Daruk’s Protection as a safety net to survive unavoidable hits if things go wrong.
Puzzle / Divine Beast tips
- For blue‑flame torch puzzles: collect plain arrows if needed for switches and carry the flame carefully (running may extinguish it).
- Search for metallic boxes, movable blocks, braziers, slanted platforms, and timed gimmicks—these often solve environmental puzzles.
- If stuck, use champion abilities (e.g., Revali’s Gale) strategically instead of brute forcing.
Final fight specifics
- Save and time special abilities and food buffs for boss windows.
- Expect retries—without armor/shield and limited healing, fights are more precise.
- For Dark Beast Ganon: dismount the horse when necessary to target nodes precisely; equip the correct arrow/bow while on the run.
Notable gameplay tools used
- Stasis+ (freezing enemies/bosses)
- Revali’s Gale (vertical movement / reaching terminals)
- Daruk’s Protection (guardian shield‑like ability)
- Urbosa’s Fury (burst damage windows)
- Master Sword (charged)
- Travel Medallion (teleporting back to a placed point near the castle)
- Mipha’s Grace (Meepa’s Grace — resurrection/aid; streamer noted confusion about whether it had been consumed in one run)
Streamer notes / miscellaneous
- The stream began with minor technical issues that were resolved.
- The run included improvisation: briefly equipping a helmet, heavy reliance on elixirs, and occasional fumbling with platforming and horse mechanics.
- The streamer commented that a no‑armor/no‑shield run makes Zelda feel somewhat like Dark Souls, since hits are very punishing.
Gamers / sources featured
Names mentioned in chat, donations, or interactions:
- Lingy, Dingy, McLy, Knight, WJ, Toad the Jam, Reaper, Rocklide, Tinkuff (aka Mcroot), Evangelios, “a partridge in a pear tree” (joke), Archie, Ricky Ryg (Ry), Re, Master Sword (viewer), Smiggy Smiggity Smoker, Z, Gambit, Crash, Jean, Colton, Ray, Lux, Jedi, Minty, Tarantum, Smurf, Duk, Pokey Berry, Draconified, Coco, Andre, Jay, Sammy, Kraken, Dash, Ham, Alan, Alakard, Shady, Thaddius, Ralph, Stars (donor), Pain, Alternate, Kahuna, Toad, Airun, and others referenced in chat.
In‑game champions / items referenced:
- Revali (Revali’s Gale)
- Daruk (Daruk’s Protection)
- Urbosa (Urbosa’s Fury / “burst of fury”)
- Mipha (Mipha’s Grace / “Meepa’s Grace”)
- Divine Beast Rudania (streamer used variant names: Rodania / Rodana)
- Calamity Ganon, Bow of Light, Master Sword, Travel Medallion
Streamer:
- Referred to on stream as “that bald gamer.”
Conclusion / ending
The streamer finishes Rudania, claims Daruk’s Protection, prepares food and items, and after a few attempts defeats Calamity Ganon—concluding the no‑armor run on Switch 2.
Category
Gaming
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