Summary of "Dark Souls Except It's Halo"

Dark Souls Except It’s Halo


Storyline / Project Background

The creator set out to build a custom Dark Souls mod featuring maps inspired by Halo, starting with importing the iconic Blood Gulch map. Initial attempts were rough, facing technical challenges with model imports and shaders. After learning C# and improving tools, the modder successfully imported detailed maps and added enemies, bosses, and functional game elements like bonfires.

The project evolved into a full rework of the Dark Souls PvP arena “Battle of Stoicism,” aiming to improve map design, gameplay flow, and balance. It culminated in “Arena Plus,” a large-scale multiplayer arena with new game modes inspired by Halo, including team deathmatch and capture the flag (with lizards as flags).


Gameplay Highlights & Features

Maps

Power-ups

Introduced various power-ups to incentivize map movement and create dynamic gameplay: - Rage: Increased damage dealt but also damage taken. - Invisibility: Harder to see and lock-on. - Mega Agility: Lighter equip load, no fall damage, ninja flips. - Super Speed: 10x faster movement, placed in hard-to-reach spots. - Special Ammo: Unique arrows/bolts usable only in the arena.

PvP Improvements

Weapons

Magic

Miracles

Pyromancy

Rings & Armor

Miscellaneous


Arena Plus & Multiplayer Overhaul

Using Metal Crow’s player limit extension, the mod created an 18-player arena featuring:

The creator developed complex matchmaking, scripting, and arena management systems from scratch. Despite complexity and bugs, the mod runs smoothly and offers a fresh multiplayer experience.


Key Tips & Strategies


Final Notes


Credits / Contributors


This video showcases an ambitious and highly technical mod that merges Dark Souls with Halo-inspired maps and gameplay elements, overhauling PvP balance, magic, weapons, and multiplayer functionality to create a fresh, chaotic, and fun experience.

Category ?

Gaming

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