Summary of Input manager - City Builder Unity tutorial P4

In this tutorial video, the speaker demonstrates how to implement an Input Manager for a City-Building Game using Unity. The Input Manager is designed to capture player input, allowing them to select spaces on a map and place structures. Additionally, it enables Camera Movement using arrow keys to navigate the entire map.

Key Features and Concepts:

Implementation Steps:

  1. Create the Input Manager script and set up Action Delegates.
  2. Implement methods to check for mouse events (click down, click up, and click hold) and arrow key inputs.
  3. Use Raycasting to determine the clicked position on the map.
  4. Integrate the Input Manager with the Unity game object system.

The video concludes by indicating that the next part will involve creating a Game Manager that will utilize the Action Delegates to perform actions based on player input.

Main Speaker:

Notable Quotes

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Category

Technology

Video