Video summary

27. ВСЁ про худ. вузы - посмотри перед поступлением / дизайн / СПБГУПТД, ВШЭ (нАш ОпЫт)

Main summary

Key takeaways

Educational

Main ideas / lessons conveyed

  • Autonomy beats blind following: In creative study, there’s no single “truth.” Students should understand concepts (especially composition) and then choose what to apply in their own work rather than copying professors or textbooks.
  • Design study won’t automatically make you good: Skills—particularly drawing and understanding composition (what’s big/small/average, and color understanding)—must be learned deliberately. If you can’t draw, you’ll struggle in design.
  • Higher education vs. short courses/tutoring:
    • A full degree is presented as psychologically and socially valuable, offering foundational options and networks.
    • Short courses / “skillbox”-style training are criticized as insufficient for real growth.
    • Tutoring and learning from a specific master (e.g., in acting) is described as highly effective.
  • Studying gives “options,” not guaranteed genius knowledge: A university may not teach everything directly, but it can still help students grow through exposure to people and directions, structured communication, and confidence via feedback and filtering opinions.
  • Portfolio and networking matter for work: Stable income is emphasized through:
    • building a strong portfolio (often by improving earlier projects)
    • using social networks and outreach to potential employers
  • Drawing for yourself is crucial: Even during academic assignments, drawing “for yourself” preserves motivation and builds skills. Sketchbooks and new materials can support this habit.
  • Reviews and feedback culture can be flawed: The speakers criticize “viewings” where instructors silently grade while peers discuss scores without discussing the actual work. They recommend feedback that addresses strengths/weaknesses in constructive language.
  • University choice depends on your goal: They distinguish between areas (e.g., graphic design vs. illustration/comics) and suggest choosing schools based on the education model and the teachers you need.

Methodology / instruction-style points (detailed)

If you want to enter design / decide whether to apply

  • Don’t apply if you can’t draw and don’t understand design basics.
  • Learn to draw first—not necessarily “Van Gogh-level,” but enough to sketch and compose.
  • Make sure you understand composition fundamentals, including:
    • dominant vs. secondary elements
    • relative sizes
    • average/spacing/scale
    • color/composition understanding (otherwise you may produce “ugly signs”)

How to grow despite university limitations

  • Process classes in your head, being aware of what you’re learning—not just copying assignments mechanically.
  • Treat different professors’ opinions as subjective:
    • keep what helps your practice
    • ignore what doesn’t match your goals/vision
  • Learn to share and filter feedback:
    • teachers’ opinions shape your creative self-perception
    • you don’t need to absorb harmful or incompetent feedback

How to handle exams/workload and still keep personal drawing

  • When exams are near:
    • expect to produce the required works for the session
    • but also try to draw what you want to avoid killing motivation
  • A practical approach described:
    • work on the last day if needed (normalized)
    • use Discord / group collaboration to exchange tasks
      • some people are faster at writing/text, others at 3D
  • Keep a sketchbook and buy materials to encourage drawing for yourself.

How to increase employability / stable income during study

  • Start job-search thinking early third year to early fourth year (timing may vary, but it should begin during university).
  • Build/prepare a portfolio:
    • projects should look stylish and relevant, not just “done for teachers”
    • improvement strategy: take older university projects and update them so they feel current
    • avoid constantly redoing everything—an already-made portfolio is “already a lot”
  • Use job channels:
    • social networks (important for recognition)
    • contacts like friends/producer/videographer connections (networking in creative circles)
    • be proactive: “knock on every crack”
  • They also normalize starting with freelance or low-paid/free work while building experience.

How to choose learning resources (university vs. tutoring)

  • Prefer learning from:
    • specific masters/teachers whose style resonates
    • tutors for targeted topic help
    • assistants-in-work settings (e.g., working with a stylist as an assistant)
  • Be cautious with:
    • large generic platforms/courses that lack real feedback and peer interaction
    • training that doesn’t include constructive critique

How to decide whether to transfer universities

  • Transfer can be worthwhile only if:
    • you have the resources (time/finances)
    • you have a clear opportunity for better development
    • you already have genuine reasons (not just dissatisfaction)
  • Otherwise:
    • it’s not guaranteed they’ll “kiss your ass” and teach you better
    • you still must do everything yourself the “right” way

Speakers / sources featured

  • Olesya (also referred to as Oles / her Telegram nickname mentioned; co-speaker/friend)
  • Vitya (co-speaker; name given as Vitya)
  • Ekaterina Andreevna (Olesya’s collage thesis teacher; mentioned as influential)
  • Yulia Blucher (teacher mentioned in the context of illustration/comics)
  • Karolina (teacher/artist mentioned)
  • Lera Chuykova (curator mentioned)
  • Vasily Kistyakovsky (mentioned as a comic-focused knowledgeable teacher/brain figure)
  • Rafik (mentioned in relation to printing/pre-press topics)

Student loan / institution context mentioned (not necessarily speakers)

  • Higher School of Economics (HSE)
  • SPbGUPTD / PTD (appears repeatedly as a university context via subtitle variations)
  • St. Petersburg State University–related references (implied by other school-name mentions such as “Shtiga/Stroganovka/Rep/Stieglitz”)
  • Sberbank (mentioned only in a loan example)
  • Discord (used as a collaboration tool, not a speaker)
  • Social networks / platforms (general references; not specific speakers)

Original video