Video summary

The WORST Video Game Movies Ever Made‼️

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Entertainment

Overview

The video is a commentary countdown on “the worst video game movies ever made.” It argues that most film adaptations fail even though games already provide Hollywood with built-in advantages: recognizable characters, settings, and story structure.

The creator frames it as a “the bar is low” problem—and even praises Zack Snyder’s Resident Evil as the current best adaptation, mostly because video game movies overall are so poor.


Key Highlights (Plot + Main Complaints + Standout Reactions/Jokes)

Honorable Mention: Paul W. S. Anderson’s Resident Evil Franchise

  • Even when the first film is described as “entertaining” (and the cast is praised), the creator argues the series gradually stops feeling like Resident Evil.
  • It becomes recognizable mainly through zombies and Umbrella branding, rather than the franchise’s identity.
  • Joking point: the movies are implied to be partly made to showcase Milla Jovovich.

#10 The Super Mario Bros. Movie (1993)

  • Presented as a likely reason video game movies developed a bad reputation for decades.
  • Core critique: it barely feels like Mario.
    • Humans replace familiar game elements.
    • No Mushroom Kingdom.
    • An alternate/cyberpunk New York setting.
    • Bizarre monster design (e.g., giant reptilian versions with human heads).
    • A disastrous production.
  • Jokes/reactions:
    • “Only Super by name.”
    • A recurring emphasis that it “ruined chances.”

#9 Tekken (2009)

  • Heavy alteration of lore and characters, especially the protagonist.
  • The film shifts from Tekken’s more straightforward tone (family/legacy/combat) into a dystopian/sci-fi corporate style.
  • “Fan service” moments are criticized for appearing mainly to fight and then disappear.
  • Praise: fight choreography is singled out as the only genuinely enjoyable aspect.
  • Joking point: the “solution” is to watch all fight scenes on YouTube, because the full movie doesn’t work.

#8 Max Payne (2008)

  • The creator argues the game already felt cinematic (noir style, bullet time), so the movie should have adapted those strengths rather than “messing everything up.”
  • Criticisms:
    • Weak action
    • Flat emotional story beats
    • Supernatural/paranormal elements don’t land well (compared to the game’s nightmare-like approach).
  • Mark Wahlberg is criticized as a poor fit (though framed as opinion).

#7 Double Dragon (1994)

  • The creator argues the game didn’t need adaptation because it’s simple and effective: two brothers beating enemies with martial arts.
  • The movie is accused of:
    • Turning Los Angeles into a post-apocalyptic fantasy setting
    • Adding magical medallions and mythology
    • Producing “trash” martial arts despite having a real martial artist in the cast
  • Joke/reaction: a grounded “real martial arts crime” story (e.g., Enter the Dragon-style) was wasted.

#6 Street Fighter (1994)

  • Criticized for becoming a military action movie rather than a tournament story.
  • Guile is portrayed as overly central, while Ryu and Ken become side characters.
  • Fighting is called bad, though some elements are entertaining:
    • Jean-Claude Van Damme
    • Raul Julia as Bison
    • Kylie Minogue as Cammy
  • A central argument: the concept of a video game adaptation “hybrid” (digitized actors, Mortal Kombat-style) was interesting on paper.
    • But it doesn’t feel like Street Fighter—it feels more like Mortal Kombat with Street Fighter powers.
  • Tone/joke: despite being trash, it’s described as “brainless activity” that can be fun if you don’t expect quality.

#5 Borderlands (2024) (Eli Roth)

  • The creator says they weren’t a major Borderlands player.
  • They assumed the adaptation failed because it was so bad—then, after asking fans, learned it’s considered a terrible Borderlands movie specifically.
  • Eli Roth is discussed as having a track record for horror hits, but this is framed as a miss.
  • Jokes/reactions:
    • The cast is described as stacked but “completely wasted.”
    • It’s called a big loss with little desire to revisit.

#4 Resident Evil: Welcome to Raccoon City (2021)

  • Praised for having the right “DNA,” including:
    • Leon, Claire, Jill, Chris
    • Umbrella
    • Raccoon City
    • The Spencer Mansion
  • Main failure: cramming too much into one movie by combining major parts of multiple games (e.g., RE1 plus elements resembling RE2 like the police department).
  • Leon is criticized as wrong not only in looks but in personality/competence—described as made “idiotic.”
    • This is framed as extra suspicious because Leon is a fan favorite.
  • Atmosphere/aesthetic are viewed positively, but tension suffers because survival horror needs slower buildup.
  • Joke/reaction: “fans wanted everything,” but the movie still “fumbled the bag.”

#3 Doom (2005)

  • The creator is mainly angry that the film removes hell, which is the core selling point of Doom.
  • The story is rewritten into generic sci-fi/apocalypse territory involving experiments and monsters, described as bland and overly serious.
  • Criticisms:
    • Minimal, flat action
    • Only a short early “Doom moment” is considered enjoyable
  • Reaction: you can’t fix a whole movie with just one or two sequences.

#2 Mortal Kombat: Annihilation (1997)

  • Framed as the worst adaptation alongside #1 (but ranked just below it).
  • Comparison:
    • The 1995 film is described as cheesy but better balanced and faithful in spirit.
    • It’s even praised for capturing the 90s Mortal Kombat vibe and set pieces.
  • The sequel is called a parody:
    • Too many characters
    • Goofy designs
    • Terrible acting
  • Standout joke moment: a callout to an embarrassing scene featuring dialogue with Sindel and Katana (the video suggests inserting a clip).
  • Liu Kang is mocked—Robin Shou is said to “try hardest” but still isn’t enough.
  • Nostalgia flip: the creator admits they once thought it was great, then rewatched it and hated it—emphasizing how perceptions change.

#1 House of the Dead (2003)

  • Called nearly unforgettable for how bad it is, and the creator is furious it got a sequel.
  • Core critique: the film changes the game’s setup.
    • The game is a rail-shooter arcade scenario: haunted mansion zombies.
    • The movie could have adapted that more directly—so directly, the creator claims it would’ve made a better Resident Evil movie than Resident Evil (2002).
  • Instead, it goes for early-2000s grunge rock island action:
    • Corny action sequences
    • Slow-motion zombie shooting
    • Game footage flashing during fights
  • Final reaction: it feels like it was “made bad on purpose,” which is framed as part of why it’s entertainingly terrible.

Overall Tone & Recurring Themes

  • “Why ruin what games already nail?” Games already deliver visuals, tone, character identity, and structure.

  • Dystopian sci-fi remakes of everything Multiple movies are criticized for replacing originals with generic “dark future / post-apocalyptic” vibes.

  • “Fun if you don’t take it seriously” Some movies are mocked but still described as entertaining for quick, low-expectation viewing.

  • Nostalgia vs. rewatching Mortal Kombat: Annihilation is hit harder because it supposedly fooled 90s kids at the time.


Personalities / Hosts Mentioned

  • Stone the Great (main narrator/host; referred to as “it’s your boy Stone the Great”)
  • Notable actors referenced:
    • Milla Jovovich
    • Mark Wahlberg
    • Jean-Claude Van Damme
    • Raul Julia
    • Kylie Minogue
    • Eli Roth (director)
    • Robin Shou
    • and others mentioned in passing through critiques

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