Video summary
ESL Games for Online Classes | 10 Easy Games For Online Zoom Classes - Videos For Teachers
Main summary
Key takeaways
Main ideas / lessons
- The video presents 10 easy ESL/classroom games that can be used in online Zoom classes, from quick teacher-led activities to tasks using free/paid apps.
- Many activities are designed to:
- Keep students engaged (often through movement instead of staying at their desks).
- Use Zoom features like screen sharing and the whiteboard.
- Rely on visual and auditory prompts (pictures, sounds, memory).
The creator also encourages viewers to comment for more games and mentions free teaching downloads available through an online store.
Methodology / game instructions
1) Bamboozle
- How to play (online Zoom):
- Share your screen and play the game in the browser/app.
- Key features:
- Includes loads of pre-made boards.
- You can make, save, and share your own boards.
- Teaching options:
- Use an easier version for younger kids.
- Change team names.
- Optionally go through questions as a whole class to try to achieve the best time.
2) Simon Says
- How to play:
- The teacher gives commands such as:
- “Simon says, stand up.”
- “Simon says, sit down.”
- “Stand up.”
- “Touch your nose, please.”
- “Touch your ear, please.”
- “Touch your eye.”
- “Don’t touch your eye.”
- The teacher gives commands such as:
- Main skill targeted:
- Following instructions and listening carefully (including the trap when “Simon says” is omitted).
3) “What do I have?” (guessing by description)
- How to play:
- The teacher describes an item step-by-step; students guess.
- Example clues:
- Fruit: “yellow, sour” → lemon
- Animal: “green, jumps, doesn’t have any teeth” → frog
4) Sound identification
- How to play:
- Play/trigger audio; students identify the animal/sound.
- Examples:
- “That’s a rooster.”
- “That’s a rabbit.”
- Resource suggestions:
- Mentions there are apps (some free, some paid/ad-supported) and likely online versions that provide these sounds.
5) Bring something to the camera (and mini-race/show-and-tell)
- How to play:
- Give prompts like:
- “Get something blue.”
- “Get something the same size as your head.”
- Students bring the object into view on camera.
- Give prompts like:
- Extensions:
- Race mode: set a timer and have students compete.
- Show and tell: students bring a pencil case and talk about it as a “show and tell.”
6) Exercise / movement breaks (yoga + chants)
- How to play:
- Do movement activities such as:
- Yoga
- Chants
- Do movement activities such as:
- Best-loved idea (by parents):
- Combine calendar learning with yoga stretches:
- “January, February, March…” while doing yoga stretches
- Continue through April.
- Combine calendar learning with yoga stretches:
- Other movement option:
- Do “jumping jacks” (or another fun activity) to help students move and get away from their desks.
7) Pictionary / Draw and Guess
- How to play:
- The teacher draws on the Zoom whiteboard or another whiteboard app.
- Students guess what the drawing represents.
- Alternative:
- Students can use a whiteboard tool to do the same draw-and-guess process.
8) Hangman
- How to play:
- Play using a whiteboard.
- Note from the teacher:
- The speaker says “Hangman sucks,” but acknowledges that many people seem to like it, so it’s still included.
9) Memory game (picture recall + “change the picture”)
- How to play:
- Show a picture for a short time (example timing: 5 seconds or 7 seconds).
- Remove/cover it and ask questions.
- Example questions:
- “How many sheep are there?”
- “What color is the goat?”
- Tools/resources:
- Mentions using an A Go Brain Box as the source/tool for the game.
- Magnets/physical extension:
- Do it with magnets:
- Make your own picture
- Show it
- Remove it
- Change something and ask if students notice what was changed or taken away
- Do it with magnets:
10) Charades
- How to play:
- Students act out a word/idea without speaking; others guess.
- Example:
- “What is it? It’s a banana.”
Sources / speakers featured (at end)
- Primary speaker/creator: Unnamed teacher/host (speaks directly to viewers).
- Referenced tools/resources (not necessarily speakers):
- Bamboozle (game platform)
- Zoom (screen share + whiteboard)
- A Go Brain Box (mentioned as a memory game tool)
- Online/other apps that play animal sounds (specific app names not provided)
- Magnets (physical materials for a memory variant)