Video summary

AltSpotter Assembly

Main summary

Key takeaways

Technology

Tech overview (AltSpanner / “AltSpotter Assembly” workflow)

The video addresses a common post-production problem: when you receive a short film’s AAF (and possibly video) and aren’t sure whether:

  • the audio quality is best, or
  • the AAF includes all microphones / raw audio.

The speaker demonstrates a workflow using a tool called AltSpanner (also referred to in the transcription as Alt Finder / Alt Shooter). The goal is to work with raw set audio rather than relying on what an editor exported.

Core product purpose / capabilities

  1. Find alternative takes

    • Locate alternative dialogue takes when a performance, noise level, or acting isn’t usable in the delivered material.
  2. Assemble synchronized “raw” audio from source files

    • Import AAF and raw audio files, then synchronize raw WAVs to the AAF timeline so you can access the full set audio.
    • Highlighted benefits:
      • Editors may deliver only a mixed track.
      • Builds help ensure access to full-length audio tails, avoiding dependence on what the editor exported.
      • Preserves original track/channel naming, which tools like DaVinci Resolve may remove when exporting AAF.

Tutorial steps shown in the video

1. Setup with AAF + reference

  • The speaker starts with AAF and video imported, and uses a reference track.
  • They create a new build/assembly track (“ASS”, for “assembly”) and copy the first relevant AAF channel.

2. Create an AltSpanner project as an audio database

  • A project is created (example name: “Catch and Release”).
  • This project acts like a portable database, so it can be moved between computers and shared with other editors.

3. Import audio and automatically transcribe dialogue

  • Media files are imported from raw audio folders.
  • AltSpanner:
    • imports audio, and
    • transcribes dialogue by “listening” to the audio (not just copying WAVs).
  • Transcription accelerates searching/synchronization:
    • Instead of matching by waveform alone, it searches based on what is being said, producing candidate matches faster.
  • Demonstration result:
    • ~78 audio files transcribed in about 1 minute 10 seconds.
    • Searching for a phrase (e.g., “bottle cap”) quickly surfaces alternative takes.

4. Build working WAVs using AAF + EDL + Pro Tools session

  • In the “build” workflow:
    • The speaker recommends starting from AAF, or using a PTX session (Pro Tools XML) as a better base in some cases.
  • They import/prepare data in Pro Tools, then:
    • clean up so only the assembly/build track remains,
    • identify problematic clips (e.g., distorted clips attributed to DaVinci Resolve) and note that metadata loss can complicate syncing.
  • EDL overlay:
    • The speaker imports an EDL exported by the editor.
    • The system overlays EDL data onto the AAF build events, including reliable metadata (clip names, timeline placement).
    • Reported events count: 449 events.

5. Match events and waveform-sync the clips

  • With audio in Pro Tools and metadata from EDL, the system matches using:
    • clip names + EDL information
  • Reported outcome:
    • high match/relevance (many show 100% match).
  • Then it performs waveform synchronization:
    • Quick sync is described as more aggressive than phase sync.
    • Estimated sync runtime: ~15 seconds (slowest step because it reads audio).

6. Handle synchronization errors

  • Some clips may have:
    • no sync score, or
    • mismatches due to incorrect timecode.
  • Manual correction:
    • select the right clip for an event (example: timecode drift required aligning clips from the correct take/day).
  • Then run phase synchronization only on affected clips (example: three clips) to achieve correct alignment.

7. Export/assemble back into Pro Tools

  • Options demonstrated:
    • link to original media files (avoid copying; use existing disk files),
    • “fix the cuts” (editors may cut clips without proper assembly glues),
    • remove duplicates with the same timecode.
  • The system:
    • color-codes clips, and
    • writes them onto corresponding Pro Tools tracks (A1, A2, A3, etc.).

8. Visual verification of synchronization

  • The speaker verifies alignment by checking:
    • waveforms on the timeline,
    • waveform transients,
    • phase/zero-crossing checks (example: “zero crossing” appears correct).
  • They compare against the assembly track to confirm phase-locked alignment.

Analysis / review takeaways

  • The biggest advantage is reducing uncertainty:
    • you can edit dialogue confidently without worrying whether you truly have raw audio and all microphones.
    • AltSpanner/Alt Shooter handles assembly and synchronization correctly.
  • Another key advantage is track/character naming survival:
    • original poly/source naming is recovered.
    • by contrast, AAF exported via DaVinci Resolve may lose channel names.
  • Efficiency claim:
    • setup/build for a ~10-minute short film took roughly 34 seconds (setup),
    • total effort was about 10 minutes to assemble,
    • considered worthwhile versus manual/field-recorder-track complexity.
  • Delivered mixes may be incomplete:
    • left/right channels of a mix were missing (highlighting editor shortcomings),
    • but the build still recovers the needed assets from the set.

Key points about the tools referenced

  • AltSpanner
    • project-based workflow,
    • transcription,
    • synchronization assistance.
  • Alt Finder / Alt Shooter
    • referenced in subtitles; appears to cover importing/matching and waveform-sync/assembly in a build context.
  • Output destination
    • a Pro Tools session (PTX, e.g., A1/A2 tracks) containing assembled, synchronized audio.

Main speakers / sources

  • Main speaker: the video’s creator/instructor who demonstrates AltSpanner.
  • Referenced external sources:
    • Pro Tools (DAW/session formats PTX)
    • AAF (archive/transfer audio format)
    • EDL (edit decision list)
    • DaVinci Resolve (noted as a potential source of distorted clips / metadata loss)

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