Video summary
AltSpotter Assembly
Main summary
Key takeaways
Tech overview (AltSpanner / “AltSpotter Assembly” workflow)
The video addresses a common post-production problem: when you receive a short film’s AAF (and possibly video) and aren’t sure whether:
- the audio quality is best, or
- the AAF includes all microphones / raw audio.
The speaker demonstrates a workflow using a tool called AltSpanner (also referred to in the transcription as Alt Finder / Alt Shooter). The goal is to work with raw set audio rather than relying on what an editor exported.
Core product purpose / capabilities
-
Find alternative takes
- Locate alternative dialogue takes when a performance, noise level, or acting isn’t usable in the delivered material.
-
Assemble synchronized “raw” audio from source files
- Import AAF and raw audio files, then synchronize raw WAVs to the AAF timeline so you can access the full set audio.
- Highlighted benefits:
- Editors may deliver only a mixed track.
- Builds help ensure access to full-length audio tails, avoiding dependence on what the editor exported.
- Preserves original track/channel naming, which tools like DaVinci Resolve may remove when exporting AAF.
Tutorial steps shown in the video
1. Setup with AAF + reference
- The speaker starts with AAF and video imported, and uses a reference track.
- They create a new build/assembly track (“ASS”, for “assembly”) and copy the first relevant AAF channel.
2. Create an AltSpanner project as an audio database
- A project is created (example name: “Catch and Release”).
- This project acts like a portable database, so it can be moved between computers and shared with other editors.
3. Import audio and automatically transcribe dialogue
- Media files are imported from raw audio folders.
- AltSpanner:
- imports audio, and
- transcribes dialogue by “listening” to the audio (not just copying WAVs).
- Transcription accelerates searching/synchronization:
- Instead of matching by waveform alone, it searches based on what is being said, producing candidate matches faster.
- Demonstration result:
- ~78 audio files transcribed in about 1 minute 10 seconds.
- Searching for a phrase (e.g., “bottle cap”) quickly surfaces alternative takes.
4. Build working WAVs using AAF + EDL + Pro Tools session
- In the “build” workflow:
- The speaker recommends starting from AAF, or using a PTX session (Pro Tools XML) as a better base in some cases.
- They import/prepare data in Pro Tools, then:
- clean up so only the assembly/build track remains,
- identify problematic clips (e.g., distorted clips attributed to DaVinci Resolve) and note that metadata loss can complicate syncing.
- EDL overlay:
- The speaker imports an EDL exported by the editor.
- The system overlays EDL data onto the AAF build events, including reliable metadata (clip names, timeline placement).
- Reported events count: 449 events.
5. Match events and waveform-sync the clips
- With audio in Pro Tools and metadata from EDL, the system matches using:
- clip names + EDL information
- Reported outcome:
- high match/relevance (many show 100% match).
- Then it performs waveform synchronization:
- Quick sync is described as more aggressive than phase sync.
- Estimated sync runtime: ~15 seconds (slowest step because it reads audio).
6. Handle synchronization errors
- Some clips may have:
- no sync score, or
- mismatches due to incorrect timecode.
- Manual correction:
- select the right clip for an event (example: timecode drift required aligning clips from the correct take/day).
- Then run phase synchronization only on affected clips (example: three clips) to achieve correct alignment.
7. Export/assemble back into Pro Tools
- Options demonstrated:
- link to original media files (avoid copying; use existing disk files),
- “fix the cuts” (editors may cut clips without proper assembly glues),
- remove duplicates with the same timecode.
- The system:
- color-codes clips, and
- writes them onto corresponding Pro Tools tracks (A1, A2, A3, etc.).
8. Visual verification of synchronization
- The speaker verifies alignment by checking:
- waveforms on the timeline,
- waveform transients,
- phase/zero-crossing checks (example: “zero crossing” appears correct).
- They compare against the assembly track to confirm phase-locked alignment.
Analysis / review takeaways
- The biggest advantage is reducing uncertainty:
- you can edit dialogue confidently without worrying whether you truly have raw audio and all microphones.
- AltSpanner/Alt Shooter handles assembly and synchronization correctly.
- Another key advantage is track/character naming survival:
- original poly/source naming is recovered.
- by contrast, AAF exported via DaVinci Resolve may lose channel names.
- Efficiency claim:
- setup/build for a ~10-minute short film took roughly 34 seconds (setup),
- total effort was about 10 minutes to assemble,
- considered worthwhile versus manual/field-recorder-track complexity.
- Delivered mixes may be incomplete:
- left/right channels of a mix were missing (highlighting editor shortcomings),
- but the build still recovers the needed assets from the set.
Key points about the tools referenced
- AltSpanner
- project-based workflow,
- transcription,
- synchronization assistance.
- Alt Finder / Alt Shooter
- referenced in subtitles; appears to cover importing/matching and waveform-sync/assembly in a build context.
- Output destination
- a Pro Tools session (PTX, e.g., A1/A2 tracks) containing assembled, synchronized audio.
Main speakers / sources
- Main speaker: the video’s creator/instructor who demonstrates AltSpanner.
- Referenced external sources:
- Pro Tools (DAW/session formats PTX)
- AAF (archive/transfer audio format)
- EDL (edit decision list)
- DaVinci Resolve (noted as a potential source of distorted clips / metadata loss)
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