Video summary
*HERESY* CORRUPTION FORM EXPLAINED (mostly).... | Arcane Lineage
Main summary
Key takeaways
Heresy Corruption Form — Arcane Lineage
The video explains Heresy’s mechanics, while emphasizing that many parts of the form appear bugged or unfinished.
Corruption Points and Soul Ignition
- Corruption points increase each turn, eventually reaching a maximum of 100.
- At 100 points, you can activate Soul Ignition. Activating it does not consume a turn.
- While the form is active, corruption decreases by 10 each turn. When it reaches zero, the form ends. The wings indicate when the form is active.
Dark Wing and White Wing
Heresy has two modes: Dark Wing and White Wing. Attacks generate the corresponding force at a rate of 8 force per attack, plus 2 for each hit. For example, a 20-hit attack generates 48 force.
In Dark Wing, the interface for explaining or spending Dark Force is missing or grayed out. The video speculates that Dark Force may interact with debuffs, possibly reflecting them, but this is unconfirmed.
White Force appears to be spendable to increase critical chance. However, the displayed formulas conflict, and the critical-chance effect may be bugged or merely visual.
Statuses
- Recoil causes damage based on the number of stacks and can only be obtained in Dark Wing.
- Shadow Poison and Shadow Burning are also shown, but their interactions with Dark Force are unclear.
Takeaway
Heresy is difficult to evaluate because several of its panels and effects do not work reliably. The creator recommends choosing Tyranny instead and believes Blasphemy is also bugged.
Featured gamer/source: oat milk peak
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