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LIVE | Growing our Shop Reputation! | Alchemy Factory Automation & Shopkeeper Simulator Gameplay

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Gaming

LIVE | Growing our Shop Reputation!

Alchemy Factory Automation & Shopkeeper Simulator Gameplay


Game Storyline & Setting

The game is a chill factory-building and shopkeeping simulator with no combat or threats. Players build and automate an alchemy factory, manage a shop, and sell various crafted items. The ultimate goal is to progress through multiple technology tiers (currently at tier 5 out of 9) and eventually craft the final endgame item called “Soul,” marking the player as an alchemy master.


Gameplay Highlights

  • Automating production lines for items such as potions, bandages, nails, bricks, glass, wooden pulleys, linen, fertilizer, and more.
  • Expanding shop and factory space by purchasing land and optimizing layouts, including vertical farming and stacking production vertically to save space.
  • Managing resources like coal, fertilizer, wood, iron, and ropes to ensure smooth production.
  • Money flows through cash registers into bank portals, with some challenges in conveyor and catapult placement.
  • Increasing shop reputation by selling a wide variety of items, attracting more customers and boosting foot traffic.
  • Unlocking new technologies and items through research, including steel ingots, jewelry, coke, and relics.
  • Using blueprints to replicate complex setups efficiently.
  • Experimenting with layout improvements such as moving cash registers, reorganizing production lines, and using conveyor tunnels to pass items through walls.

Strategies & Key Tips

  • Vertical Building: Use auxiliary beams to build vertical farms and stack production units to save space.
  • Automation: Automate ropes and pulley production to avoid manual farming.
  • Resource Management: Upgrade fuel sources from logs to coal ore for better heat value and efficiency.
  • Shop Layout: Place multiple shelves per item to prevent customers from depleting stock too quickly.
  • Money Flow: Optimize conveyor and catapult placement to ensure money reaches all purchasing points efficiently.
  • Incremental Expansion: Buy additional land and expand the factory gradually, balancing production capacity and space.
  • Reputation Management: Increase shop reputation by selling a diverse range of items and satisfying customer demands to boost foot traffic.
  • Blueprint Usage: Save and reuse blueprints for farms, production lines, and other setups to speed up building.
  • Research Prioritization: Focus on unlocking useful items like linen (for bandages), steel gears, soap, turquoise, and eventually relics.

Production & Automation Details

  • Linen production is automated with vertical farms connected to bandage production.
  • Fertilizer production requires multiple grinders and farms, stacked vertically for efficiency.
  • Wooden pulleys and nails are produced and sold to increase shop inventory.
  • Glass production is slow and requires many refineries to meet demand.
  • Coal ore is a superior fuel source compared to logs and charcoal, offering higher heat value.
  • Shop items like bricks, nails, glass, and wooden pulleys are newly added to the selling lineup to improve reputation.

Challenges Mentioned

  • Limited placement options for cash registers restrict layout flexibility.
  • Conveyor and catapult ranges and placement can be tricky, requiring creative solutions.
  • Managing multiple resource flows and money distribution can cause delays and inefficiencies.
  • Some items, like glass, have slow production rates, limiting output.
  • The streamer is experiencing increasing in-game complexity as they progress through tiers.
  • The streamer is also dealing with real-life illness affecting their voice.

Streamer’s Personal Notes

The streamer has been sick for a long time, which affects their voice and causes coughing during the stream. They enjoy the game for its chill pace and factory-building mechanics similar to Satisfactory but without combat. Plans to continue playing and improving the factory in future streams. Upcoming streams will include a different factory game, Star Rupture, featuring more survival and exploration elements.


Summary of Progress in This Stream

  • Reorganized the shop layout and added a second cash register.
  • Automated rope production.
  • Built vertical farms for linen and fertilizer.
  • Added new items to the shop: nails, bricks, glass, wooden pulleys, linen.
  • Improved money flow and production efficiency.
  • Researched new technologies, including relic crafting.
  • Increased shop reputation from very low to around 20.
  • Prepared for more complex production lines in higher tiers.

Sources & Gamers Featured

  • Streamer: Unnamed in subtitles but active on YouTube and Twitch.
  • Chat Participants Mentioned: Mini Fox, Brand, Flux Drive, Tech Gaming, Air King, Cosmic, Soul, Jo please.
  • References to the game’s Discord community for tips on vertical building.

End of Summary

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