Video summary

What is Instructional Design?

Main summary

Key takeaways

Educational

Main ideas / lessons conveyed

  • Instructional design (ID) is a rewarding, fast-growing field focused on helping people learn.
  • At its core, instructional design is the process of designing and developing learning experiences and learning resources.
  • ID is interdisciplinary, drawing from:
    • learning science
    • human-computer interaction
    • educational psychology
    • systems theory
    • and related areas
  • Instructional designers create learning so people can:
    • bridge knowledge or skill gaps
    • reach specific performance or business outcomes
    • undergo transformations (e.g., helping clients or audiences become capable of something)
  • Instructional designers work across contexts such as:
    • corporate training
    • education (including higher ed and K–12)
    • independent entrepreneurship / consulting
    • nonprofits and other mission-driven organizations

What instructional designers do (job function)

  • Create learning experiences and resources
  • Help learners (or employees/clients) improve effectiveness by:
    • enabling them to learn what they need
    • sometimes also reducing the need to memorize through performance support

Common deliverables / outputs mentioned

  1. Interactive e-learning experiences

    • Self-paced, slide-based e-learning
    • Typically built with tools such as:
      • Adobe Captivate
      • Articulate Storyline 360
    • Delivered to large audiences via systems for remote workforces
  2. Learning management system (LMS) courses / experiences

    • Examples of LMS platforms mentioned:
      • Blackboard
      • Canvas
    • Courses and learning content are created and assigned directly in the LMS
  3. Video-based courses

    • Common in the creator economy
    • Often include video + worksheets and other materials
    • Tools mentioned:
      • Teachable
      • Thinkific
      • Kajabi
  4. Face-to-face learning / virtual instructor-led learning (VILT) materials

    • Facilitator slide decks
    • Facilitator guides (what to say and when)
    • Participant handouts / worksheets
    • Job aids / performance support tools
      • e.g., PDFs for reference during tasks
      • internal knowledge base support/resources accessible on demand

Instructional design process (ADDIE-based methodology)

Most ID projects follow a similar process derived from ADDIE, with five elements:

1) Analysis

  • Learn about:
    • the audience
    • the problem
  • Use methods such as:
    • interviews
    • observation
    • reviewing relevant data
  • Purpose: confirm both what the problem is and who the solution serves

2) Design

  • Perform additional research and/or collaborate with subject matter experts (SMEs)
  • Plan and write:
    • learning objectives
    • learning solutions (the instructional plan)
  • Deliverable examples:
    • storyboards
    • scripts

3) Development

  • Convert design outputs into the final learning assets
  • Use necessary tools/technology to produce materials such as:
    • videos (e.g., recording speakers)
    • self-paced e-learning
    • animated video components

4) Implementation

  • Deliver the learning to the audience:
    • face-to-face: facilitator presents it to the group
    • online: upload it to an LMS and assign it to learners

5) Evaluation

  • Measure effectiveness using data such as:
    • surveys
    • other results/impact measures
  • Update the program if needed based on findings

Additional concept: “eliminating learning” / performance support

The speaker introduces the idea that instructional design doesn’t always mean “build a course.” Sometimes the more effective approach is eliminating learning by providing resources that reduce memorization needs.

This approach aims to provide:

  • performance support
  • tools so people can access information at the moment they need it

Examples given:

  • GPS navigation (turn-by-turn guidance so you don’t memorize routes)
  • Google search as a “second brain” for quick answers
  • Job aids for work processes (people don’t memorize all steps—they reference instructions when needed)

Skills needed to succeed as an instructional designer

The video lists several key skill areas:

  • Applying instructional design theory and learning science
    • ensure learning is effective when learning is the solution
  • Writing skills
    • clear and concise copy
    • writing scripts and storyboards
    • technical writing and/or creative writing can help
    • storytelling is emphasized for engagement
  • Development / technical skills
    • building or programming e-learning / using authoring tools
    • tools mentioned as examples:
      • Articulate Storyline
    • note: specialized coding isn’t necessarily required for everyone
  • Visual/UI design skills
    • designing layouts and visually appealing interfaces
  • Communication and collaboration
    • working with stakeholders is highlighted as important (likely critical for most roles)
  • Analyzing data
    • interpreting survey/measurement results
    • drawing valid conclusions about whether solutions work
  • Problem-solving
    • identify whether learning is the right part of the solution
    • design the appropriate intervention if learning is needed

Getting started / call to action (as presented)

  • The channel emphasizes helping viewers become instructional designers and build ID skills.
  • Mentions there is a “how to become an ID” video and playlist, linked in the description.

Speakers / sources featured

  • Devlin Peck (speaker/host)
  • Nick Shackleton Jones (source credited for the phrasing/concept “eliminating learning”)

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