Video summary

I Created A Power System

Main summary

Key takeaways

Art and Creativity

Summary of the Video (Subtitles)

The creator discusses power systems as worldbuilding tools, showing how different franchises—such as Avatar, Harry Potter, isekai systems, One Piece, and Lord of the Mysteries—can inspire entirely original systems.

Their favorite inspiration is Nen from Hunter x Hunter. They describe Nen as both:

  • Personal and strategic
  • Highly flexible, while still operating under strict rules

They then outline an original power system built from several core ideas.

Building Blocks of the System

  • Celestial “inheritance”: the moon phase at a person’s birth determines their class.
  • Eight lunar gods: these gods are the actual source of abilities. Each moon phase corresponds to one god and a domain of power.

  • Peak alignment timing: the connection to one’s abilities strengthens when their birth-phase moon is visible at night.

  • Creative-but-limited design philosophy: abilities “awaken” and grow stronger with sacrifices and personal shaping, rather than being purely random.

System Name

They name the system tsuki kami, meaning “moon” + “god.”

The Eight Classes (Moon Phase → God Domain)

Each class is tied to a moon phase and described through thematic “how it feels” rules.

  1. Infiltration (New Moon) Silent, unseen entry/exit; mastery over physical/mental/metaphysical barriers.

    • Limits lean more on imagination and intent than rigid boundaries.
  2. Imagination (Waxing Crescent) Creative precision; rapid “eventive” solutions.

    • Thrives under pressure and crisis
    • Manifests ideas that are possible
  3. Transportation (First Quarter) Movement through time, memory, and perception.

    • Can revisit one’s own memories like internal recordings
    • Includes specialized roles for toxin/virus transfer and extraction
  4. Amplification (Waxing Gibbous) Enhances what already exists.

    • Magnifies traits such as strength, speed, endurance, reflexes, armor-like defense, cognitive speed
    • Works with a “lens” rather than brute force
  5. Incantation (Full Moon) Summoning through the thinning boundary between living/dead/elemental.

    • Can call spirits, animals, elemental forces, and rarely the undead
    • Success depends on calling the right force at the right moment
  6. Infusion (Waning Gibbous) Transformation and creation via recombining matter/essence.

    • Produces hybrids, new creatures, and even life
    • Includes long-evolving ecosystems (slow, layered development)
  7. Education (Last Quarter) Knowledge absorption and mastery across disciplines.

    • “Living libraries” for language, law, medicine, combat, scholarship, negotiation
    • Excels at recalling and decoding truths
  8. Restoration (Waning Crescent) Renewal and return.

    • Healers restore bodies, memories, and even emotional states
    • At higher skill, can manipulate object time (e.g., undoing rust)

Additional Worldbuilding Rules

  • The system isn’t a rank ladder: it’s a labyrinth with different doors (classes).
  • Gifts evolve with culture, land, myth, and tradition: same class + same moon, but different manifestations. (Example concept: incantation differs between desert regions vs. northern mountains.)

  • Rarity metrics:

    • 1 in 1,000 have class potential
    • 1 in 100,000 awaken it
    • 1 in a million become masters who bend the class
  • Powers can stay dormant until a life-altering decision or crisis triggers awakening.
  • The creator notes the system may have “hiccups,” invites feedback, and teases a possible Part 2.

Artistic Techniques / Creative Processes Shown

  • Translating inspiration into structure: Uses Nen as a model (personal/strategic/versatile under rules), then retools it into a celestial inheritance system.

  • Worldbuilding via constraints:

    • Birth condition (moon phase) → class identity
    • God attribution (eight lunar gods) → ability domains
    • Timing mechanic (moon visibility at night) → peak connection
  • Metaphor-to-ability mapping: Each moon phase’s poetic/visual meaning becomes a class philosophy (e.g., New Moon = unseen potential, Full Moon = culmination and calling).

  • Role specialization as a design goal: Each class is framed with typical professions/use-cases (e.g., toxicologists for Transportation, scholars for Education, healers for Restoration).

  • Cultural variation as a creative multiplier: Region and tradition shape how the same class manifests differently.

  • Probability/rarity tuning: Activation rates help control power scale and narrative tension.


Step-Like Process (How They Built It)

  • Conceptualized the system somewhat randomly
  • Took about 3 days to fully come up with it
  • Later confirmed/derived meaning behind the proposed name:
    • Suki Kami meaning “moon god”, representing the eight-phase deity source

No explicit tools/materials are listed; the process is presented primarily as narrative design thinking.


Creators or Contributors Mentioned (By Name)

No specific individual creators are named in the subtitles (only referenced franchises).

Referenced works include:

  • Avatar: The Last Airbender (implied reference)
  • Harry Potter (implied reference)
  • Frieren / Frieren: Beyond Journey’s End (implied reference)
  • One Piece (implied reference)
  • Hunter x Hunter — specifically Nen (explicitly highlighted)
  • Lord of the Mysteries (implied reference)

No other individual creators, voice actors, or channel staff are named.

Original video