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[스팀할인] 주말에는 스팀할인게임으로 도파민 뿜뿜!! 오늘의 스팀할인 최대 90%할인!! (신작포함)
Main summary
Key takeaways
Game sale roundup (weekend Steam discounts): storyline & gameplay highlights / tips
This video is a “check these Steam deals” showcase, featuring many recently released or discounted games. Each entry notes what the game is about, what stands out in play, and—when relevant—common complaints.
Dragon Quest 7 Reimagined
- Type / story tone: Authentic JRPG with a cute 3D diorama world that feels like toy blocks, where past and present connect.
- Gameplay highlights:
- Treasure hunting by spinning/using “black dots” and opening jars/drawers around town.
- Adjustable combat speed and tactics planning to skip tedious fights.
- Key caution / tip:
- If you change jobs after maxing a job level, previously learned S-rank skills temporarily disappear—job-change timing matters.
Final Fantasy 7 Remake Intergrade
- Type / story: Action remake of the iconic story (it stops after the Midgar escape, before you get the rest).
- Gameplay highlights:
- Real-time action that still mixes in “old-school” gauge-based magic.
- Emphasis on exploiting enemy weaknesses.
- Yuffie’s ninja kit includes shurikens, elemental switching, and hand-based combo attacks.
Assassin’s Creed Black Flag (Rethink in subtitles)
- Core gameplay: Naval combat plus fast ship-to-fortress assaults with boarding.
- Highlights:
- Big battles featuring artillery/mortars.
- Grappling hook to reach the heart of an enemy base and fight with a sword.
- Storming coastal fortresses from the sea, with strong loot immersion.
- Key caution:
- Minimap missing can make wandering/route-finding for items confusing.
Flynnson of Crimson (Dex + red-energy platform action)
- Gameplay loop: Defeat villains with red energy alongside Dex (dog guardian spirit).
- Highlights:
- Elemental weapon magic (fire/ice/lightning) to pinpoint weaknesses.
- Puzzle-like exploration: melt frozen water and burn vines for secret routes.
- Notes / tip:
- Riding the dog is restricted to designated event areas (not always available).
Star Ocean: The Second Story R
- Type / story tone: Cute, pixel-character JRPG in a colorful alternate world.
- Highlights:
- Simple real-time combat with flashy skills.
- Break defense to call a waiting ally for combined assaults.
- Crafting via specialties (cooking/art/metalworking) and one-of-a-kind equipment.
- Companion/story shifts depending on choosing space soldier Claude vs girl Lena, boosting replay value.
Octopus Traveler Zero
- Key systems:
- Reputation drops if you steal; villagers glare at you.
- Recover reputation by slipping money to a bar owner.
- Combat highlights:
- Break System: poke weak points to break shields and insert explosive belts.
- Party growth, plus enemies interrupting exploration for sudden combat.
Dragon Quest 11 S
- Story: An ordinary boy becomes the world’s hero.
- Gameplay highlights:
- Turn-based combat may feel basic at first.
- Strong appeal in crafting and skill planning (campfire chatting + smithing).
- Repair/fight encounters become more strategic once you start building skill combinations.
- Heartwarming hero journey without heavy, cheesy dialogue.
Final Fantasy 16
- Core pitch: Giant summon-like action RPG with huge-scale battles.
- Highlights:
- Beginner-friendly flashy combos (less reliance on complex skills/level optimization).
- Dark medieval fantasy with lots of cinematic cutscenes.
- Tradeoff note:
- Custom leveling/“farming” enjoyment feels limited.
Echoes of End
- Type: Third-person puzzle action adventure.
- Highlights:
- Puzzles that change each chapter.
- Beautiful landscapes (Real Engine Fabre Vision).
- Critiques / notes:
- Some reviews say the combat you control feels monotonous.
- Frustration when enemy lock-on isn’t immediately clear.
My phone (title garbled in subtitles; turn-based survival hex strategy)
- Type: Turn-based strategy for surviving after Earth is destroyed.
- Highlights:
- Hex-tile combat emphasizing matchup planning + terrain use.
- Defensive-line survival against mutants.
- Faction tip:
- Using humans with a reliable commando leader and coordinating other units can reduce stress.
Elvester Dunn (action RPG with parry focus)
- Core mechanic: Timely parrying is extremely important.
- Highlights:
- Reckless rushing hurts because stamina doesn’t regenerate on its own.
- Time-limited puzzles reduced compared to a previous title—more time to think.
- Ranged shots feel forgiving: auto-hit even with rough aim.
- Swapping allies during combat and unleashing elemental “snot” (garbled term) is satisfying.
Triangle Strategy
- Type / story: SRPG with tactical battles and a story that changes via choices.
- Highlights:
- Stealth ambushes behind enemies for lethal back attacks.
- Voting-based persuasion and faction beliefs (left/right) drive outcomes.
- High-tension decisions (e.g., whether to burn a village).
- Assassin-style units that move twice per corner.
Isnine Monstrum Nox (prison-city fast action RPG)
- Highlights:
- Speed from flying up walls; agile exploration.
- Individual special abilities enable instant vertical traversal.
- Dark/rock/violin combat soundtrack adds intensity.
- Defensive waves with frantic sword “dancing.”
- Notes: Visuals described as dark/rough like older games.
Sandland
- Type: Action RPG in desert chaos with a tank.
- Highlights:
- Tank cannon impacts, including screen shake on big hits.
- Rebuild a desolate village by gathering people and constructing structures.
- Tradeoff note:
- On-foot barehand/stealth combat described as frustrating.
Titanfall 2
- Type: FPS with piloted giant robots.
- Highlights:
- Bonding with robot companion (Biti) and an emotional story.
- Big “impact” from controlling machines and smashing everything.
- Level design includes past/present switching for puzzles.
- High mobility combat: sliding and nimbly taking down enemies.
Amberword (tower defense with maze building)
- Core mechanic: Build winding lanes using Tetris-like blocks and spin enemies around.
- Highlights:
- Block roads and set up large multi-cell towers for satisfying long-range explosions.
- Caution:
- Early release maps/content may be limited; updates are expected to improve it.
Crimson Alchemist and the White Guardian (shop + bomb/medicine crafting)
- Loop: Set up a shop in a ghost town to revitalize the neighborhood.
- Highlights:
- Match colors with gathered materials to craft bombs/medicines quickly.
- Mistakes can be funny—wrong ingredients lead to chaotic explosions.
- Heartwarming village life as shops prosper and interact.
Mouse P4 Hire (cartoon noir FPS)
- Type / story: Detective-in-a-back-alley world fighting villainous rats.
- Highlights:
- Jazz beat kills with kicking and bizarre weapons.
- Digging for clues feels fun (but…
- Critiques / notes:
- Some say investigation lacks a “real” feel because clues gather automatically.
- Unexpected dark themes tied to racism can appear in a cartoon setting.
- Once you break into an area, it’s blocked off—you must search thoroughly.
Immortal Phoenix Rising
- Type: Open-world action-adventure with mythical monster hunts.
- Highlights:
- Zeus/Prometheus humorous banter.
- More puzzle-heavy time relative to combat.
- Critiques:
- Puzzle/logic gimmicks (boxes/arrows) may tire some players.
- Reviews call it a mixed “gift set” of genres rather than excellence in one.
Far Cry primer (survival in a primitive era)
- Type: Survival open-world action in a prehistoric-like setting.
- Highlights:
- No guns at first: stone spear + wooden bow and hostile nighttime survival.
- Craft weapons using primitive resources (e.g., beehive bombs).
- Caution:
- Repeated missions; villagers lack variety/fashion joy.
Final Fantasy Tactics
- Type: SRPG with dark war entanglement between two friends.
- Gameplay highlights:
- Square 3D grid tactics: consider height and action positioning.
- Damage varies with character zodiac compatibility—team composition matters.
- Crystal System: if not revived in time, fallen comrades disappear permanently.
- Notes: Map camera rotation can hide characters slightly.
Assassin’s Creed Barala (Viking action + stealth)
- Type: Viking brutal melee with dual axes and stealth options.
- Highlights:
- Boat travel and assassinations with a blade.
- Build village growth structures like grandmasters/tattoo shops.
- Large skill tree to shape combat style.
- Caution:
- Enormous content can take “tens of hours” for the main story; some quit early.
Solateria
- Type: Action-adventure as a fire horse.
- Highlights:
- Perfect-timing shield deflect → satisfying counterattacks.
- Parrying is central; rolling alone can “extinguish embers.”
- No harsh punishment for dying—good for learning patterns.
- Convenient teleport/rest point near the boss room.
Grow Evertree (sandbox island builder)
- Type: Sandbox with seed-based island creation and village decoration.
- Highlights:
- Cozy custom settlement and interaction with “soup friends” (garbled).
- Collect insects/light puzzles for a healing vibe.
- Caution:
- No combat; repetitive manual planting/weeding can feel tiring.
Giant Slayer: Waves of the Underworld
- Type: Survival action with European mythology vibes.
- Highlights:
- Screen-clearing AOE moments against swarming monsters.
- End-stage bosses show attack ranges on the floor; dodge-timing fun.
- Tradeoff note:
- Skills feel like fixed “slots” rather than deep combo mastery; best as short sessions.
Dragon Quest 3 HD2D Remake
- Type / story: Classic-feeling monster-taming JRPG with HD-2D style.
- Highlights:
- New Monster Wrangler class makes taming companions fun.
- Party creation freedom (choose appearance/occupation).
- Options to lower difficulty/invincibility to reduce frequent knockouts.
- Fast “push forward” pace with speed + magic blasting.
Tales of Berseria Remastered
- Type: Dark/heavy JRPG revenge story.
- Highlights:
- Soul fragment stealing combat with flashy combos.
- Cinematic Mystic Arts moments when your meter fills (Gaze).
- Build variety using master skills + equipment random skills.
- Caution:
- Viewpoint can be dizzying—recommend turning off camera correction.
Deep Rock Galactic
- Core loop: Cooperative cave mining and combat in darkness.
- Highlights:
- Flares lighting larvae-pop moments.
- Reassurance from experienced miners who clear paths and keep you safe.
- Different cave layouts keep missions fresh.
- Strong teamwork feel: grappling hooks, ziplines, and pulling the team up cliffs.
Dragon Quest Builders 2
- Type / story: Adventure RPG + sandbox building.
- Highlights:
- Build a huge castle and grow crops with villagers.
- “Dandabang” recognition via meeting door/roof/lighting conditions.
- Import blueprints to fast-build large structures.
- Unexpected story depth—reading dialogue carefully pays off.
Pii’s birthday (roguelike action)
- Type: Roguelike action smashing mutant monsters in a prison/peddler vibe.
- Highlights:
- Build a clone warrior and assemble mechanical parts into a special combat machine.
- Critiques:
- Shooting feels weak compared to melee; recovery windows can make movement frustrating.
- Random part combos can be unbalanced; some runs end instantly.
- Repetitive dungeon structure increases grinding later.
Godfreakers (co-op action roguelike)
- Core loop: Team up to drain enemies, steal skills, then shoot them back.
- Highlights:
- Dopamine surges from fast, bullet-heavy swarming combat.
- Good for coordinating room codes and casual co-op chat.
- Critique:
- Characters don’t feel like they scale quickly—can become farming the same areas.
Wartales
- Type: Turn-based RPG mercenary group survival.
- Highlights:
- Feed/pay mercenaries; craft gear; develop life skills (cooking/blacksmithing).
- Campsite management + exploration with side battles.
- Caution:
- Later game turns can feel exhausting due to large allied/enemy entanglement.
Vertical construction / “stacking pillars” game (title garbled)
- Gameplay pitch: Jenga-like tower building on precarious sea platforms.
- Highlights / tense moments:
- Thrill of placing supports correctly; falling into the sea is devastating.
- Precise mouse movement to connect paths; floors can be hard to distinguish.
- Intruders/monsters add pressure during construction.
The Perennial Order (boss rush)
- Type: Boss-rush with brutal giant plant monsters.
- Highlights:
- One touch can be fatal; exploration uses surrounding terrain/puzzles.
- Dodge skill with heavy invincibility frames makes counterattacks satisfying.
- Caution:
- No map + dark wandering can be tiring; off-screen attacks can still defeat you.
Octopath Traveler 2
- Type: Tactical battle system with resource/points mechanics for skill enhancement.
- Highlights:
- Find enemy weak attributes; cut-through impact and stealing turns.
- Night-time time-shift system: townspeople become terrifying assassins → strong immersion.
- Caution:
- Menu/minimap presentation with dot/3D mixing can feel confusing.
The Wave of Change (submerged ship adventure)
- Type: Adventure raising waves, commanding a giant ship, sailing an underwater empty world.
- Highlights:
- On-board management: lots to do, with no true rest.
- Underwater mining for resources.
- Emotional “seamless gates opened” liberation moment when floodgates break.
Assassin’s Creed Origins
- Type: Action RPG exploring ancient Egypt and desert exploration on foot.
- Highlights:
- Pick up hidden weapons marked on the map; level up to grow stronger.
- Weapon grade changes combat style.
- Giant boss fights handled via dodging and patience.
- Caution:
- Bike controls can feel slightly clunky/creaky.
Viewfinder (instant-photo reality puzzle)
- Type: First-person puzzle game using instant camera photos.
- Highlights:
- Hold photos to your viewpoint to turn them into walkable spaces.
- Works with photos, flat sketches, and postcards via an Ichor map.
- Reality-warping with a single image feels fresh.
- Caution:
- Short length + weak story; puzzles can be unexpectedly difficult.
Reincarnation Insurance Company RP (snake + Diablo-style farming shooter)
- Type: Shooting roguelike hybrid—wipe zombie hordes, collect legendaries, assemble builds.
- Highlights:
- Health recovery + defensive traits enable Void Spire infinite-mode viability.
- “Completed build” boss deletion satisfaction.
- Caution:
- Narrow pickup range can force weaving through enemies; replay variety/repeat content may feel limited.
Pass the Fear (top-down roguelite shooter)
- Core loop: Spray bullets to survive; customize weapons.
- Highlights:
- Combining special effects (Start + Targetzilla) can massively increase damage and clear entire screens.
- Well optimized—runs smoothly even on Steam Deck.
- Caution:
- If a friend lands an overpowered build early, others can feel stuck watching.
Gamers / sources featured (end of video)
- “Suni” (host mentioned as “More Suni Videos”)
- No other specific gamer/creator names or external sources are explicitly credited in the subtitles.