Video summary
Free Fall Example Problems
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Key takeaways
Main ideas / lessons
- These are worked free-fall (kinematics) example problems using standard equations under constant gravitational acceleration.
- The key gravitational acceleration magnitude is always 9.80 m/s², but the sign (+/−) depends on whether the object’s motion is defined as upward positive or downward positive (or, as stated, depending on whether the problem is a “downward fall” or an “up-down” situation).
- For free-fall problems:
- Acceleration is fixed at 9.80 m/s² (with sign chosen appropriately).
- Distance (height) is treated as a position change along the vertical direction.
- Common strategy: use the kinematics equation that matches exactly the known variables.
- Dropped from rest is treated as initial velocity = 0 m/s (even if not explicitly stated).
- For an object thrown straight upward:
- At the top, final velocity is 0 m/s.
- The time to go up equals the time to come back down, so total time = 2 × (time to top).
Methodology / instruction list (as presented)
When solving a free-fall problem:
- Identify whether it’s:
- Downward-only (dropped straight down), or
- Up-and-down (thrown upward).
- Write down acceleration:
- Use +9.80 m/s² for a downward/falling definition where positive direction matches the fall.
- Use −9.80 m/s² for an up/down setup where upward is treated positive and gravity opposes upward motion.
- Convert/assign known quantities:
- Height given in meters is distance traveled in the vertical direction.
- If “dropped” from rest: set (v_i = 0).
- Note variable availability:
- Use kinematics equations when you have the needed set of variables.
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Pick the appropriate kinematics equation:
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Equation 3 (distance form) used when solving for time with given distance, acceleration, and initial velocity: [ d = v_i t + \tfrac{1}{2} a t^2 ]
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Equation 4 used when solving for height using (v_f^2): [ v_f^2 = v_i^2 + 2ad ]
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Equation 1 used for time with known velocities and acceleration: [ v_f = v_i + at ]
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Solve algebraically, then:
- When using an equation containing (t^2), take the square root to isolate (t).
- For significant figures:
- Keep appropriate rounding (stated: 3 sig figs based on given numbers like 9.80 and 15.0).
For “thrown upward” problems:
- Set (v_f = 0) at the top to simplify finding maximum height.
- Compute time to top, then:
- Total time in air = 2 × (time to top).
Worked example outcomes
Free-fall example #1 (dropped downward)
- Given: a ball dropped from 15.0 m, starting from rest.
- Acceleration: +9.80 m/s² (direction chosen consistent with downward motion).
- Initial velocity: (v_i = 0).
- Unknown: time to hit ground.
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Using: [ d = v_i t + \tfrac{1}{2} a t^2 ] [ 15 = 0 + 4.90t^2 ] [ t = \sqrt{15/4.90} \approx 1.75 \text{ s} ]
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Answer: 1.75 s
Free-fall example #2 (thrown upward)
- Given: ball thrown straight upward at 13 m/s.
- Acceleration: −9.80 m/s² (gravity opposes upward motion).
- Initial velocity: (v_i = +13 \text{ m/s}).
Part (a) Maximum height
- At top: choose (v_f = 0).
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Use: [ v_f^2 = v_i^2 + 2ad ] [ 0 = 13^2 + 2(-9.80)d ] [ 0 = 169 - 19.6d ] [ d \approx 8.62 \text{ m} ]
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Answer: 8.62 m (height reached)
Part (b) Total time in air
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First compute time to top using: [ v_f = v_i + at ] [ 0 = 13 + (-9.80)t ] [ t = 13/9.80 \approx 1.33 \text{ s} ]
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Total time: twice the time to top: [ T = 2(1.33) \approx 2.66 \text{ s} ]
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Answer: 2.66 s
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