Video summary

📘Como aumentar apogeu com Estágios | AULA 3 🚀Curso Introdução à Simulação de Foguetes com OpenRocket

Main summary

Key takeaways

Educational

Main ideas / lessons conveyed

  • Goal of the lesson: Increase the rocket’s apogee (maximum altitude) by improving the rocket configuration made in earlier classes.
  • Core engineering maxim introduced:
    • To increase range/apogee, add more engines and plan the ignition sequence (which engine lights when the previous one stops).

Paradox explained: “Tyranny of rockets”

  • Adding engines increases thrust, but it also adds mass (the engines and structure).
  • The added mass then requires even more engines to lift it.
  • This creates an escalating, “infinite” mass/engine problem.

Mathematical “solution” given: Tsiolkovsky’s idea

  • Referencing Konstantin Tsiolkovsky, the lesson states that the way around the tyranny is to use staging:
    • When an engine burns out, detach the dead weight instead of carrying it for the rest of the flight.

Methodology / step-by-step instructions (OpenRocket workflow)

A) Create a new stage (Stage separation concept)

  • In the software:
    • Click Supporter → Stage to create Stage 1 (a new detachable stage).
  • (Optional) You may ignore intermediate screens except to:
    • Rename stage items (e.g., edit “stage one”).
  • Add a transition to match the next engine’s size:
    • Create a transition where the rocket diameter changes.
    • Example choice mentioned: transition geometry set to parabolic (rounded airflow improvement).
    • Note: a highlight can be created on the front/back (mentioned as covered in Class 1; not done here to save time).

B) Adjust the stage body (geometry)

  • Select Body tube and resize it.
    • Example: set to 50 cm to accommodate a larger motor.

C) Add fins (as learned previously)

  • Add fins to the stage configuration (fins approach stated to be from Class 2).

D) Configure the stage’s engine mounting and select the motor

  • Choose an engine for Stage 1:
    • Go to Motors → Configuration.
    • Select the body tube as the engine mounting object.
  • Use the resulting engine configuration columns:
    • Select the column corresponding to Stage 1.
  • Motor selection strategy:
    • Filter/sort motors to match the ideal length and diameter for Stage 1.
    • Sort by highest impulse to lowest impulse and pick the top-ranked one (highest impulse).
  • Check key burn performance:
    • Verify combustion/burn time.
    • Example given: 3.5 seconds burn time.

E) Set firing order / ignition timing for engines

  • Configure Stage 1 ignition:
    • Stage 1 engine should ignite at launch (lift rocket for the first seconds).
  • Configure burnout logic (when the next stage should start):
    • Set the next engine to ignite starting from the moment Stage 1 has finished in the chosen burnout/burn-complete configuration.
    • (This is described as ensuring previous-stage burnout occurs first.)

F) Configure when Stage 1 separates

  • Select stage separation timing:
    • Stage 1 should separate after its engine becomes useless, i.e., when it has fully completed its burn.
  • The lesson emphasizes separation at “dead weight removal” time.

Additional alternatives: boosters/pods (side engines)

G) Use boosters instead of pods

  • Difference:
    • Booster: detachable, used as a stage-like component.
    • Pod: fixed, attached structure (not detached).
  • Instruction choice:
    • Use boosters for this lesson (pod principles would be similar).

H) Build and position booster sets

  • Starter steps:
    • The booster configuration screen is mentioned as something to ignore for this best workflow (already added).
  • Fix overlap issues (example: warhead overlaps fins):
    • Adjust booster general settings, e.g., radial distance (initial approach described, then corrected).
  • Position boosters properly:
    • Use angle setting:
      • Example: set to 45° so boosters sit between fins.
  • Symmetry:
    • Choose number of booster copies:
      • Example: set to four.
  • Finish booster assembly:
    • Modify ogive diameter:
      • Example: set to 3 cm.
    • Add/adjust body tube and other rocket elements within the booster structure.
    • Add trapezoidal fins and adjust to remove overlaps:
      • Example: set fin height adjustment to 1.5 to resolve collisions.

I) Select engines for the boosters

  • In booster engine setup:
    • Go to Motors → select motors configuration for the booster body tube.
    • Confirm the configuration mapping and select a motor from the filtered list.
  • Key warning driven by the tyranny paradox:
    • Highest-thrust engines are often heavier.
    • Therefore the “best” motor may not be the top-by-thrust choice; efficiency/lightness matter.
  • Example motor choice:
    • Aerotech E F39T
    • Mentioned mass target: ~59 g (chosen for best balance of thrust/total impulse vs low mass).
  • Burn-time constraint:
    • Booster engine must not exceed Stage 1’s 3.5 s window because:
      • once Stage 1 ends, boosters separate/eject and would lose efficient burn matching.
    • Example burn time detail:
      • Booster burn time described as ~1.25 (within the acceptable limit compared to 3.5 seconds).

J) Set booster ignition and booster separation timing

  • Ignition timing:
    • Boosters’ engine ignition should occur with launch, aligned with Stage 1’s central engine.
  • Separation timing:
    • Do not separate during the ejection charge.
    • Instead, separate when the booster becomes useless:
      • from the moment the current stage booster motor has completed its total burning.

Results / conclusion from the lesson

  • Despite adding four booster engines, the rocket’s peak altitude increased only about 24 meters.
  • This outcome is presented as evidence of the rocket tyranny principle:
    • Adding engines increases mass carried by the rocket, limiting gains in apogee.

Speakers / sources featured

  • Vinícius Leandro — speaker/teacher; course monitor for this session
  • Konstantin Tsiolkovsky — referenced as the scientist/mathematician physicist associated with the staging equation and rocket engineering

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