Video summary
Blizzard JUST CHANGED the DPS META - WoW Forever
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Key takeaways
WoW Forever DPS Meta
Blizzard’s stated goal is to make all 27 talent trees viable without making any one class so strong that groups feel compelled to stack it. The video compares those intentions with class abilities and potential edge cases that could shift the DPS rankings.
Class-by-class outlook
- Rogues: Blizzard expects rogues to lead single-target damage in stationary “patchwork” boss fights. Their advantage may be less reliable against poison-immune enemies, since their final Assassination talent depends on poison.
- Warriors: Their strength is sustained area damage, especially against multiple enemies. A change granting 75% additional rage from critical hits could make level-60 warriors scale exceptionally well. Combined with Recklessness, which remains a 30-minute cooldown, their burst may exceed Blizzard’s intended damage limits.
- Paladins: New tools improve their damage and tanking options, but they may pay roughly a 5% hybrid tax for their healing and buffs. They are especially strong against demons and undead.
- Hunters: As a pure damage class, hunters avoid the hybrid tax and have the game’s longest attack range; Sniper Shot is cited as reaching 51 yards. Skilled players may also gain damage through melee weaving:
- Attack from range until Mongoose Bite activates.
- Move in to use it and perform melee attacks.
- Back away and resume ranged attacks.
Blizzard has previously adjusted Predator Strike to prevent ranged-focused hunters from combining too much ranged and melee damage.
- Warlocks and shadow priests: Warlocks are expected to rank near the top, with shadow priests somewhat below them. The video connects this gap to shadow priests’ healing utility and the broader hybrid-tax debate, while noting that raid shadow priests may not actually stop to heal often.
- Druids: Blizzard reportedly expects druids to be somewhat too strong at level 60 in their current state, with a damage increase of around 2% also discussed. Feral druids have lost an important part of their healing toolkit, raising questions about whether their hybrid tax remains justified.
- Shamans: Blizzard has discussed them less, but has left room for future elemental-shaman changes. Elemental DPS is intentionally not meant to provide substantial healing. Whether shaman totems last through an entire raid could strongly affect their value.
Overall takeaway
Rogues are Blizzard’s intended single-target leaders, but warriors’ rage scaling and Recklessness could make them formidable, while hunter melee weaving may reward highly skilled play. The video closes by questioning how consistently Blizzard will apply the hybrid tax—and whether the resulting rankings will match its stated design goals.
Gamers and sources featured
Simonize, Chris Erhardt, Alando, Blizzard, and NOHITJEROME.
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