Video summary
AJSN WK35B- Horizon Live Service REBOOTED?!, Riot Shuts Down 2XKO, Bautista as Kratos, Wardogs BETA
Main summary
Key takeaways
Storyline / Setting (Horizon Live Service “Hunters Gathering”)
- The video discusses Horizon Hunters Gathering, a Sony live-service spin on the Horizon IP.
- While the “story” details aren’t covered, the central narrative point is the game’s intended live-service structure—and that it’s being scaled back due to negative player feedback.
- As a result, the final product may feel less like the originally planned Horizon live shooter experience.
Gameplay Highlights & What People Focused On
Black Myth (15-minute gameplay reveal)
- A 15-minute gameplay showcase from Game Science is highlighted.
- Compared to the first game’s impact, the presenters say the new footage is:
- still visually and technically impressive, but
- less focused on “creature/monkey” spectacle and more towards a less exciting direction at first glance.
- Notable elements mentioned:
- The protagonist is a ghost-slaying Taoist deity.
- The trailer shows riding a tiger and a dragon (riding/summoning mechanics are speculated).
God of War adaptation casting: Dave Bautista as Kratos (Amazon show)
- Dwayne “The Rock” Johnson is not mentioned as Kratos—this section is about Dave Bautista.
- Dave Bautista is reported as the new Kratos for the God of War TV adaptation.
- The focus is production-related rather than gameplay:
- expectations for Kratos’s look (especially the beard and concerns about realism),
- and how casting choices could affect audience reception over multiple seasons.
Double Fine next project (community-voted game)
- Double Fine announces its next game will be chosen by fan votes.
- The vote is described as community voting, not an open “internet” vote.
- The presenters joke about past absurdities, but the takeaway is:
- the studio wants fans to shape the project to avoid misaligned mass voting outcomes.
Riot’s fighting game: 2XKO shut down (live service ending)
- Riot is said to have ended active development for 2XKO.
- Operational details:
- servers will continue beyond 2026,
- but offline play won’t be effective,
- and active development is over—making it effectively “gone for good” as a live product.
Horizon Live Service elements removed (negative feedback)
- The biggest “live-service” gameplay topic:
- live service elements are reportedly being gutted from Horizon Hunters Gathering due to negative player feedback.
- Why this matters (as described):
- players didn’t want grinding/live-service mechanics added onto Horizon,
- the presenters suggest the game could become a “shell” of what was originally planned, since it was designed around live-service structure.
- Timing/feasibility concern:
- the developers reportedly have until December to decide how to proceed without live-service elements.
Modern Warfare beta & War Dogs beta (hands-on impressions)
Modern Warfare beta
- General impressions:
- Spawns are criticized as “really bad” (especially compared to typical issues the speakers expect).
- The presenters praise gun feel and sound.
- They emphasize the time-to-kill is extremely fast.
War Dogs beta (20 hours; progression and squad play)
- The video strongly highlights War Dogs as the beta that held attention.
- Gameplay positives:
- Progression unlocks; the fun comes from building toward better loadouts/tools.
- Squad/team behavior is framed as critical: being alone leads to frustrating deaths.
- It’s easy to join the same squad automatically.
- Common frustrations:
- Crashes and stability problems (including a described PC crash loop for one player and issues for another).
- Sniping from across the map can feel unfair; the counterpoint offered:
- don’t isolate yourself,
- use squadmates for safety/support,
- reposition to avoid open areas that enable long-range shots.
- Because it feels like a realistic military sim, “rage quitting” is more likely if players don’t get enough time on target before dying.
- Numbers discussed:
- weekend peak is cited around ~105k concurrent peak, with comparisons to other games’ peaks.
- Refund/community angle:
- some people refunded due to crashes, but the presenters still felt the purchase was “worth it.”
- they describe a “refund gamble” paying off for their experience, though others had worse issues.
Arc Raiders: Expeditions paused until 2027
- Arc Raiders is discussed as an extraction shooter with expedition resets.
- Problems called out:
- expeditions felt punishing (tight timing, resource grind, accessibility issues for new players),
- reward structure and departure windows were criticized,
- materials sometimes don’t feel meaningful immediately (example: needing many specific items).
- Announced fix:
- Expeditions are paused after the fifth expedition.
- Expeditions resume in early 2027.
- Embark plans major improvements and will share more details in September.
Key Strategies / Tips Mentioned (War Dogs)
- Don’t go alone: if you’re isolated, long-range enemies (including snipers) can wipe you quickly.
- Play around squad support:
- squadmates can reposition you,
- drag/heal you,
- cover your flanks so you’re not exposed.
- Avoid open sightlines: use cover and positioning so “across-map sniping” isn’t your default outcome.
- Treat it like a tactical sim:
- if you rage quit after a few bad runs, the genre/time budget may not match your preferences.
End-of-Video Gamers / Sources Featured
- No specific external sources (news sites, studios, or publications) are formally credited beyond the games/studios mentioned in discussion.
- Featured individuals (gamers/hosts/guests mentioned):
- Alex (host/speaker)
- Joe (host/speaker)
- Z
- Flippy
- Zero (mentioned in the context of Arc Raiders expeditions and other games)
- Studios / creators referenced:
- Game Science (Black Myth)
- Riot Games (2XKO)
- Guerilla Games (Horizon-related studio mention)
- Compulsion Games (Xbox separation announcement)
- Double Fine (fan-voted next game)
- Embark (Arc Raiders)