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Stranded on a Monster World With Only a Training Ship | Out of Space Ch 1–20 Audiobook

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The UNS Singapore is meant to be a safe training assignment: an aging heavy cruiser crewed largely by fresh graduates and commanded by Captain Richard Blake, a battle-scarred veteran of the war against the insect-like Swarm. His executive officer, Commander Kevin Ford, would rather be commanding his own ship—but both men are about to get a much harsher lesson than they expected.

Five unexplained contacts appear in the supposedly quiet system. Sensors identify them as Swarm parasite cruisers, and the Singapore goes to combat stations. The inexperienced crew stumble through their preparations, while Marine Corporal James—nicknamed “007”—and his squad scramble for weapons. They’re issued frangible ammunition to avoid puncturing the ship, prompting a very practical warning: don’t shoot armor-piercing rounds through the hull and vent everyone into space.

Blake quickly takes command of the situation. The Singapore’s rail guns damage the alien ships, and its missiles and point-defense lasers destroy an incoming cloud of spore pods. But the Swarm keeps launching boarding seeds, and some make it aboard. Marines and engineers fight the warrior drones in the ship’s narrow corridors, where the creatures’ armor makes them difficult to stop. One of the squad’s grim lessons is that the best target is the drone’s mouth—and even that is hard to hit when you’re dragging a wounded comrade backward.

The defense becomes a costly retreat. Marines die holding the engineering passages, and an explosion caused by damage to a power conduit tears the Singapore in half while it is still in warp. The ship drops out of warp lost and crippled, with hundreds dead and the survivors injured. With life support failing and no prospect of rescue, Blake and Ford make a desperate choice: put the surviving crew into cryosleep and crash-land the remaining ship on a planet that might support human life.

Blake wakes in time to pilot the wreck through the atmosphere. The ship survives re-entry—but plows through the ocean and smashes into a hillside. The crew emerge to find a strange but Earthlike world with blue-green vegetation, two moons, and no immediate sign of either the Swarm or intelligent life.

The survivors begin turning the wreck into a colony. They salvage equipment, build a perimeter, plan crops, and inventory their dwindling food, ammunition, medicine, and power supplies. Rebuilding the ship and going home is deemed impossible, so survival becomes the priority.

A discovery offers some hope: enormous horned wolves have tough, blue-tinted fur and a strange stone beneath the throat. The crew name it a mana stone after discovering it can produce usable energy. The wolf meat is edible, too—welcome news to a crew tired of eating roots and rations.

The wolves are not easy prey. During a survey mission, Mills, Bartley, and a group of technicians are stalked by a pack. Mills’s armor-piercing rounds barely faze the first animal, leading him to complain that it’s “cheating,” while Bartley’s heavy machine gun proves considerably more effective. The pair help bring down several wolves, and Mills wastes no time imagining their heads mounted in the barracks. The incident makes the colonists take the planet’s dangers more seriously.

The crew also run drills and work to expand their settlement, including plans for a water pipeline and defensive wall. Then Corporal James’s survey team discovers ancient, overgrown ruins. When a technician is dragged inside, James and a security officer follow the trail underground. They find a torch-lit chamber full of small, green-skinned, child-sized beings—and spot the missing technician in a cooking pot. Carl’s horrified observation that “she’s in the pot” gives away their position. James and Carl open fire, scattering the creatures in a chaotic burst of gunfire and rescuing Christine, who is alive but injured.

The story ends with the crew having survived the Swarm, a catastrophic crash, and their first dangerous encounters on the planet. But the ruins reveal that they are not alone, and what the locals will do next remains uncertain.

Standout Moments and Jokes

  • The crew’s first combat scramble is a mix of nerves and dark practicality: the Marines are more worried about accidentally shooting a hole in their own ship than about looking heroic.
  • James earns the nickname “007” because his name resembles a classic movie character.
  • Sergeant Ramen, the nervous armorer, is delighted when his orders send him back to the armory rather than into the fight. Mills calls him a “joke man” and compares his retreat to a cockroach scuttling away.
  • Mills keeps puncturing tense moments with wisecracks, from demanding beach balls and “babes” after the crash to complaining that the giant wolf is “cheating” by shrugging off armor-piercing rounds.
  • Blake’s world gets its name because the crew call it “Blake’s world”—a label that sticks despite his raised eyebrow.
  • The final rescue turns into a horror-movie misunderstanding: the team sees Christine in a pot and blurts out the worst possible thing at the worst possible time.

Personalities Featured

  • Captain Richard Blake: A seasoned, determined commander haunted by his past battles with the Swarm. He becomes decisive and fiercely protective when his crew is in danger.
  • Commander Kevin Ford: An ambitious, capable officer who begins frustrated by his assignment but proves dependable under pressure.
  • Corporal James (“007”): A resourceful Marine who leads his people through the ship’s boarding fight and later into the ruins.
  • Private Mills: A sarcastic, talkative Marine whose jokes mask his nerves.
  • Private Bartley: A quiet, observant giant of a Marine who carries a heavy machine gun and keeps a cool head.
  • Staff Sergeant Pike: A forceful, experienced Marine NCO who pushes the troops to stay prepared.
  • Dr. Sharon: The ship’s medical officer, whose scientific work helps uncover the properties of the mana stones and the planet’s wildlife.
  • Sergeant Ramen: A talented armorer with a strong instinct for avoiding danger—and a reputation among the Marines for it.

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