Video summary
How To Mix & Master EDM Like A Pro
Main summary
Key takeaways
Summary (Mix & Master EDM tutorial)
- Tutorial goal: A walkthrough for mixing and mastering an EDM track using exported stems from the creator’s song “Worst Way.” It starts by comparing the unmixed/unmastered version versus the finished mixed/mastered version.
Reference songs (before touching your stems)
Before processing the stems, the speaker analyzes two reference tracks:
- “Gotowa” – Hotwell Anciano
- “Alive” – Rich Edwards (Chronos)
He uses a spectrum/analyzer tool (SPAN) to check:
- Frequency balance:
- sub region
- low-mids
- mids/lead area
- highs
- Stereo width / correlation meter:
- guidance to avoid excessive left/right extremes that can indicate instability or unwanted width
He also shares guideline-like targets (not strict rules), such as:
- Sub presence around ~50 Hz
- corresponds to correlation roughly in the 0.5–1 range for these references
- Bass/low-mid areas (e.g., 100–200 Hz and 300–400 Hz regions)
- too much can become unpleasant/woody/high-bass
- Lead prominence in the mid-range (roughly 400–800 Hz)
- High-end behavior:
- highs typically don’t go above ~-30 dB on the references
- shows falloff due to high-cut around ~16 kHz (or sometimes ~10 kHz depending on the reference)
Stem setup
To avoid micromanaging too many layers, the stems are grouped into 7 total stems, for a “big picture” mixing approach:
- Drum bus (kick, claps, etc.)
- Sub bass
- Mid-bass / chords / leads
- Ambient sounds
- FX
Mixing approach: “mix into the limiter first”
Instead of preserving headroom early and doing everything later, the speaker uses a workflow:
- Put a limiter on the master from the start
- Set the ceiling early
- Mix each element into the limiter:
- raise levels until you hear distortion,
- then back off slightly
This helps prevent a late-stage issue where the limiter can’t keep up and forces you to redo your mix balance.
Limiter and related tools
Tools mentioned include:
- “Sausage Fattener” (for pushing loudness)
- Fruity Limiter (used as the video’s limiter option)
He adjusts limiter behavior (e.g., attack/release/sustain) to act more like a brick-wall limiter and reduce unwanted pumping.
Drums mixing workflow
- Start with the kick
- Push it close to the distortion threshold, then dial back to keep it loud but clean
- Use waveform monitoring to ensure the kick looks “clean” while still strong
Sidechaining workflow (key EDM concept)
Sidechain is used to prevent masking/clashes:
- Sub bass sidechained against the kick
- uses Gross Beat with a “sub bass” preset / hand-drawn curve concept
- idea: the kick waveform “stops” at a point, and the sub is “docked” in the space where the kick isn’t present
- Mid-bass sidechained too (example tool: Kickstart)
- Chords sidechained
- FX and ambient sometimes already include sidechain processing from the project
EQ strategy per element
- Sub bass
- cut/remove an overly strong upper octave / higher bass layer
- decisions guided by the EQ display and by ear
- Mid-bass
- use a low cut to prevent conflict with the sub bass
- example: low cut around ~250 Hz (may change later)
- Chords
- reduce lows to avoid mud
- cut around ~300 Hz and also reduce top-end if it becomes boxy/harsh
- Leads
- low cut around ~200 Hz
- small cuts around ~800 Hz and ~6 kHz (as described)
- use OTT (presets commonly used)
- adjust volume if OTT makes them too loud
Reverb setup (lead-focused, controlled wet level)
- Add reverb to leads using a Peak Controller approach:
- keep a base so wet never fully dominates
- invert the controller so wet reacts to the dry signal
- Reverb high-cut around ~8–10 kHz (bright but controlled)
- Damping increased slightly
- Decay time:
- leads: around ~3.5 seconds
- Reverb on chords is lighter:
- shorter decay (~1.5 s) to keep them less washed out
Ambient and FX balancing
- Ambient: volume adjustment + some EQ (sidechaining is already present in the stems)
- FX: mostly volume adjustments (sidechaining already present)
- A possible export/render issue may cause “something missing” in the reviewed part, but the overall result is described as strong.
Final mastering steps (minimal)
Because the workflow is limiter-driven, the speaker claims only minimal additional mastering is needed:
- limiter is already applied
- ceiling is set
- output isn’t going into distortion
Additional actions:
- Add a high cut on the master
- explicitly avoids a low cut to protect low frequencies
- Add a small warmth boost around ~2–300 Hz (~+1.2 dB) without adding muddiness
End result
He listens back to the final mixed drop and concludes the tutorial.
Main speakers/sources
- Speaker: “everman” (YouTube creator; begins with “yo what’s up guys my name is everman…”)
- Reference tracks used for analysis:
- “Gotowa” – Hotwell Anciano
- “Alive” – Rich Edwards (Chronos)
Rate this summary
Your feedback will help improve summaries.
Improve this summary
Reprocess with a stronger model when the summary feels incomplete or inaccurate.
Translate summary in another language
Ask questions to this video
Chat for follow-up questions, clarifications, and source-backed answers.