Video summary

How To Mix & Master EDM Like A Pro

Main summary

Key takeaways

Technology

Summary (Mix & Master EDM tutorial)

  • Tutorial goal: A walkthrough for mixing and mastering an EDM track using exported stems from the creator’s song “Worst Way.” It starts by comparing the unmixed/unmastered version versus the finished mixed/mastered version.

Reference songs (before touching your stems)

Before processing the stems, the speaker analyzes two reference tracks:

  • “Gotowa” – Hotwell Anciano
  • “Alive” – Rich Edwards (Chronos)

He uses a spectrum/analyzer tool (SPAN) to check:

  • Frequency balance:
    • sub region
    • low-mids
    • mids/lead area
    • highs
  • Stereo width / correlation meter:
    • guidance to avoid excessive left/right extremes that can indicate instability or unwanted width

He also shares guideline-like targets (not strict rules), such as:

  • Sub presence around ~50 Hz
    • corresponds to correlation roughly in the 0.5–1 range for these references
  • Bass/low-mid areas (e.g., 100–200 Hz and 300–400 Hz regions)
    • too much can become unpleasant/woody/high-bass
  • Lead prominence in the mid-range (roughly 400–800 Hz)
  • High-end behavior:
    • highs typically don’t go above ~-30 dB on the references
    • shows falloff due to high-cut around ~16 kHz (or sometimes ~10 kHz depending on the reference)

Stem setup

To avoid micromanaging too many layers, the stems are grouped into 7 total stems, for a “big picture” mixing approach:

  • Drum bus (kick, claps, etc.)
  • Sub bass
  • Mid-bass / chords / leads
  • Ambient sounds
  • FX

Mixing approach: “mix into the limiter first”

Instead of preserving headroom early and doing everything later, the speaker uses a workflow:

  • Put a limiter on the master from the start
  • Set the ceiling early
  • Mix each element into the limiter:
    • raise levels until you hear distortion,
    • then back off slightly

This helps prevent a late-stage issue where the limiter can’t keep up and forces you to redo your mix balance.

Limiter and related tools

Tools mentioned include:

  • “Sausage Fattener” (for pushing loudness)
  • Fruity Limiter (used as the video’s limiter option)

He adjusts limiter behavior (e.g., attack/release/sustain) to act more like a brick-wall limiter and reduce unwanted pumping.

Drums mixing workflow

  • Start with the kick
  • Push it close to the distortion threshold, then dial back to keep it loud but clean
  • Use waveform monitoring to ensure the kick looks “clean” while still strong

Sidechaining workflow (key EDM concept)

Sidechain is used to prevent masking/clashes:

  • Sub bass sidechained against the kick
    • uses Gross Beat with a “sub bass” preset / hand-drawn curve concept
    • idea: the kick waveform “stops” at a point, and the sub is “docked” in the space where the kick isn’t present
  • Mid-bass sidechained too (example tool: Kickstart)
  • Chords sidechained
  • FX and ambient sometimes already include sidechain processing from the project

EQ strategy per element

  • Sub bass
    • cut/remove an overly strong upper octave / higher bass layer
    • decisions guided by the EQ display and by ear
  • Mid-bass
    • use a low cut to prevent conflict with the sub bass
    • example: low cut around ~250 Hz (may change later)
  • Chords
    • reduce lows to avoid mud
    • cut around ~300 Hz and also reduce top-end if it becomes boxy/harsh
  • Leads
    • low cut around ~200 Hz
    • small cuts around ~800 Hz and ~6 kHz (as described)
    • use OTT (presets commonly used)
    • adjust volume if OTT makes them too loud

Reverb setup (lead-focused, controlled wet level)

  • Add reverb to leads using a Peak Controller approach:
    • keep a base so wet never fully dominates
    • invert the controller so wet reacts to the dry signal
  • Reverb high-cut around ~8–10 kHz (bright but controlled)
  • Damping increased slightly
  • Decay time:
    • leads: around ~3.5 seconds
  • Reverb on chords is lighter:
    • shorter decay (~1.5 s) to keep them less washed out

Ambient and FX balancing

  • Ambient: volume adjustment + some EQ (sidechaining is already present in the stems)
  • FX: mostly volume adjustments (sidechaining already present)
  • A possible export/render issue may cause “something missing” in the reviewed part, but the overall result is described as strong.

Final mastering steps (minimal)

Because the workflow is limiter-driven, the speaker claims only minimal additional mastering is needed:

  • limiter is already applied
  • ceiling is set
  • output isn’t going into distortion

Additional actions:

  • Add a high cut on the master
    • explicitly avoids a low cut to protect low frequencies
  • Add a small warmth boost around ~2–300 Hz (~+1.2 dB) without adding muddiness

End result

He listens back to the final mixed drop and concludes the tutorial.


Main speakers/sources

  • Speaker: “everman” (YouTube creator; begins with “yo what’s up guys my name is everman…”)
  • Reference tracks used for analysis:
    • “Gotowa” – Hotwell Anciano
    • “Alive” – Rich Edwards (Chronos)

Rate this summary

Your feedback will help improve summaries.

Improve this summary

Reprocess with a stronger model when the summary feels incomplete or inaccurate.

Pro

Translate summary in another language

Pro

Ask questions to this video

Chat for follow-up questions, clarifications, and source-backed answers.

Coming soon

Share this summary

Original video