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The Skeletons Of Dark Souls
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Summary
For Shocktober, Indeimaus counts down ten memorable skeletons from the Dark Souls trilogy. The video highlights enemies and bosses, unusual environmental skeletons, and a few community in-jokes.
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Basic skeleton warriors — Dark Souls The skeletons in the graveyard beside Firelink Shrine can be a brutal early surprise. Indeimaus recalls mistaking the area for the intended route, only to find the enemies far too difficult at that point. Similar skeletons appear in the Catacombs, where necromancers can keep reassembling them until defeated.
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Giant skeletons — Dark Souls Found in the Tomb of the Giants, these are larger, more powerful skeletons armed with a giant Murakumo and a heavy dunking attack.
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Skeleton trapped in a wall — Dark Souls II A skeleton crushed behind a blocked door in the Lost Bastille became memorable because players wondered whether the apparent dead end hid a secret. Indeimaus explains that it is simply a skeleton caught in a cave-in.
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Carthus swordsman skeletons — Dark Souls III These quick, ninja-like enemies leap around and throw kukris before closing in. They bring a different fighting style to the Catacombs of Carthus.
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Environmental skeletons — Dark Souls II The video calls out a skeleton in the Iron Keep’s lava cauldron, often accompanied by the message “Don’t give up, skeleton,” and another in Harvest Valley, paired with “Listen carefully, skeleton.” Both became community favorites.
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High Lord Wolnir — Dark Souls III Wolnir is a gigantic skeleton boss. The fight centers on breaking his three golden bracelets before the darkness overwhelms the player.
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Blacksmith Vamos — Dark Souls A friendly skeletal blacksmith living in the Catacombs, Vamos specializes in fire enchantments. His unusual appearance can make him seem like an enemy at first.
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Bonewheels — the Dark Souls games These rolling skeletons are presented as a series-wide terror, especially in the original game, where they chase players through the Catacombs. Indeimaus considers their Dark Souls III version much less threatening.
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The skeleton ball — Dark Souls III A giant ball of skeletons rolls along staircases, controlled by skeletons wearing hats. The controllers flee rather than attack. The video also notes a Dark Souls Wiki trivia point: quitting and reloading causes the balls to respawn.
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Gravelord Nito — Dark Souls The number-one pick is the Gravelord, god of death and disease and leader of the Gravelord Covenant. Indeimaus praises Nito’s design as both a boss and a skeleton made from the remains of many dead people.
Featured Gamers and Sources
- Indeimaus — Host and narrator.
- Mr Bones — Credited with the idea to include Nito.
- M3eezy — Indeimaus’s cousin, whose Overwatch channel is recommended near the end.
- Dark Souls Wiki — Cited for the skeleton-ball respawn trivia.
- IGN — Mentioned briefly in a joke about looking up a guide.
- The opening includes a promotion for an audiobook sign-up service; its name is unclear in the auto-generated subtitles.
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