Video summary

Biggest Censorship in EVERY Smash Series!

Main summary

Key takeaways

News and Commentary

Overview

The video argues that Nintendo/Sakurai “censors” content across multiple Smash games, often to comply with age ratings (e.g., CE0/PEGI/ESRB and regional rules), to avoid controversy, or due to licensing/music/copyright. It further claims that the Fire Emblem and Xenoblade franchises receive some of the most visible changes.

The video also claims the Smash community often discovers additional edits years later, sometimes through datamines/leaks or via camera/texture inspection.

Main cases and patterns cited

Fire Emblem: frequent character/spirit artwork changes

  • Camilla

    • The video claims Camilla’s Smash Spirit artwork is altered compared to how she appears in Fire Emblem Fates, likely to fit a lower-age depiction.
    • Commenters in the video connect this to how she’s presented in Japan.
  • Sarja

    • The video claims Sarja’s Spirit uses a truncated portrait (cut off at the top) rather than the full-body art used for other Awakening characters.
  • Lynn trophy description

    • The video claims Japan originally lists Lynn as 15, while international versions change her age to 18.
    • This is framed as overseas age-rating caution.
  • JPN vs EN trophy/story wording

    • The video claims localization differences also “soften” age/sexualization or avoid sensitive phrasing.
  • Blood-related content

    • The video claims there are multiple Fire Emblem-related adjustments involving blood, framed as age-rating compliance.

Music/wording censorship (especially in Smash Ultimate)

  • Persona 5

    • The video alleges “Time for some Bloodshed” is changed to “brutality” in Ultimate.
  • Persona song lyric adjustments

    • The lyric “covers whole society” is allegedly changed to “covers his whole society.”
  • Altered lyrics

    • The DK rap allegedly changes “one hell of a guy” to “one heck of a guy.”
  • Consistency critique

    • The video contrasts these changes with the idea that Smash still uses “edgier” references elsewhere, making the alterations feel inconsistent to fans.

“Hidden” or gameplay-render edits

  • Peach/Rosalina dress camera voids

    • The video claims certain viewing angles create black voids that hide parts of dresses.
    • It interprets this as reflecting a gendered double standard.
  • Luigi’s Mansion stage

    • The video claims a boo face under a crib (visible via hacked camera) was removed in Ultimate.
  • Steve’s Victory screen meat

    • The video claims the original animation looked sexual/viral and was patched out without being mentioned in patch notes.
  • Zelda/leg visibility

    • The video claims pausing/zooming shows legs replaced by a black void in Ultimate.

Regional/translation differences tied to ratings

  • Palutena’s Guidance

    • The video claims Japan versions sometimes include different dialogue (e.g., pronoun/gender framing for Sheik, extra lines like “Link-sama”).
    • English versions allegedly remove or rework these lines.
  • Sakurai joke/line edits during COVID (Min Min)

    • The video claims a Japanese “social distance” joke was removed/changed for North America.
  • Presentation/stream edits

    • The video claims some regional streams censor screenshots (e.g., what game Sakurai is playing), not necessarily changing gameplay itself.

Disney/third-party character restrictions (licensing)

  • Donald/Goofy image removal

    • The video claims Smash files used to show these characters but they were censored out due to rights/branding constraints.
  • Sora/Kirby copy powers

    • The video claims Kirby’s copy ability can’t replicate Sora’s keyblade due to Disney restrictions.
    • This allegedly forces a different item visual (described as a “glow stick”).

Large Xenoblade-focused “cover-up” claims

  • Pyra/Mithra

    • The video claims spirit designs and later playable appearance were adjusted (e.g., added clothing/covered areas).
  • Background/scene coverage

    • The video claims a background character break-hit is more covered in Smash than in the original Xenoblade Chronicles 2 presentation.
  • Spoiler management vs censorship

    • The video claims the Pneuma spirit is blurred to avoid spoilers, which it treats as part of the broader “censorship theme.”
  • Lack of Xenoblade X content

    • The video argues Smash under-represents Xenoblade Chronicles X compared to other entries.

Other highlighted series

  • Bayonetta (Ultimate)

    • The video claims weapon/hair attacks no longer make parts of her suit vanish as in the main games; openings on legs are replaced with solid color.
  • Metal Gear

    • The video claims the final smash was altered to avoid showing a visible gun.
    • It also claims landmine designs were toned down and calls this a “final straw.”
  • Mega Man

    • Notes an exception: an old religion-related name change was later reverted.
  • Wario

    • Includes an alleged older “website censored image” rumor, presented as hard to verify.
  • Blood in other contexts

    • The video claims “blood” is swapped to sparkles/brutality in various cases (e.g., Joker/Falcons), often attributed to age rating.

Overall conclusions / argument

  • The narrator frames Smash censorship as both:

    • Direct age-rating compliance, and
    • Secondary filtering via localization conservatism, licensing rules, and copyright/music clearance.
  • The video acknowledges the community may sometimes overstate or debate specific cases, but it argues there are enough clear examples that Fire Emblem and Xenoblade stand out as the most heavily “censored” franchises in Smash.

  • A “takeaway ranking” (as stated by the narrator) places:

    1. Fire Emblem
    2. Xenoblade
    3. Several other series (including Mega Man/Metal Gear themes)
  • The video emphasizes that Smash contains many small, hard-to-notice regional changes.

Presenters / Contributors

  • The video’s narrator/host: no specific name is provided in the subtitles (it references “our search today” and “I present to you”).

Original video