Video summary
AJSN WK24B- XBOX Showcase 2026 Round-Up, Persona 6, New HALO, E-Day, Crazy Taxi uses AI Slop? & More
Main summary
Key takeaways
Storyline / Game-Focused Updates Discussed
Star Trek horror game (tied to Starfleet Academy)
- Players take the role of a Bajoran officer (from TNG and other Star Trek appearances).
- The officer is sent on a rescue mission to planets, where events are taken over by an alien entity.
- The discussion compares the tone/format to Starfleet Academy, described as a horror-filled Star Trek premise.
- A key caution: they want to avoid the “trauma did it all” twist being overused—the threat should feel legitimate rather than psychological-only.
Gameplay Highlights / Features Highlighted
Destiny 2 — Final patch (released the next day)
Framed as the best-ever patch, but also the final patch for the game.
- Major buff to all primary weapons
- Simplified portal
- +300 vault slots
- +8 loadout slots
- Additional UI/quality-of-life improvements requested for a long time
Halo — Campaign Evolved (formerly 343, now “Xbox Studios”)
- Presented as bringing Bungie-style campaign “homework” into a modern era.
- Mentions three new campaign missions shown via a glimpse.
Gears of War — “return to form” (Xbox showcase segment)
- Described as visually detailed and emphasizing classic Gears structure:
- 4-player co-op through the campaign
- 2-player split-screen
- 4v4 multiplayer modes
- 12-player horde-style mode
- Strong focus on cover shooter gameplay, including lower and big cover
- Noted concern (from Cliff “CliffyB” Bleszinski): enemies may die a bit too easily (at least early on).
Call of Duty — “DMZ zone” deep dive
- The segment is described as very cinematic and UI-light, with extended showing of the setting and interactions (including pickup moments).
- Complaint: some UI/feedback elements seemed missing or “fake-looking,” with no clear tutorial-style pickups.
Clockwork Revolution
- Described as a timey-wimey steampunk game.
- The speaker hopes it handles time mechanics better than previous time-based games, with gameplay that makes forward/backward movement matter meaningfully.
Persona (briefly mentioned)
- Covered only lightly in this segment; no major new mechanics were detailed beyond being discussed in the general lineup.
Strategies / Key Tips
- No formal step-by-step strategy guides were included.
- The only practical caution/tip was narrative-focused:
- For the Star Trek horror premise, avoid relying too heavily on “it was all trauma/mentally framed.”
- Instead, keep the alien threat real and consistent.
Industry / Platform Notes (Non-Story, But Gameplay-Relevant)
Xbox “reset” and increased console exclusivity
- Xbox is described as prioritizing exclusivity:
- Gears of War not coming to PlayStation or Switch 2
- Clockwork Revolution also positioned as not coming to other consoles (appears Xbox/PC)
- Stated reasoning: Microsoft wants to prevent Xbox fans from skipping future purchases if games move away from the Xbox brand.
- Additional note: developers reportedly struggle with Xbox Series S limitations.
Player-count commentary
- Marathon player counts were discussed (including peak and current numbers), compared to Destiny.
- Destiny 2 resurgence was tied to excitement around the final patch.
- Arc Raiders player numbers were also referenced as holding in the 40k range.
Generative AI controversy (Crazy Taxi)
- A CEO reportedly said generative AI was used to create reference images, then artists redrew them.
- Discussion suggests acceptance is more likely if the final work remains artist-driven.
- Backlash is expected if AI art is used directly in the final product.
Microsoft Office 2019 “perpetual” license controversy (Mac/iPad/iPhone)
- Notes that standalone Office 2019 on Apple platforms will be effectively bricked due to end dates for support/licensing (with timelines taking effect later).
- Criticism focuses on “perpetual” marketing language versus the real sunset behavior.
Gamers / Sources Featured
People mentioned
- CliffyB (Cliff Bleszinski)
- Alex (host/co-host)
- Joe (host/co-host)
- “Zero” (referenced as saying they saw more skins related to the Bunny theme; name/source not otherwise identified)
Explicitly discussed sources/brands
- Bungie (Destiny 2 patch context)
- Xbox Studios / former 343 (Halo Campaign Evolved context)
- GOG (newsletter/runes controversy)
- Microsoft (Office 2019 license/support issue)
- Kojima (AI ads backlash mentioned)