Video summary
ULTIMATE CITADELLE DES MORTS EASTER EGG GUIDE! (ALL SWORDS + SPAWN LOCATIONS TUTORIAL)
Main summary
Key takeaways
Storyline (what the Easter egg is “about”)
- The guide walks through Citadel: Des Morts’ Easter egg chain that culminates in a boss fight against a golem.
- Along the way, you unlock four elemental “incantations” (Light/Lightning, Fire, and the others culminating in Dark/Purple) by:
- Assembling elemental swords
- Completing trials that charge four mystical balls
- After the trials, you use the guardian key and a red cylinder to start the fight, then weaken and defeat the golem through weak-point shooting and surviving its phases.
Gameplay highlights & key mechanics
- Pack-a-Punch activation early via an Easter egg flow:
- Remove locks
- Kill the ghast in the box to get a crystal
- Insert the crystal into a portal to spawn Pack-a-Punch
- Elemental sword building:
- Stamp parts from knight-helmet zombies (for statue exchanges)
- Element-specific challenges involving things like:
- parasites / lightning rods / purple-eyed zombies
- fire grates
- Major “puzzle systems” in the egg:
- Symbol shooting (ceiling vs podium during Lion/Light steps)
- Rings puzzle (Raven sword):
- Place a fossil part
- Enter correct codes
- Spawn/pull purple balls into portals to advance
- Trap/book page clearing:
- Find matching trap locations and clear them with kills
- Statue incantation activation order:
- Weapon inspect while statues glow
- Elemental trials charging four mystical balls (Fire / Lion / Lightning / Raven-Dark style)
- Boss fight mechanics:
- Shoot behind-the-golem to break seals, exposing weak points on different body parts
- An immune phase requires survival while zombies spawn
- Mutant Injector is recommended for large burst damage from safety
Step-by-step walkthrough (condensed)
1) Pack-a-Punch + initial Easter egg setup
- Open the map and activate Pack-a-Punch using the orange marker.
- Shoot locks off the indicated box.
- Kill the ghast inside to obtain a crystal.
- Place the crystal into the portal to spawn Pack-a-Punch.
- In the next room, after Easter egg dialogue, open the wooden door window flap—Gabriel speaks.
2) Collect 4 red-marked pages (with spawn locations)
- In the sitting room, collect four pages scattered around:
- Identifiable by red markings
- Hold interact (square) on each to get a screen marker
- If stuck, look for pages with a glowing red eye.
- The video lists multiple possible spawn spots, including areas near:
- Stamina Up-facing walls/sofa/TV/fireplace
- bunk beds/table
- near zombies/boxes/floor by boxes
- (A full list is stated to be in the description.)
3) Unlock elemental swords (Light first, then Fire, Lightning/Stag, Raven)
The guide groups elemental sword steps together until round 10.
Round 10: start stamp farming
- At round 10, knight zombies spawn with helmets.
- Killing them drops a stamp part used for exchanging at statues.
A) Lion / Light Sword (first element)
- Pick up the first stamp and deposit it at the Lion statue.
- Identify the correct statue (typically via insignia placement and/or the sword name prompt after drawing).
- Shoot the crystal sequence near the crystal beam location (match the guide’s positioning to redirect consistently).
- Collect Amulet, then deposit it into the yellow portal.
- Complete the soulbox kill phase (~15–20 kills) and open the glowing yellow chest.
- With Lion sword active:
- Find yellow-glowing parasites
- Melee them using the Lion sword to make the door glow yellow
- Deposit the charge into the door
- Repeat until 4 symbols appear, then hold square to enter the chamber
- In the chamber:
- Place Lion sword on the podium
- Shoot ceiling symbols that correspond to the sequence
- Retrieve Lion sword and open the chest to unlock light incantations
B) Fire Sword
- Obtain dragon stamp (exchange) if needed.
- Deposit Fire energy at the dragon statue via 3 separate fire grate runs.
- Route tip:
- One left-side route can kill you unless you melee purple-eyed zombies while taking damage to reset health.
- After charging all three:
- You obtain Fire sword
- Use Fire sword / Molotov for bonfires:
- Ignite wood piles (Molotov shown first), kill zombies
- Activate charged fire ability using both triggers
- On the third pile, kill a ghast with Fire sword to get an ank
- Drop ank into the yellow symbol holder and finish soulbox (~many kills until complete).
- Melee the resulting chest with Fire sword to unlock fire incantations.
C) Stag / Lightning Sword
- Get stag stamp, exchange for stag sword/lightning sword.
- Collect three lightning rods:
- First rod: lightning-rod zombie (armored), often near Quick Revive path
- Second rod: near Deadshot Daiquiri area
- Third rod: requires Dead Wire
- Grab Dead Wire and shoot an electrical box to make a rod drop
- Place three lightning rods into a vase to trigger storm + purple-eyed zombies.
- Kill ~6–7 purple-eyed zombies with lightning sword to charge it.
- Shock sequence:
- Melee the VS/Target vase to transfer lightning (may need repeats)
- If no shock animation triggers, kill more purple-eyed zombies and try again
- After the third successful cycle, stop/spinning ends → place the lightning sword into the vase to retrieve the charged sword
- Horseshoe charging:
- Shoot horseshoe on the roof
- Fire yourself from a cannon
- Pick up the charged horseshoe
- Deposit horseshoe into the yellow insignia.
- Fill soulbox to unlock lightning incantations by melee chest.
D) Raven Sword + Dark (purple) incantations
- Exchange stamp for Raven sword.
- In the alchemical lab, collect one part variant per run (e.g.,):
- Horn
- Jawbone
- Fish fossil (rock)
- Scorpion fossil
- Bird heads (listed as possible spawn points)
- Return to the deposit point with a metal grate wall slot:
- Place Raven sword into the slot
- Enter the correct inner/outer ring combination based on your part (codes referenced in the description/video)
- Ring/portal ball mechanic:
- Purple balls spawn from rings and follow you
- Drag 3 purple balls into the first portal, then repeat for next portal(s)
- Close portals when requirements are satisfied to retrieve Raven sword
- Talon acquisition:
- After Pack-a-Punch area: use cave slide with a bullet weapon
- Shoot a startled raven to get a purple talon
- In the water room:
- Place talon on yellow symbol
- Soulbox (~20 kills) → melee chest unlocked to get purple dark incantation
4) Melee Machiato step: pages → traps → animal symbol order
- Purchase Melee Machiato (part can be found on battlements).
- Go to the water room with the wool panel and melee wool to open a symbol panel.
- Use the 6 vial symbols (roman numerals I–VI = 1–6):
- Hold square on 6 vials to reveal the symbol order
- Shoot the panel wall in that order to spawn a Red Orb
- Deposit the four pages into the wall opening.
- Determine animal page symbol order:
- Example order given: Raven → Lion → Deer → Dragon (top-right to bottom-left interpretation)
- Clear trap locations using page symbol order:
- For each page symbol, find the matching trap on the TAC map
- Activate it and get ~10–15 kills
- If you fail, wait for the next round and retry
- After all four traps:
- Four animal symbols appear on the wall
- Use incantation boxes in the knight room to activate statues in the correct order:
- Take the correct incantation
- Stand at statue, use incantation
- Weapon inspect immediately while glowing
- (Inspect removes the glow and lights the statue yellow.)
- When all four are activated, pick up the mystical orb dropped from the sky.
5) Elemental challenges: charge 4 mystical balls (Fire, Light/Lion, Dark/Raven, Lightning)
- Fire challenge
- Put orb into the courtyard ball holder
- Get fire elemental kills
- Fire sword charged attack recommended; Molotov allowed
- When charged enough, pick up the ball
- If it resets to “start elemental challenge,” you didn’t meet the kill requirement
- Light/Lion challenge
- Put orb into the opposite ball slot (near the called-out area, e.g., near vulture raade)
- Giant green balls appear—stand in them to help charge the orb
- Dark/Raven challenge
- Put orb into the water-room ball slot
- Get void kills that “suck” and drop zombies from the sky
- Incantation/charged purple sword abilities may help (Shadow Rift mentioned)
- Lightning challenge
- Put orb into the lightning slot
- Use electrical incantation + lightning sword charged attack for shock-based kills until charged
Result: four balls charged → proceed to the boss fight.
6) Boss fight: Golem
- Prepare
- Get as many perks as possible (Tier 3 Pack-a-Punch recommended)
- Bring a bullet weapon (Ray Gun not recommended by the guide)
- Bring Mutant Injectors and potentially GobbleGums
- Start sequence
- Place a ball at the animal-wall hole so the wall recedes
- Grab Guardian Key and take the red cylinder
- Return to spawn and place cylinder; team votes to begin
- Fight mechanics
- Early: shoot the back to break a seal (enables more damage)
- Look for glowing weak points on different body areas (arms/shoulders/knees/wrists/chest/face, etc.)
- It’s a bullet sponge—use lots of ammo
- Immune phase
- At roughly ~20% health, the golem becomes immune
- Survive while zombies spawn (incantations not required during immune time)
- Late phases
- If weak points aren’t exposed, break them open like the initial back seal logic
- Use Mutant Injector Cannon for large damage (~15K to 40K mentioned) and safety
- Win condition
- Final phase: chest opens → shoot chest until it dies
- Easter egg complete
Strategies / key tips explicitly emphasized
- Crystal redirection placement trick: stand where the beam points to redirect consistently.
- If parasites/charges don’t spawn, move to the next round to refresh.
- For the Fire-grate route that can kill you:
- Melee purple-eyed zombies while low health to instantly reset health.
- For the Lightning rod shock step:
- If it fails, keep killing purple-eyed zombies until the shock animation triggers.
- For the Dark void challenge:
- Focus on “suction” kills so zombies are pulled and dropped from the sky.
- Boss:
- Shoot glowing weak points
- Use Mutant Injectors for high burst damage and safety
- During immune phase, survive first
Gamers / sources featured
- Video creator: Mr R waffles (mentioned at the start as the guide narrator).