Video summary
AJSN WK29A- OBSIDIAN to make NEW FALLOUT?!, Far Cry 7 Rumors, Avowed 2 Cancelled?, MindsEye PARTY?!
Main summary
Key takeaways
Summary of Main Points (Gaming & Industry News / Commentary)
Sponsor Segment (Helix Sleep Products)
- The hosts promote Helix mattresses and cooling pillows.
- A “Fourth of July” sale is framed as a way to improve sleep quality.
“Mind’s Eye” Dev Event & Internal Complaints (Build a Rocket Boy)
- Build a Rocket Boy’s Mind’s Eye is highlighted as having a major paid fan event.
- The hosts claim some employees are upset, arguing it feels inconsistent with:
- layoffs/firings
- claims of financial strain
- They question why money is being spent on a fan event while staff are being reduced.
- They also discuss ongoing development updates and the expectation that more details will eventually be learned about unresolved story elements/ending.
Assassin’s Creed Black Flag Backlash (Microtransactions & DLC)
- Viewers/players are upset that a $60 single-player game includes large amounts of paid DLC.
- While much of the DLC is described as mostly cosmetic, some alleged content affects:
- gameplay
- progression or grind reduction
- The hosts criticize Ubisoft’s common defense—“it’s optional, don’t buy it”—as feeling:
- tone-deaf
- gross
- They argue the issue is intensified by:
- DLC described as affecting gameplay/progression
- UI/pause flow allegedly making it easy to be pushed toward the store accidentally
- They contend that even if items aren’t “pay-to-win,” microtransactions still degrade the experience and incentivize ongoing monetization.
- A specific example of player outrage includes Ubisoft Barcelona layoffs after release, described as part of a recurring industry pattern: teams get cut once a project ends.
Xbox Layoffs & Studio Gutting (Zenimax Online / Elder Scrolls Online)
- The show reports mass layoffs at Xbox, including job cuts at:
- Zenimax Online Studios (Maryland)
- Obsidian developers (California)
- The hosts suggest the Elder Scrolls Online team was heavily impacted even though the MMO was reportedly performing well.
- They criticize broader Xbox leadership decisions, arguing that delaying major Bethesda-style releases for many years (notably Elder Scrolls/Fallout) leaves studios in weaker positions.
- They discuss rumors that Obsidian could be positioned for another Fallout project, framing it as a possible “correction” after past outcomes and leadership mismanagement.
Avowed 2 Rumor / Cancellation Chatter (and What It Means for Obsidian)
- Early reports suggested Avowed 2 was canceled, later shifting to claims a team may be retained with the possibility of revival.
- The hosts largely treat Avowed 2 as a less urgent priority.
- They suggest that if resources/staff are being reallocated, it would be better to support:
- new projects, or
- higher-potential projects (potentially a stronger direction for Obsidian)
- They also criticize Obsidian’s leadership for responding to complaints by dismissing critics—arguing critics mean Obsidian hasn’t delivered the same quality recently, not just the same people.
Non-Game Pop Culture Jab: Megalopolis Availability Issues
- The hosts mention that Francis Ford Coppola’s Megalopolis was deliberately pulled from many streaming/VOD platforms and appears hard to find digitally.
- They note references to poor audience/critic ratings.
Asha Sharma & a Federal Reserve Task Force (Jobs / Productivity)
- The hosts discuss Asha Sharma co-leading a US Federal Reserve productivity and jobs task force.
- They express concern due to her perceived corporate role in layoffs/cancellations.
- They acknowledge a “devil’s advocate” view:
- management bloat can be real
- measured restructuring could be beneficial
- They warn against reckless chain-saw layoffs that require rehiring later.
Far Cry 7 Leak: “Project Blackbird” (Controversial Mechanics)
- A reported leak suggests Far Cry 7 (using the Snowdrop engine) may include major gameplay changes, including:
- a 72-hour in-game countdown to rescue kidnapped family members from a cult-like faction (“Sons of Truth”)
- rescue deadline pressure impacting mission flow
- extraction/scavenging-style PvE/PvP elements, including a mode described as “Parasite Park” (blending storytelling with resource survival/extraction)
- wilderness/animal elements (e.g., bears, wolves, foxes)
- targeting Q4 2027
- The hosts disagree on whether the mechanics are promising or unacceptable:
- One suggests the timer could work if it only starts after a major irreversible point, letting players free-roam first.
- Others dislike ticking-clock mechanics in open worlds and fear extraction systems could undermine Far Cry’s single-player focus.
Presenters / Contributors
- Angry Joe (Joe)
- Alex