Summary of "Pokemon Legends: Z-A Glitches that STILL WORK"

Host / context

Video by EHD (footage recorded on Switch 2). Covers glitches still working after the Mega Dimension DLC and 2.0.x patches, plus some DLC-only exploits for donuts, shinies and loot. Notes: some large glitches were patched (bench-walking, alpha-spawn overload, shiny duplication). The video shows surviving glitches and a few that no longer work.

Main storyline / gameplay highlights

Glitches, exploits and useful tips

Below are grouped glitches/exploits with step summaries where relevant.

1) Bring wild Pokémon outside their Wild Zone (fun/unique)

Works with wild Pokémon that aggro and then temporarily disappear (Dig, Bounce, Phantom Force).

Steps:

  1. Aggro the wild Pokémon and lead it to a zone exit.
  2. Wait for it to use Dig (or Bounce), then walk out the exit while it’s underground.
  3. The Pokémon will pop up outside the wild zone in a “panic” state (won’t target you).
  4. Pause, save and reset — after reload the Pokémon will target normally and can be battled/caught in the new zone.

Uses: parade an alpha through Lumio City, or place species in zones where they don’t normally spawn.

2) Backup-save exploit — reroll donuts, pick shinies, and farm specific loot (DLC, very useful)

Key mechanics:

Donut reroll / get desired powers:

Guaranteed/hand-select shinies in Hyperspace:

Loot (rare balls, bottle caps, berries):

Big benefit: massive time saved rerolling expensive resources and desired outcomes.

3) Hyperspace survey cutscene bug (DLC progress stall)

4) Small visual and animation glitches (harmless/funny)

5) Getting stuck (player or Pokémon)

6) ZA Royale / camera and victory sequence oddities

7) Floating buildings & world seams

8) Canary NPC interaction oddity

9) Day/night cutscene silence / delayed cutscene & blackout timing

10) Useful roof movement tricks

Patched-out (no longer works in latest update)

Other small mentions / curiosities

Practical tips & quick references

Featured gamers / sources

Footage recorded on Switch 2; some references and speculation about Switch One behavior were also mentioned.

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Gaming


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