Video summary
Official SteamOS vs Bazzite… Which one is better?
Main summary
Key takeaways
Why they chose Bazzite over SteamOS on the “J machine”
- Broader hardware support: Bazzite is positioned as working across more CPU/GPU/handheld combinations, even though their specific build is all AMD.
- More configuration flexibility: includes more options if they ever want to install Windows on the same machine.
- Dual-boot support out of the box: Bazzite supports dual boot with Windows more directly than SteamOS.
- Handheld support beyond Valve’s list: they mention support/examples like an Intel Arc-based handheld.
- Practical reasons: they already had a Bazzite image available on their Ventoy media, and the team already knew how to set it up.
How modern gaming Linux distros are structured (the “stack”)
- Game compatibility via Proton: games still “expect Windows,” and Linux relies on Proton (Valve’s Windows API translation layer) rather than Windows emulation.
- Proton handles APIs: graphics, sound, and input calls are translated so the game behaves as if it’s on Windows.
- Gaming UI/compositor layer is similar between SteamOS and Bazzite:
- SteamOS uses Gamecope (Valve’s compositor).
- Gamecope is tailored to run the Steam Big Picture UI + the game, reducing compositor overhead versus full desktop OS compositors.
Underlying OS base differs
- SteamOS base: Valve’s custom Arch Linux
- Uses dual redundant OS partitions that are read-only to prevent users from breaking the system.
- Includes KDE as the desktop environment (for desktop mode).
- Bazzite base: Fedora Atomic Desktop variant (Fedora + “atomic” design approach)
- Also emphasizes redundant, read-only partitions for safer updates (fallback to the previous partition if an update fails).
Key practical claim: SteamOS vs Bazzite is mostly the same “experience”
The user-visible gaming mode is largely identical because:
- Both use Valve’s Gamecope and Proton (Gamecope/Proton are open and not re-implemented by Bazzite).
Differences mainly appear under the hood (Arch-based vs Fedora-Atomic-based), plus distro-level conveniences.
Update/driver implications
- Graphics drivers are packaged with the OS (unlike typical Windows where you install driver packages separately).
- This can mean:
- Slight driver timing differences between distros.
- Performance quirks can vary depending on when Valve vs Red Hat updates their driver packages.
- This can mean:
Review/benchmark-style findings (performance + behavior)
They ran tests/benchmarks comparing Bazzite vs SteamOS 3.8 (auto-mentioned version “3.8, 8 point whatever”).
- Boot: Bazzite boots about ~10 seconds slower.
- Gaming performance:
- Sometimes slightly better on Bazzite, but often nearly the same (a toss-up).
- Example benchmark deltas mentioned:
- Cyberpunk (built-in benchmark): ~130 vs ~136 FPS
- Horizon (Forza Horizon 5 implied): ~63 vs ~159 FPS (large delta as stated)
- “Blacksmith” benchmark: unchanged
- RAM idle usage:
- Bazzite idle RAM: about 2.6 GB
- SteamOS idle RAM: about 2.1 GB
- Both are far below Windows idle by comparison (Windows cited at about ~5.3 GB in their test).
Big technical “pro” for Bazzite in handheld scenarios: Handheld Daemon
Handheld controller + device support is a major challenge because handheld controls/RGB/TDP interfaces vary by manufacturer.
- SteamOS support is limited to devices in its beta support list (they mention ROG Ally, Lenovo Legion Go, and another Go model).
- Bazzite includes “Handheld Daemon” (third-party stack) to support:
- Controller handling
- RGB control
- TDP / power & clock controls
Claimed benefit on non-AMD handhelds (example: Intel handheld)
- Full control over GPU/CPU clocks, CPU core selection, etc.
- SteamOS on that Intel handheld might boot, but would miss TDP/RGB/control features unless you manually install tooling.
SteamOS install + dual-boot tradeoff
- SteamOS install is extremely simple (“two clicks” + one terminal confirmation + reboot).
- But SteamOS has limitations for dual boot:
- Dual boot with Windows is possible, but they say SteamOS updates can overwrite bootloader configuration, requiring reconfiguration after OS updates.
- SteamOS likely uses the whole NVMe by default and offers less customization.
Linux gaming pros/cons vs Windows (high-level opinion)
Pros
- More consistent frame times in the Gamecope (Steam gaming mode) setup vs Windows.
- Better sleep/resume reliability (even during a game).
- Free and generally lighter than Windows.
- Runs “basically all games,” except some cases needing Windows-specific anti-cheat.
Cons
- Sometimes worse performance on Linux in some tests.
- Some features (e.g., RT) may be missing or grayed out due to Proton/driver/support gaps.
- Example mentioned: a scenario where a GPU supports RT but Proton/driver path didn’t enable it for a specific game/setup.
Main speakers/sources
- “Jay” (speaker referenced multiple times, describing installations and comparisons)
- Primary video source: the channel producing the “Official SteamOS vs Bazzite… Which one is better?” official comparison
- Valve (creator/provider of Proton and Gamecope, and SteamOS components) and Red Hat/Fedora (provider of the Fedora Atomic base) are discussed as sources of underlying technology.