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CIERRA BIOWARE | PS6 y XBOX HELIX podrían costar 1600€
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BioWare and EA
The presenter reacts to reports that EA plans to lay off around 400 employees—about 3% of its workforce—including roughly 50 at BioWare, and to close the studio. He describes the news as painful despite BioWare’s recent struggles.
He recalls the studio’s legacy with Mass Effect and Dragon Age, then criticizes its later releases, including Mass Effect: Andromeda, Anthem, and Dragon Age: The Veilguard. He considers The Veilguard the strongest of that group technically, but says it was not a major commercial success.
The presenter also criticizes EA’s management and points to Anthem as an example of troubled development. He recalls a promotional demo that did not reflect the game’s actual state, and says he was told the released game would include more dungeons than it ultimately did. He wonders what will happen to the Mass Effect and Dragon Age franchises, suggesting EA could retain the rights and work with outside studios.
Wider industry concerns
The discussion broadens to instability in the games industry. The presenter argues that even historically prominent studios are no longer safe from closure, while large, costly games can struggle to recoup their budgets. He cites Gears of War as a well-reviewed series that, in his view, has not generated the visible audience or sales its costs would require. He also speculates about the prospects of other Xbox franchises and studios.
He contrasts this instability with the industry’s overall growth, saying record revenues coexist with layoffs, short-lived games, and pressure to turn a profit quickly. He is weary of the increasing number of subscriptions and services, and criticizes the abundance of AI-generated games he says he saw during Steam’s festival.
Next-generation consoles and Game Pass
In the video’s second segment, the presenter discusses projections that the next Xbox and PlayStation generations could be unusually expensive. Citing a Fortune report, he says Microsoft has reportedly considered a price in the range of roughly $1,000–$1,800 for its next console, depending on whether it subsidizes the hardware. He argues that the PS6 could face similar costs because both companies rely on the same suppliers and are competing to build powerful systems.
He links these concerns to rising prices for memory, storage, and graphics components, which are also in demand for AI infrastructure. These figures are presented as estimates, not confirmed retail prices.
The report also suggests Microsoft may release a handheld Xbox in late 2027 and a successor to the Series X/S around the 2028 holiday season. The presenter notes that these plans could change. He also discusses a reported Game Pass overhaul that might let subscribers select features separately, such as cloud gaming, multiplayer, or access to new releases. He says he is tired of the broader trend toward paying for many separate services.
Presenters and contributors
- Presenter: Alexelcapo
- People cited or discussed: Jason Schreier, Sebastián Herrera, an Xbox executive identified in the subtitles as Sharma, and Pazos
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