Video summary

30th Celebration Pull Rates are Nuts! How Many Packs for Big Hits? (Pokemon TCG News)

Main summary

Key takeaways

Gaming

Storyline / Game Context

This video isn’t about a narrative “story mode.” It’s about Pokémon TCG: 30th Celebration pack opening and the expected pull rates for different card rarity tiers.

Gameplay / Content Highlights (What the video focuses on)

The host reviews how often specific rare card types appear in booster packs, based on:

  • Early set info
  • Japan opening data
  • Additional reports from people opening packs for UK stores

A repeated caveat: these are best estimates, not officially guaranteed.

Key Pull-Rate Findings / Breakdown

Guaranteed (with near certainty)

  • Pikachu special cards: 1 per pack (guaranteed)
    • The host claims this slot was confirmed very early when the set was announced.

Common “Special” Tier Pull Rates

  • Ordinary EX cards: ~1 in 4 packs

    • There are 12 different kinds, so a specific EX is roughly:
      • 1 in 48 packs (12 × 4), assuming equal distribution.
  • Illustration rares: ~1 in 5 packs

    • There are 18 different types, so a specific illustration rare is roughly:

      • 1 in 90 packs (18 × 5)
    • Note: a couple illustration rares may be removed and used as promos.

  • Classic Collection: ~1 in 10 packs

    • Important twist: Darkrai + Cresselia are treated so that pulling one half means you effectively get both halves together.
    • So while there are 30 cards, the host counts 29 “types” (because Darkrai/Cresselia are merged as one collectible outcome).
    • Therefore, a specific classic collection card is roughly:
      • 1 in 290 packs (29 × 10)
  • Combined example assuming rates hold:

    • 10 packs: ~1 Classic Collection, 2 illustration rares, 2 EXs, with ~50% chance of another Classic Collection
    • 20 packs: ~2 Classic Collections, 4 illustration rares, 5 EXs

Special Rarer Tiers

  • Special Illustration Rares: ~1 in 20 packs

    • In Japan, they’re described as about 1 per 20-pack box.
    • There are 10, so a specific special illustration rare is roughly:

      • 1 in 200 packs
    • Interesting note: pulling a specific special illustration rare may be easier than pulling a specific classic collection card due to different tier counts.

  • “Futuristic rares” (Mewtwo/Mew): ~1 in 120 packs total

    • Only 2 types, so a specific one is roughly:
      • 1 in 240 packs
    • The host implies they’re harder to enjoy aesthetically, but not necessarily worse in value terms.

Ultra-Rare Cards Mentioned

  • RGB “Mew” cards (red/green/blue MUW)
    • Estimated at roughly 1 in 2,500 packs total (very small sample size, so highly approximate).
    • Because there are three versions, a specific RGB card is roughly:
      • 1 in 7,500 packs
    • The host strongly dislikes them and suggests they may increase scalper interest.

Strategies / Key Tips

No direct “in-game strategy” is offered, but the host’s practical guidance is:

  • Don’t overspeculate: treat everything as early estimates (“pinch of salt”) until more data exists.
  • If opening for collection/value, prioritize:
    • Special illustration rares over the ultra-rare RGB MUW cards (unless collecting purely for personal reasons or value/speculation).
  • Manage expectations for the most extreme tiers (RGB MUW) due to extremely low odds.

Gamers / Sources Featured (as named at the end)

  • Eric Rididgeway (supporter mentioned for shout-outs)
  • Source/host identity: Ross (PTCG Radio / “My Ross and you’ve been watching PTCG”)
  • Channel social/source mentioned: Twitter: @Lwasi
  • Support platform mentioned: patreon.com/ptcgradio

Original video