Video summary

FunnyAstro: “It's the worst Overwatch meta I've ever played” | Twisted Minds

Main summary

Key takeaways

Gaming

Storyline / Context

  • The video is an interview (OVTV) with FunnyAstro right after he finishes a long boot camp in Korea.
  • The discussion focuses on the current Overwatch meta, dominated by an unusual strategy: “Cat Bastion”—where Bastion is positioned/acts in the sky to create a “sky fight” versus opponents.

Gameplay Highlights & What the Meta Feels Like

  • Cat Bastion heavily dictates team composition

    • FunnyAstro describes it as effectively making ~80% of the hero roster unusable.
    • As a result, teams are pushed into running a small pool of counters/compatible heroes.
  • The win condition becomes the “sky duel”

    • Fights often come down to winning the aerial confrontation.
    • Specifically: kill the enemy Bastion in the sky before your Bastion dies.
  • Mirroring and a “RNG” feeling

    • In scrims, they needed about one scrim (maybe two) to understand how to mirror it.
    • It doesn’t feel like complex “mastermind” gameplay as much as duel outcomes, timing, and execution.
  • Aerial dominance theme

    • The interview humorously frames it as an evolution of warfare—air superiority becomes decisive.

Strategy Notes / Key Tips

  • Facing Cat Bastion

    • Emphasize competitive sky control: plan around targeting and eliminating the sky Bastion.
    • They tried multiple approaches in scrims (not just one fixed counter), including countering and mirroring.
  • Viewer tip: what “decides fights”

    • The advice is to watch the kill feed to see who is dying and how the fight is swinging.
    • They also admit it can feel chaotic and is hard to interpret in real time.

Role/Agency Discussion (Bastion Player vs DPS/Supports)

  • FunnyAstro’s take

    • The comp can feel less like a standard shooter and more like a 3D strategy game.
    • He compares it to playing Civ, where a key decision is where/how to place Bastion in the sky.
    • He also says it offers less direct fun/agency, because the player isn’t “shooting normally” the way hitscans do.
  • Teamwork implications

    • Communication becomes more unusual.
    • There’s joking about needing extreme coordination (a “keyboard/mouse swap” gag), implying the strategy depends on tight coordination.
  • Quartz complaint referenced

    • FunnyAstro alludes to Quartz (and Twitch chat) complaining they aren’t enjoying the match—likely because role agency differs from normal expectations.

Meta Evolution Beyond Cat Bastion

  • Other common picks alongside it

    • Reaper: described as a major common pick and “quite strong,” with a perk buff helping him.
    • Mauga: highlighted as especially valuable because tanks can help address the sky threat—specifically Mauga and D.Va.
    • Kiriko and Mauga/Reaper show up more than typical staples like Tracer/Anna.
  • Team-specific experimentation

    • Even if Mauga is a fan favorite (and teams like KSA/others do it), they’re still testing.
    • They’re “sticking with him for now” while also experimenting, since boot camp time is limited.
    • D.Va is still considered viable after nerfs, mainly because she can interact with the aerial threat.

Power Rankings / Expectations

  • Power rankings may not shift drastically

    • FunnyAstro believes teams with strong players and game understanding will still perform similarly across comps.
    • He suggests Chinese teams may be weaker right now in this context because they “don’t like that hard as a region.”
  • Tournament target

    • He expects KSA to be top three for the upcoming tournament(s).
  • Potential for upsets

    • He mentions teams like VP and Dallas could upset by discovering something new on the patch and squeezing into the top three.
  • Scrims felt fairly uniform

    • No single “best” opponent stood out clearly.
    • Notable exceptions:
      • Dallas: a unique style, with more double-flex support and attempts to counter Cat Bastion.
      • VP: also experimenting with interesting comps.

Final Message / Tournament Lead-in

  • They’re heading to Tokyo (and it’s FunnyAstro’s first time in Japan).
  • He asks Japanese fans to cheer for them and expresses excitement for the arena.

Gamers / Sources Featured (mentioned at the end)

  • Commander X (interviewer; “OVTV”)
  • FunnyAstro (guest)
  • Crazy Raccoon (scrim/opponent reference)
  • Quartz (referenced from Twitch chat discussion)
  • Daniel (thanked/credits during the exchange)

Heroes referenced (game references)

  • Mauga, Reaper, Kiriko, D.Va, Tracer, Ana

Teams/regions referenced

  • KSA, VP, Dallas, China teams, AG, T1 / “TM1”, SSG

Original video