Video summary
The NEW Mastering Mixology Guide - BEST Methods for Fast Rewards
Main summary
Key takeaways
Storyline / Context
- The video covers the Mixology mini-game in Old School RuneScape (or a similar RPG context), emphasizing efficient potion refining and fast rewards.
- A recent update changed the scoring system—specifically the bonuses for handing in multiple potions at once—so older guides are less useful.
Core Update (What Changed)
Hand-in bonuses now make “batching” more important:
- Hand in 2 potions: +20% more points
- Hand in 3 potions: +40% more points
This bonus structure alters which strategies are optimal, and the video claims previously “best” methods are now largely outdated.
Gameplay Flow (How the Mini-game Is Played)
- Use the Refiner to create the required paste (using herbs / unfinished potion inputs).
- Use the Hopper (deposit/store) to prepare for potion-making.
- In the crafting interface, complete the required potion set for the order you receive.
- Turn in orders to earn points.
- Collect digweeds that spawn in the corner during/after completions, then add them to Mix-a-Lot potions for extra points.
Key Tools / QoL Mentioned
- Download and use the “Mastering Mixology” plugin, which:
- Shows which elements are needed per potion
- Automatically expands recipe acronyms
- Highlights the correct table based on your inventory
- Includes progress-speed tricks (see below)
Speed-Up / Micro-Optimization Tips
While waiting for progress indicators:
- For some actions: wait for 5 pumps, then click
- For others: use the plugin to wait until it turns green and follow the correct interaction
- One method mentioned: spam click to speed up
Additional “bug-like” trick (may be temporary or patched):
- Click twice quickly (roughly one tick apart) to speed up the rest of the progress
Golden Rules (Applies to All Methods Shown)
- If Mix-a-Lot appears in your order:
- Make all three potions, even if you would normally skip some.
- The video describes Mix-a-Lot as giving far more points, and the 3-potion hand-in bonus stacks with it.
- Whenever digweeds spawn:
- Always grab them and add them to Mix-a-Lot to increase points further.
Best Methods (and Strategy Differences)
Method 1 (Simple, High Frequency)
- Make every potion in the order except the AAA potion.
- If you’re unsure what goes where:
- The video demonstrates selecting only the non-AAA potions and turning those in.
Tradeoffs
- Pros: simple; strong points overall
- Cons: less control over the Mox vs. Li point balance (more “balanced distribution” rather than optimized toward higher Li); can leave you with “too much” of certain components compared to later methods.
Method 2 (Slightly Better Balance / More Orders per Hour)
Based on Method 1, with extra exclusions:
- Do not make AAA
- If both Triple M and AAA appear:
- Follow priority rules so you can avoid one
- The video highlights making Triple M over AAA when both show up—while still following the Mix-a-Lot rule.
Tradeoffs
- Pros:
- You complete more orders per hour (because you make fewer potion types per order)
- Can improve overall efficiency and increase chances for digweed bonuses
- Removes certain lower-value potion choices (single-element and low-value patterns)
- Cons:
- Less consistent 2- or 3-potion hand-ins, which reduces boosted points
- Slightly worse point distribution versus Method 3
Method 3 (“Best Method / Cream of the Crop”)
Core idea:
- Don’t rely on a fixed “always skip X” rule.
- Instead, read the order’s letters (the top-left 9-letter pattern) and count Ls, Ms, and As to decide what to make.
Soft Rule A — prioritize Ls / multi-potions / sometimes allow AAA
- Generally avoid AAA, but:
- Make AAA when it’s paired with two strong multi-potions that contain lots of Ls
- The boosted Li-over-time can outweigh the extra auga cost
Soft Rule B — when A is heavy, reduce potion count
- If the order has a lot of A’s (5+ A’s):
- Make only one potion (typically the middle one or the one that best fits your desired L/M distribution)
- If A is moderate and the other parts are strong multi-potions:
- You may still make 2 or 3 potions
Method execution (practical logic shown)
- Orders are assessed by composition:
- More L-heavy orders and multi-potions tend to be worth the boosted points
- The video provides examples where:
- AAA is sometimes worth it
- AAA is skipped when the L quantity is too low
- Claimed outcome:
- This approach targets consistently strong Li gains (with examples including 70+ point turn-ins and very high “best feeling” orders)
Reward / Time Expectations (From the Video’s Estimates)
Target completion times (claiming under 15 hours total):
- Goggles: ~2 hours
- Pouch: ~3 hours
- Amulet: ~1.5 hours
- Storage: under 4 hours
- Chugging barrel: ~3–4 hours (noted as part of the total)
- Outfit: just over 2 hours
Total claim: under 15 hours
Aldoran / currency rate mentioned:
- About 55 per hour
- If you get goggles + amulet, up to 48 (wording implies the same currency-rate context)
Gamers / Sources Featured
- JAGX is credited as making the update mentioned in the video.
- No other named gamers/creators/sources are explicitly featured in the provided subtitles.
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