Video summary
Be The Final Boss Troop Guide
Main summary
Key takeaways
Game storyline (as covered in the video)
- The subtitles don’t describe a traditional “storyline.”
- The focus is entirely on progressing waves and fighting the “final boss” combat in Be the Final Boss (Roblox).
Gameplay highlights & key tips
Core troop recommendations (what to build around)
- Demonic Skeleton Archer (top priority DPS)
- Highlighted as the best DPS in the game, especially in early/mid game.
- At level 16:
- ~3,000 attack
- ~3,000 HP
- very efficient population cost (one cost)
- Versus Demonic Warlock:
- Warlock’s damage/ability is described as less efficient.
- Demonic Skeleton Archer is favored because you can field more archers for less cost while keeping overall output stronger.
- Practical advice:
- Easy to level
- Scales quickly with upgrades.
- Flankers:
- Don’t worry—archers kill flanking threats rapidly, often before they can meaningfully engage.
Tank/guard lineup (protect DPS)
- Regular Gargoyle (best early “guard” option)
- Recommended to start.
- Helps carry players easily to around ~150 waves.
- Iron Skeleton (alternative guard)
- Suggested if Gargoyle is too expensive/ineffective for you.
- Bone Guard (defensive taunter with utility)
- Emphasized for HP/taunting to keep DPS units safer in the middle.
- Also noted as supportive for Skull King.
- Orc (mentioned earlier as a stopgap)
- Used as a positioning alternative before Skull King.
- Skull King is later described as superior due to healing and damage.
Supports (what to avoid / minimal exceptions)
- Avoid most supports, including:
- Death Lock: called not good.
- Necromancer: “gets away with it,” but still not recommended as a main plan.
- The creator reports it performed worse than adding more Skeleton Archers, about ~20 waves less at comparable testing.
- Soul Collector: strongly discouraged despite popularity.
- Creator claims it does “nothing” and is inefficient compared to investing in stronger damage units.
Melee (avoid investing)
- Strong recommendation to not use melee units.
- Examples called out as not worth it:
- Butcher (not good)
- Demon Lord (not good)
- Barbarian (even “demonic” variants are described as a trap)
- Creator reports they never see it above their own level.
- Examples called out as not worth it:
- Only melee mentioned positively:
- A normal level 1 Tomb Hound as an exception.
- Overall: melees are discouraged.
Progression & strategy (how to advance fast)
Upgrade/shard strategy
- Spend effort on units that scale quickly and are cheap/easy to upgrade:
- Prioritize Demonic Skeleton Archers for fast wave pushing.
- Don’t waste resources upgrading lower-value choices into higher rarities.
- Shards/fusion:
- Using fusion shards on uncommon → legendary type upgrades is often not worth it.
- Creator says they used very few legendary fusion shards overall and does not recommend spending uncommon ones for small buffs.
What to buy (rarity guidance)
- When possible: buy Demonic versions rather than shiny/cursed.
- Explicit warning:
- Do not buy “shiny” or “cursed.”
- If you can afford Demonic, choose that.
Formation strategy (endgame push setup)
- Creator’s push formation concept:
- Skull King in the front
- Healing/self-sustain is emphasized.
- Bone Guards supporting Skull King
- Reduce damage taken via tanking/taunt effects.
- Help make the frontline sustainable.
- DPS stays protected in the middle
- Bone Guards absorb/mitigate incoming damage so archers can keep killing.
- Skull King in the front
- Farming vs pushing:
- Lower waves: suggested approach is more Skull Kings.
- Pushing high waves: the Skull King + Bone Guard + DPS core is described as more effective/sustainable.
Key “don’t do this” warnings
- Don’t invest in Soul Collector (inefficient).
- Don’t invest in melee units (generally ineffective).
- Don’t buy Demon Lord if you’re unsure:
- Described as a mistake that can set players back ~10 hours.
- Don’t ignore guard/tank placement:
- Main idea: guards protect the middle DPS, where most killing happens.
Gamers/sources featured
- King Goose (video author / speaker)
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