Video summary
Advance Glass Audio Spectrum in After Effects - After Effects Tutorial - Audio Spectrum Tutorial
Main summary
Key takeaways
Tutorial Summary: “Audio Spectrum” Visualizer in After Effects (Advance Glass Audio Spectrum)
Project Setup
- Create a new composition:
- 1920×1080
- 30 fps
- 1 minute duration (match to the audio file)
- Import the music and pre-compose it as “music”.
- Create a solid named “audio Spectrum” and apply the built-in effect Audio Spectrum:
- Set the audio layer to the music.
- Adjust start/end positions so the spectrum spans the frame:
- start = 0
- end = 1920
- Choose display settings:
- Display style: Analog Lines
- Waveform side: side a
- Tune frequency:
- end frequency = 500 (keeps the waveform white initially)
Convert to a 3D Layered Spectrum
- Pre-compose the spectrum layer as “audio Spectrum comp”.
- Mute the music inside the pre-comp to avoid double audio.
- Enable 3D on the spectrum comp and add an expression (download link mentioned in the tutorial) to control Z distance between duplicates:
- The notes mention 15 px as a baseline meaning, and 50 is used to spread duplicates farther along the Z-axis.
- Duplicate the spectrum comp and use a 50mm camera orbit workflow to place duplicates in depth.
- Create approximately 35 copies to form a “wave” 3D background.
- Pre-compose all duplicates as “wave spectrum”.
Depth of Field (Performance-Friendly “Fake Blur”)
- Create an adjustment layer: “depth of field”
- Add Fast Box Blur
- Blur Radius ~10
- Disable Repeat Edge Pixels
- Use an ellipse mask:
- Mask mode: Subtract (blur only applies where desired)
- Add Feather ~300
- Slightly scale the mask for smoother edges
- Add Fast Box Blur
- Note: The tutorial mentions real camera depth of field is slower, so this approach is used instead.
Glow Treatment
- Create an adjustment layer: “glow”
- Add Glow
- Glow Radius ~50 (base)
- Duplicate the glow and modify:
- Glow Threshold ~20%
- Glow Radius ~100 (stronger highlights)
- Add Glow
- Use Tint to recolor the waveform before glow (e.g., map white → red).
Card / Album Art Layout with Masking
- Create a centered shape and use it as a mask:
- Shape name: “shape mask”
- Import the cover image below it and pre-compose as “album art”.
- Apply an Alpha Matte using the shape:
- Track Matte = Alpha matte
- Add a Linear Wipe transition:
- Transition Completion ~45%
- Wipe Angle -30°
- Feather ~100
- Duplicate/mix layers as needed so the masked wipe looks correct.
Glass Blur + Light Sweep Effect
- Create an adjustment layer: “glass”
- Set Track Matte = alpha matte
- Apply blur (example blurriness ~80)
- Apply CC Light Sweep:
- Width ~190
- Edge Thickness ~12
- Adjust Center Point to position the sweep
- Add light color (example: blue-green)
- Set album art opacity to approximately 75%.
Final 2D Audio Spectrum Overlay Inside the Card
- Add another solid: “audio Spectrum”
- Apply Audio Spectrum again, placing it between the card elements.
- Set:
- End frequency = 500
- Frequency band = 50
- Maximum height = 300 (or adjust to taste)
- Use Mirror (center mapped to 960 for full HD)
- Blend mode: Overlay (to match background color)
Text + Animation
- Add text for:
- Artist name
- Song name
- Font/style tweaks:
- Artist name:
- bold, caps (example 32 px, later adjusted down—example 18 px)
- Song title:
- example 50 px
- family set to Black
- centered alignment
- Artist name:
- Add animation effect:
- Fade Up Lines applied at the first frame
- Blend mode for text: Overlay
Resource / Tools Mentioned
- The tutorial is promoted/sponsored by Envato Elements (templates, fonts, sound effects, etc.), referenced during the tutorial.
- The description includes downloadable resources such as:
- The expression for controlling 3D duplicate spacing
- A font for the text
Main Speakers / Sources
- Primary speaker/source: The author of the After Effects tutorial (intro begins with “hey everyone welcome back…”).
- Sponsored source: Envato Elements (mentioned for downloadable resources and templates/fonts).