Summary of "НАШИ БЛИЗЗАРД ВЕРНУЛИСЬ?! MIDNIGHT НОВОСТИ ВОВ 12.0 WORLD OF WARCRAFT WOW #wow #warcraft"
Summary — World of Warcraft / Blizzard news (from Evilnow)
Main storyline / lore
- Amani’s Legacy novella released. Key points:
- Zul’jin has been defeated by forest trolls.
- His daughter, Zuljara, must journey to reclaim her tribe from a usurper (Poloru is mentioned) and prove herself as leader.
- The novella is available as PDF and audio.
Gameplay highlights, changes and tips
- Local/world quests (locals) once again reward normal gold. They can be farmed until (if) Blizzard nerfs them — recommended to take advantage now to farm gold.
- New in-game store currency introduced (referred to in the video as “Domostal”/homestay):
- Approximate exchange rates given: 100 units ≈ €/$1, 500 ≈ €/$5, 10,000 ≈ €/$100.
- Typical microtransactions include small pets (lion cub, puppy/wolf).
- Bundles offer savings — buying multiple items at once is cheaper than single purchases (example: buying 8 at once costs less overall).
- Gear upgrade system in the upcoming patch (referred to as “Midnight” / WoW 12.0 context):
- Valor currency removed; upgrades will use gold instead.
- Stated per-step gold costs (as presented):
- Adventurer — 10g
- Veteran — 20g
- Defender — 30g
- Hero — 40g
- Legend — 50g
- Community estimate: fully upgrading all gear costs about 3,750g total — considered inexpensive (comparable to doing a few world quests or opening a chest).
- Suggested developer rationale: removing a second currency from the codebase was difficult/expensive, so they substituted gold.
Bug / engine oddity
- A reported visual/code bug shows a “shadow of a rabbit” under an avatar’s foot.
Humorous/illustrative claim: some game systems depend on tiny legacy/code quirks — “everything rests on a rabbit.”
Housing / player creativity
- Players have created elaborate player housing, including:
- In-game recreations of famous paintings
- A moving-castle build
- Home gyms
- Doctor Who–style builds (Dalek)
- Thrones and memorial gardens
- These builds are highlighted as impressive and inspirational for design ideas.
General Blizzard ecosystem notes
- Diablo:
- New content mentioned across the Diablo line.
- Diablo II: announcement included a new Warlock class priced at $25 in one announcement.
- Diablo IV and Diablo Immortal continue to receive development.
- Overwatch: experiencing renewed popularity and a strong season.
- Blizzard presented a large showcase emphasizing cross-team collaboration and long-term planning (5–10–100 years). Reactions were mixed — some found staged presentation bits cringey, but the content slate was praised.
- BlizzCon teases: hints about upcoming reveals (classic WoW, a new Diablo, etc.) — community excitement expected.
Community / channel notes
- Host: Evilnow schedules streams and asks viewers to like/subscribe.
- Community channels: Telegram and Discord are mentioned for viewers.
- Sponsor: FunPay marketplace — described as a CIS-focused place to buy WoW goods, gold, expansions, subscriptions; offers a secure escrow system and many sellers with feedback.
Strategy / quick tips
- Farm local/world quests now while they still award full gold.
- Plan gold for gear upgrades — upgrading all gear is estimated at ~3,750g, which is affordable; budget accordingly rather than expecting a new grind currency.
- Check in-game store bundles before buying single items — bulk purchases can be cheaper.
- Look for player-made housing for inspiration — many impressive builds already exist.
People, gamers and sources featured
- Evilnow (host)
- Midnight (referenced as dev/team/patch name)
- FunPay (marketplace sponsor)
- Amazon (mentioned regarding canceled pre-orders)
- Gear (mentioned with Amazon in pre-order cancellations)
- Juana Feris (Juana/Jonah Faris referenced; interviewee/Blizzard exec)
- Jeff Rubenstein (mentioned in context of communications/Xbox interaction)
- Blizzard Entertainment
Category
Gaming
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