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These Out-Dated Rewards & Systems NEED a Update! Age of Empires Mobile
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Summary
The video presents Mr. Sneaky’s suggestions for updating older rewards and systems in Age of Empires Mobile, with particular emphasis on making progression more worthwhile for free-to-play players. He argues that although the game has grown, many shops, events, and building benefits still feel designed for its global launch.
Suggested updates
- VIP Store: Rebalance prices and replace less useful items with universal legendary medals at an earlier VIP level, such as VIP 5 or 6. Reduce the cost of stamina items, which he considers poor value compared with other ways to gain experience.
- Hero resets: Return the universal medals invested in a hero—not just its experience—so players can move scarce medals to heroes they want to develop. The upcoming anniversary reset could provide an opportunity to support this.
- Signet rings: Offer enough reset opportunities to rework all three rings in a formation. He suggests adding two resets alongside the first and holding reset events more frequently in the future.
- Event rewards: Improve rewards in events such as Fallen Frontier and Trojan Chaos, especially for players in later kingdoms. Consider separate versions for more advanced players and increase rewards such as Imperial Coins.
- Village management and research queues: Add a way to assign villagers or unlock another research queue. This would let players progress in military, castle, and economic technology without having to prioritize only one area.
- Gem synthesis: Reduce randomness. When players combine gems with known attributes, the result should preserve those attributes rather than produce an unrelated random gem.
- Equipment blueprints: Make specific blueprints or choice chests obtainable through events or shops. Since equipment progression already involves considerable randomness, targeted blueprints would help players build the gear they need.
- Hero research: Offer more research-hero options and a chance to receive multiple medals—suggested at two to five—instead of repeatedly focusing on Darius. He also praises the newer system that lets players help one another, but says it should have a greater impact on research.
- Military exercises and shops: Raise the military-training stage cap from 50 to around 200 and improve its shop with more useful resources and boosters. He also recommends reviewing the Arena and Alliance Treasury shops by increasing purchase limits or lowering prices.
- Island Tactics: Refresh its rewards with more legendary magma crystals, legendary gear options, blueprints, and other useful items. He also suggests offering up to 10 King Derrick medals at 20 each to make it easier for players to work toward five stars.
- Embassy: Give Embassy upgrades benefits beyond level 30 by gradually increasing alliance assistance, potentially up to 40 assists. More assistance would help players upgrade buildings and progress faster.
Mr. Sneaky closes by asking viewers to share their suggestions in the hope that developers will notice which ideas receive support. He argues that these quality-of-life improvements could benefit free players without preventing paying players from continuing to spend.
Gamers and sources featured
- Mr. Sneaky — video presenter
- Sagaris
- Tim
- Soldier Boy
- Tito
- Moraxy
- Alucard
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