Video summary

11th EDITION IS HERE! What comes next?! Rumour time!

Main summary

Key takeaways

Gaming

Storyline / “What’s next” context

  • The video is mostly a Warhammer 40,000 11th edition launch discussion, with the host confirming Space Marines won “11th edition” in the context of a tournament/event their group was playing/recording.
  • The host then shifts into rumors and upcoming releases, including speculation about:
    • Additional Space Marine and Ork refresh/release waves in the coming months.
    • Firstborn models moving to Legends status (with exceptions rumored).
    • Potential new Dreadnought variants (including “Venerable Dreadnought” rumors) and additional character/Dreadnought coverage.

Gameplay highlights & key changes discussed (11th edition)

What feels different

  • The host argues 11th edition is “10th edition with extra things”, but stresses that the big practical change was the app/mission system rather than core rules alone.
  • They repeatedly note that how “fun” the game feels often depends on:
    • The opponent
    • How well objectives and terrain interactions line up

App-driven missions (War Journal / mission parameters)

  • The host praises the app feature where:
    • Players generate/choose a scenario narrative based on what armies/units they’re bringing
    • Example: if you field lots of assault units, the mission may favor objective alignment and points-style fit
  • The host also criticizes the app:
    • They mention bugs, including an example where another player’s mission parameters didn’t display correctly
    • They believe it was rushed out and “shouldn’t have launched in this state”

Randomized mission effects / terrain rules

  • The host highlights that you can select or randomize mission parameters that significantly alter play, including:
    • Terrain line-of-fire direction changes (shots can come from more angles)
    • Vehicle interactions like smash-through terrain (tanks plowing through buildings/obstacles more directly)

Charge system feel

  • The host discusses a simplified/streamlined charge procedure:
    • Instead of selecting a specific target/intent in the same way as older systems, you roll dice to determine where you go
    • Then you commit within that framework
  • They debate whether this:
    • Makes interception/effects easier
    • Or changes player agency

Unit/army advice and meta talk

Space Marines performance & “good matchups”

  • The host consistently frames Space Marines as strong/winning in their group and tournaments.
  • They note enjoyment with early games, attributing most changes to missions/terrain/app rather than only list-building.

Defilers / Obliterators / other Chaos units

  • Defiler: discussed as potentially OP-ish, but outcomes depended on tactical moments—survive shooting, then charge and clean up Terminators.
  • Obliterators: the host admits they don’t personally run them, so they can’t speak from firsthand experience.

Are Defilers still OP?

  • The host doesn’t answer with a strict yes/no. Instead, they describe a specific match:
    • Defilers shot at their Terminators; they survived
    • Then a charge swing occurred and changed the outcome

“Which army should I buy?” (buying advice)

  • General advice for new 11th edition buyers:
    • If you don’t want to play Space Marines + Orks, the host suggests waiting for smaller dedicated box sets.
    • If you do want both factions, buying the launch box can make sense.
  • They discourage buying older/unchanged kits at modern prices:
    • Specifically calling out models they believe are overdue for refresh and might become Legends

Painting / hobby strategies (in-video tips)

Terrain presentation

  • They feel terrain looks “a bit bare” and want to add:
    • Gravel/flock
    • Better mat choices—more gray tones to blend

Yellow Space Marine scheme

  • They recommend their own spray option (“Varac yellow” from Color Forge), or alternatives like:
    • Citadel Contrast used as a thin base to approximate a “yellow glaze”
  • For finish matching:
    • Use AK super matte afterward to get the matte look rather than a shinier glaze finish

Assembly/painting approach

  • Preference for sub-assembly:
    • Paint helmets, backpacks, and bodies/pouldrons separately in batches
  • They advise against permanently gluing bases first if it makes hard-to-reach areas difficult for airbrush/brush work
  • For push-fit kits:
    • Trim/adjust pegs to avoid gaps
    • Re-glue after painting

Strategies/mini-tactics explicitly mentioned

  • Tanking/charging scenarios
    • Example where a key character (Lysander/Lzando—spelled inconsistently in subtitles) survived double charging
    • Then wiped the opposing unit due to a high attack profile (described as Strength 10 with AP and multi-damage)
  • Counterplay on charge turns
    • They mention using a strategem that lets a unit strike back if a model dies, swinging momentum before the next activation
  • Objective/mission planning
    • They emphasize that the app-selected/random mission parameters should influence:
      • Which units you bring
      • What/where you prioritize

Rumors & upcoming plans (non-story “What’s next”)

  • The host expects/speculates:
    • More Space Marine releases, plus separate Ork/SW refresh-related releases soon
    • Dreadnought character options, including Chaplain Dreadnought-style ideas and “apothecary dreadnought” rumors
  • Old World (discussion of Age of Sigmar/Old World split):
    • Rumor that Old World gets a “1.5” update with new Bretonnia content and specific releases (including Kislev mentioned)

Featured gamers / sources (mentioned at the end)

The subtitles include many chatters and creators, but the clearly identifiable named sources/gamers repeatedly referenced are:

  • Florida Eccentric
  • Toxic (gifted memberships)
  • Augustine
  • Woodimp
  • Dhaka / Daka
  • Dudex
  • Chris Jones
  • Stow
  • Walker
  • Jed(e)l
  • Mortis
  • Mike H775
  • Deart (Deart guy)
  • Bob
  • Cuba
  • Varra / Varak / Val (the host; identity appears to be “Val”/“Varra” style)
  • Grot Pit (Instagram account referenced for Nurgle-style conversions)

Original video