Video summary
Is Fast Charging Killing the Battery? A 2-Year Test on 40 Phones
Main summary
Key takeaways
Technological concepts & product/feature focus
- Fast charging vs slow charging battery wear: The video tests whether higher-wattage charging accelerates battery capacity loss over time.
- Charge-range guidance (30%–80%): Evaluates whether limiting charge to the 30%–80% window reduces wear compared to charging up to 100%.
- Leaving a phone at 100% while plugged in: Tests whether staying fully charged for a week affects battery capacity.
- Battery health and real-world performance: Measures how reduced battery capacity impacts runtime and throttling behavior.
- Android vs iPhone charging behavior: Compares outcomes across platforms and charging power levels.
Experiment / methodology (tutorial-style description of setup)
Main charging-cycle capacity test (iPhone 12)
- Six iPhone 12s split into:
- Fast-charge group (fast charging via “Discharge Loop” + charger control logic)
- Slow-charge group
- Phones are opened and battery capacity is measured at:
- the start, and then after aging.
- A custom app (“Discharge Loop”) repeatedly:
- Drains battery until 5%
- Signals a relay to start charging
- Stops charging at 100%
- Repeats
- Counting cycles:
- each cycle charges/discharges about 95% of a full cycle (treated as 0.95).
- After 500 cycles, capacity is re-measured.
30%–80% range test (iPhone 12)
- Another group cycles from 80% down to 30%, then charges back to 80%.
- Each “round” uses about 50% of battery → treated as half a cycle.
- After 500 cycles, battery loss is compared to the full fast-charge group to see if the “healthiest range” helps.
Control group (iPhone 12)
- One iPhone is not cycled—only measured at the beginning/end to rule out time/other effects.
Android equivalent test
- Uses similar groups.
- Fast charging: iQOO 7 at 120W
- Slow charging: 18W
- Same overall 500-cycle framework.
Reliability / automation
- Uses an anti-crash device that detects a screen-color change and auto-reopens the discharge app if it crashes.
- Ensures phones are sourced from official stores and claims no brand interaction.
- Total runtime for the successful test: about 167 days.
Key results / analysis
1) Fast charging vs slow charging (battery capacity loss)
iPhone 12 (500 cycles)
- Slow-charge: 11.8% capacity loss
- Fast-charge: 12.3% capacity loss
- Difference: about 0.5% more for fast charging
Android (500 cycles)
- Slow-charge: 8.8% capacity loss
- Fast-charge: 8.5% capacity loss
- Difference: about 0.3% less for fast charging
Conclusion implied: Over ~500 cycles (~1.5 years of use per the video), the fast vs slow difference is extremely small / almost unnoticeable.
2) Does charging between 30% and 80% help?
iPhone 12
- The 50% fast-charge group (80%↔30% window) lost 4% less capacity than the full fast-charge group.
Android
- The 50% fast-charge group lost 2.5% less capacity than the full fast-charge group.
Conclusion implied: The 30%–80% practice does reduce wear, but the benefit is limited.
3) Is keeping the battery at 100% harmful?
- Tested iPhones left plugged in for a week at:
- 1%, 50%, and 100%
- Result: battery capacities didn’t change at all after one week.
Conclusion implied: Battery aging is a long-term process; a short period at 100% doesn’t show measurable capacity loss.
4) When to replace the battery (battery health → user impact)
- Tested iPhones with battery health levels:
- 94%, 89%, 85%, 81% plus an iPhone X at 77%
- After 4 hours of continuous use, remaining battery levels were:
- 39%, 41%, 32%, 26%
- iPhone X (77%) shut down after 3h 52m.
- After replacing batteries, remaining power increased by roughly:
- +6%, +5%, +12%, +16% (and +24% for the iPhone X segment as described)
- Threshold guidance from observations:
- Notice shorter battery life around ~85% battery health
- Consider replacement around ~80% (where performance/runtime worsens enough to be noticeable)
5) Does battery wear affect performance?
- Performance generally stayed nearly the same before vs after replacement.
- But throttling happened earlier with degraded batteries:
- Example iPhone: with 85% battery health it throttled at about 11%
- With a new battery it throttled only near 5%
- In games, this means a new battery can allow a bit longer before lag.
Earlier test attempts (why “40 phones, 2 years”)
- The title refers to multiple runs:
- First run (Oct 2020): 4 phones (2 fast, 2 slow). Manual setup; ~430 cycles by March 2021. No clear result.
- Second run (May–Aug 2021): ~200+ cycles with automation using robotic arm + smart plugs, but phones/software broke/crashed.
- Third run: the successful test described above.
“Best way to charge” guidance (final takeaway)
- Don’t obsess over whether fast charging “kills” batteries—real-world measured wear difference is tiny.
- Use whatever charging method you prefer.
- If you want extra protection, limiting charge time in the 30%–80% range helps somewhat.
- Don’t over-interpret “100% plugged in overnight” as strongly harmful based on short-term effects.
Main speakers / sources
- Primary source: The video creators/hosts conducting the experiments (including a collaboration with Geekerwan).
- Secondary source: Geekerwan (teamed for battery life/performance testing).
- Tools/software referenced: The creators’ custom app/software named “Discharge Loop” and an external relay/anti-crash automation setup.