Video summary
How to make a Dog Bark into an Alien Laser Sound!
Main summary
Key takeaways
Overview
This video shows how to transform a dog bark recording into a “laser sci‑fi weapon” sweetener/topper sound using a step-by-step audio effects chain and automation.
Artistic Techniques / Creative Process
- Dynamic control for impact: Heavy compression to shape the bark into a more sustained, “weapon-like” tone.
- Time-domain modulation: Flanger and a very short delay to create an electronic/robotic character.
- Pitch shaping (with automation): Pitch shifting upward with automated movement (starts higher, then drops back) to create “laser sweep” motion.
- Spatial “tail” design: Subtle reverb for space/texture, with tremolo automated to activate mainly during the tail—so the flutter happens after the body.
- Parallel low-end enhancement: Add an octave-down layer to increase body and low-mid presence.
- Targeted EQ shaping: Large low-frequency boosts plus low-mid warmth to make it feel like energy/impact rather than a bark.
- Transient/punch treatment: A low-focused transient enhancer (with highs rolled off) to deliver a quick “bump” without harsh spikes.
Effects Chain (As Described)
EQ
- Mentioned as the first step; in this case, “not actually doing anything with it.”
Compressor (FabFilter Proc 2)
- Gain reduction: ~10 dB
- Threshold: -14
- Ratio: 5
- Attack: fastest
- Release: ~132
- Make-up gain: +6.8 dB
Flanger (FabFilter “kilohertz flanger”)
- Delay: 0.2 ms
- Depth: 0.35
- Rate: 73
- Motion: 3.54 Hz
- Scroll: on
- Spread: 24%
- Feedback: 74
- Mix: 100% (fully wet)
- Note: “free mode” yields slightly different results each play (useful for printing variations).
Delay (FabFilter Timeless)
- Delay: 6.69 ms (extremely fast)
- Feedback: 32.7%
- Mix: ~20% (just above)
- Goal: short-delay + feedback for a robotic/electronic feel
Pitch Shifting (Little Alter Boy)
- Pitch up: 7
- Format: 3.9
- Quantize mode
- Mix wet: 100%
- Automation: pitch starts at 12 then drops to 7
Reverb / Chorus-Style Coloring (Pro-R2)
- Character: 100%
- Thickness: 100%
- Distance: 0 (more early reflections)
- Brightness: slightly reduced
- Width: ~29.7%
- Mix: ~1% (very subtle touch)
Tremolo / Tail Flutter (Sound Toys Tremolator)
- Depth: max
- Rate: ~120 BPM, but MIDI off so it operates in milliseconds
- Shape: default
- Automation: tremolo is automated so it doesn’t flutter during the main body—it starts during the reverb tail.
Pitch Layer Down (Zplane)
- Adds an octave down
- Mix: ~23%
- Stacking/parallel signal for more low-end body
EQ (Low-End Emphasis)
- Boost low end: +16 dB at ~56 Hz
- Add low-mid warmth: +8.5 dB around ~120 Hz
Transient Punch (Spiff)
- Amount: 8.9 (set quite high)
- Roll off highs to avoid top-end spikes
- Goal: low bump/punch without harshness
Intended Use
Described as a “laser sweetener” that can be layered over an actual gunshot sound for extra body and snap, useful for sci‑fi weapons or energy shield effects.
Creators / Contributors Mentioned
- Matt Yokum (host/creator)
- FabFilter (Proc 2, Timeless, and a flanger plugin)
- Sound Toys (Tremolator)
- Elastique (Zplane)
Sound Toys / plugin authors as brand contributors are included via the plugin names above (no individual people named).