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Microsoft Flight Simulator 2024 Interview - Jorg Neumann Discusses the Future of the Sim at Gamescom

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News and Commentary

Overview

Microsoft Flight Simulator’s head, Jörg Neumann, used a Gamescom interview to outline upcoming content, explain the team’s approach to multi-platform support, and address community feedback on core simulation quality.

Gamescom announcements

  • National Championship Air Races: The sim is bringing back the Reno-style race event on October 13.
  • World/City updates: The featured update for this year is Italy (not Germany), focusing on Genoa, Messina, and other locations—with an emphasis on adding more places beyond major countries.
  • New German aircraft: A Heinkel He 70 Blitz is announced as a “local legend,” historically noted as the fastest passenger plane of its time (1932).
  • Lufthansa partnership: Lufthansa livery will be added to commemorate the airline’s 100th anniversary. Neumann describes partnership outreach as a long process, with dedicated livery teams contacting airlines.

Strategy and platform policy (leadership / exclusives)

  • Neumann addresses questions about Microsoft leadership changes, reaffirming the team’s commitment and praising continued support for simulation.
  • On exclusives pressure, he states Flight Simulator 2024 is not an exclusive and will be available on PS5, claiming the PlayStation community has been enthusiastic.
  • He argues the franchise’s platform history supports this direction: rooted in PC, then expanding to Xbox (including cloud/XCloud) and now PlayStation, describing cross-ecosystem growth as “bright.”
  • Nintendo Switch 2 is explicitly dismissed—described as “not discussed” / “not happening.”

Reno Air Races → more competitive “esports-like” racing

  • Neumann says they believe you can’t force esports; competition emerges when gameplay and audience engagement support it.
  • He criticizes the prior implementation as too accessible/easy, with insufficient penalties and weak competitiveness.
  • For the renewed race, the team worked with pilots and the RARA organization to deepen realism, especially through:
    • wear system
    • engine management
    • manifold
  • He claims internal testers sometimes can’t even complete the race due to failures (e.g., engine breakdown), implying higher difficulty and stronger competitive tension.
  • He cites similar efforts with Red Bull Air Racing—including support from real Red Bull pilots/test pilots and a successful community tournament—as evidence the concept can grow beyond a single event.

What players want: bug reduction + career mode focus

Neumann describes an ongoing feedback loop—reviewing criticisms, watching videos, and routing key issues to the team as “sticking points” to remove friction.

He reports:

  • overall stability and error counts have improved
  • development focus is now largely on career mode

Career mode issues mentioned include:

  • players sometimes lose a lot of money
  • sometimes flight/interactions are interrupted

He also notes that weather improvements are frequently requested and that work is underway, but he does not set deadlines, framing it as potentially part of a separate weather update later.

Photogrammetry / world coverage: data access and regulation delays

  • Neumann reiterates that better world coverage depends on ground imaging data collected by partners like Vexel Imaging.
  • He discusses geographic expansion (including Brazil) and progress in places like Japan and Australia, while avoiding announcing additional updates immediately.
  • He explains that city/region scanning can be blocked by government regulation, but he believes repeated efforts eventually result in “yes.”

He also claims:

  • China is not currently a “rejection” story—he says it hasn’t been rejected once
  • South Korea recently changed laws (good news)
  • India is moving toward scanning via a “100 Cities Initiative”, making him optimistic
  • Africa may be possible, but he calls it technically difficult due to scale

Liveries: Lufthansa now, more outreach planned

  • Neumann explains that liveries matter for realism and immersion—without correct liveries at airports, the experience can look wrong.
  • He notes console players depend more on officially released liveries than PC players, who can often add/modify more freely.
  • He says the team has a dedicated outreach model for airlines and that there are additional liveries not yet released.
  • He hints that a livery update could be timed around planned city updates, potentially shifting the schedule.

He also explains livery integration effects:

  • liveries for aircraft can apply to AI/passive aircraft traffic by painting matching models.

Other community-requested topics: CRJ and AI traffic

  • Bombardier CRJ: Neumann says efforts continue. Bombardier is no longer simply saying “no,” but is asking for more detail (“tell us more”), and he suggests dialogue may be opening after Gamescom.
  • AI traffic realism / “profound traffic upgrade”:
    • he cites progress toward fixing incorrect traffic behavior
    • he highlights a key limitation: after aircraft land, the sim may lose reliable tracking, since they may have good data in-flight (e.g., via FlightAware) but not fully after landing
    • he references work involving Working Title and Asobo, expressing confidence that improvements are coming
  • Pre-landing AI alignment is also discussed: he implies it’s difficult, though the team remains passionate.

Closing message to the community

Neumann thanks players for their patience and emphasizes that recent Sim Updates—notably Sim Update 5 and 6—delivered strong stability and productivity.

He encourages optimism, stating that more features are coming and describing the future of flight simulation as “bright.”

Presenters / contributors

  • Jörg Neumann — Head of Microsoft Flight Simulator
  • Giuseppe — interviewer (Simulation Daily / referred to throughout)

Partner contributors/teams mentioned:

  • Asobo
  • Working Title
  • RARA organization (runs the Reno Air Races)
  • Vexel Imaging
  • Red Bull test pilots / Red Bull Air Racing team

Original video