Video summary
IS CONSPIT OVERHYPED? - We tested for a year...
Main summary
Key takeaways
Product overview
The video is a long-term, ecosystem-style review of Con Sim Pit (likely “Con Sim Pit/ConSPIT”) sim racing gear, focused on:
- Wheelbases (Ares Platinum, Ares 12, Apex mentioned)
- Quick-release (QR) systems/adapters
- Steering wheels (Max 01, 290 GP, 300 GT, plus PW1)
- Pedals (top-tier CPP Evo V3; other tiers listed)
- Software: “Con Sim Link 2.0”
The reviewer’s stated goal is to determine whether the brand is overhyped, based on over a year of behind-the-scenes testing.
Pricing & positioning (as stated)
Wheelbases
- Ares Platinum: $749 (advertised 20 Nm continuous)
- Available in CDP or CDR quick-release variants
- Ares 12: $539 (advertised 12 Nm holding torque)
- Available in CDP or CDR variants
- Apex: $419 (not tested yet); encoder resolution noted later as 21-bit
Pedals
- CPP Evo hydraulic 3-pedal set: $799
- CPP Evo hydraulic 2-pedal set: $699
- CPP Apex: $319 (2-pedal), + $50 clutch add-on (not tested)
- CPP Light: $640 (3-pedal), $536 (2-pedal) (not tested)
Steering wheels
- Max 01: $804
- 290 GP: $734
- 300 GT: $474
- PW1: $1,799 (not deeply detailed; “step up” implied)
Quick release/adapters cost
- USB adapter ring (for third-party USB wheels): $29
- CDR wheel-side QR: $49
- Adapter to go 50 mm 3-stud (Con Sim Pit) to 70 mm standard 3/bolt pattern: total about $67 (when combined with what’s needed)
Claimed ecosystem advantage: Force feedback isn’t locked out; you can use third-party wheels via adapters (unlike some other ecosystems, e.g., Fanatec quick-release concerns mentioned).
Main features called out
Wheelbase hardware
- 23-bit encoder resolution on Platinum and Ares (Apex = 21-bit)
- Optical encoders marketing claim (vs magnetic); reviewer expresses doubt it’s a meaningful real-world advantage
- Skewed-pole motor design (claimed to reduce cogging/torque ripple)
- Thermal behavior: no overheating reported during testing (bases get warm at the electronics, motor housing stays cool)
- Connectivity: USB-C for peripherals + PC, RJ for emergency stop
- Force feedback power control (LED colors described; base doesn’t fully shut down wheel power in standby)
Quick release system (biggest variance/concern)
Two QR types:
- CDR: described as more familiar/NRG-style, like other brands
- CDP: different design; described as spline/clamping design
Major long-term concern: quality control / tolerance issues causing play/slop
- CDR: about half the samples tested were “absolutely perfect,” and about half had “quite a significant amount of play.”
- CDP: reviewer reports every combination they tried had play between shaft and QR.
Reviewer says this forced them to sometimes switch back to another QR/system to preserve force fidelity. Notes different finishes across batches (bead blasted vs raw aluminum) attributed to revision/batch variance.
Pedals (CPP Evo V3, top tier shown)
- Hall effect sensors on throttle and clutch
- Closed hydraulic brake system
- Uses a 20 MPa pressure sensor
- Reviewer comparison context: hydraulic vs load cell; has tested many types (race-hardware, active pedals, load cell, etc.)
- Haptic motors (vibration motors) for effects (ABS/traction control, etc.)
- Can be routed through Con Sim Link software or SimHub
- Reviewer contrasts this with more advanced haptic transducers used by other brands
- Hydraulic “external reservoir” appears cosmetic/not functional
- Reviewer repeatedly found no hydraulic fluid in it and says the system is vacuum-filled/closed; the reservoir likely exists to look like a real car racing reservoir and/or for bleeding aesthetics.
Steering wheels
Reviewer is most impressed with wheel hardware.
Strengths:
- CNC aluminum housings, carbon fiber construction
- good ergonomics, grip feel, switchgear/shifters
- not locked to the Con Sim Pit ecosystem; supports other base use via USB + adapters
Compatibility notes:
- SimHub compatibility differs by wheel
- Max 01: SimHub compatible
- other two (290 GP/300 GT mentioned): reportedly not SimHub compatible (dash integration differs)
Software (Con Sim Link 2.0)
- Looks like typical modern ecosystem UI with device tabs and calibration
- Includes UDP port forwarding for telemetry to avoid collisions with other apps like SimHub
- Pedal settings: linearity curves, calibration approach, vibration plugins (including iRacing mode and SimHub integration)
- Wheel settings: rotary modes, macros, calibration
- Force feedback settings:
- Reviewer notes fewer fine-tuning options than expected after updates
- Mentions an “advanced tab” removed; manufacturer response says advanced settings moved into “basic,” plus “presets” are now the most feature-rich option
- Profile switching: can apply per game; no cloud profile system
Software issue observed:
- Wheel calibration “slips” requiring recalibration after reboot (downshift pedal not registering at times)
Pros (what the video praises)
- Wheelbases: smooth and responsive motors; good consistency once properly tuned
- Thermals: no overheating observed
- 23-bit encoders called out positively
- Quick release ecosystem idea: open ecosystem; adapters priced reasonably to expand wheels without force-feedback lockout
- Steering wheels: standout category—ergonomics, materials, shifters, and overall feel for money are praised heavily
- Software telemetry/UDP forwarding is a genuine quality-of-life feature
- Inter-game consistency: after dialing in, force feedback felt more consistent across iRacing, ACC, AC Evo, AC Rally, etc. (a recurring “pain point” in earlier DD ecosystems)
Cons (key criticisms)
1) Quick-release quality/tolerance issues
- Play/slop reported across batches and QR styles, severe enough to alter driving decisions.
- Reviewer implies QC is a reliability risk for early adopters and anyone buying replacement QRs later.
2) Force feedback refinement / tuning limitations
- Motors are smooth, but the experience depends on hitting a “sweet spot” configuration.
- Outside that: big sudden jerks during oversteer/snap events.
- After software changes: reviewer feels there’s less ability to fine-tune personal preference; more “presets” oriented.
3) Pedals: “flashy tech,” weaker fundamentals vs top load cell competition
- Hydraulic doesn’t automatically mean better braking consistency/accuracy (reviewer’s opinion).
- Haptics are vibration motors, not true transducers; less precision.
- Clutch scraping/grainy feel in the unit tested; sleeve/wear noted.
- Brake pedal base flex under high resistance setting (possible effect on modulation feel).
- External reservoir largely cosmetic (reviewer’s interpretation), with warranty messaging that discourages inspection.
4) Software inconsistencies/quirks
- Calibration behavior issue requiring recalibration after reboot (not on every wheel, but multiple).
- Force feedback settings menu structure confusing; “advanced” removed and replaced with presets approach.
Comparisons made (other brands/products referenced)
- Wheelbases competitors at similar price points:
- VRS (DFP 20 / DFP 15)
- Sim Magic Evo line
- Force feedback competitors / general context:
- Fanatec (CSL DD history re magnetic encoders + ecosystem lockout discussion)
- Simucube and Moza active pedals (for haptics and pedal experience comparisons)
- AccuForce compared on software approach (“basic vs advanced” switch concept)
- Pedals comparisons:
- Heusinkveld (Sprint/Sprint 2 referenced for hydraulic approach)
- Tilton race pedals (benchmark for hydraulic experiences)
- Heusinkveld Ultimates (elastomer wear durability referenced)
- Sim Magic P1000 referenced as similar concept but load-cell (reviewer says hydraulic doesn’t clearly beat it)
- Steering wheels comparison:
- Ascher Racing wheel feel used as a benchmark
Unique points list (deduplicated)
- Tested Con Sim Pit ecosystem products for over a year before making the video.
- Goal: overview of wheelbases, QR systems, wheels, pedals; top-level ecosystem expectations.
- Pricing tiers listed for wheelbases, pedals, and steering wheels.
- Open ecosystem: force feedback not locked out; third-party wheels via USB adapter ring ($29) and QRs.
- Wheelbases: 23-bit encoder on Platinum/Ares; Apex = 21-bit.
- Optical encoders vs magnetic: marketing claims; reviewer skeptical about tangible advantage.
- Skewed-pole motor design claim: reduces cogging/torque ripple.
- Thermal management: warm electronics, cool motor housing; no overheating observed.
- Mounting uses standard patterns (Fanatec/Moza-style via preinstalled rails/T-nuts).
- Wheelbase controls: standby vs active LED colors; power behavior described (wheel LEDs remain powered).
- Quick release concern: revisions/batches caused play/slop, especially problematic in CDP and sometimes in CDR.
- Reviewer tested multiple CDR adapters and multiple CDP combinations; reported widespread play.
- Finished/appearance inconsistencies across batches (bead blasted vs raw aluminum) noted.
- Quick release could be “fixed” conceptually by using slack-take-up designs (reviewer compares to other brand Teflon cone style approach).
- Pedals: CPP Evo V3 hydraulic; 20 MPa pressure sensor.
- Reviewer believes hydraulic brakes don’t inherently outperform good load cell pedals in consistency/accuracy.
- Haptics: vibration motors, configurable effects (ABS/TC) and SimHub support; reviewer says transducers would be higher-end.
- Reviewer previously disliked v3-style haptics, now finds them more useful after using active pedals; still not top-tier.
- Clutch feel issue: scraping/grainy + sleeve wear in the tested set (softens over time).
- Brake pedal tray/base plate flex in high-resistance mode could affect modulation.
- External hydraulic reservoir appears cosmetic/not functional; vacuum-filled/bleeding implied.
- Reviewer encountered hardware variation across pedal sets (reservoir variations; fill port location differences).
- Steering wheels: reviewer says they are standout—ergonomics, materials, switchgear/shifters.
- SimHub compatibility differs by wheel model (Max 01 yes; others not).
- Software: Con Sim Link 2.0; UDP port forwarding to avoid SimHub telemetry conflicts.
- Software features: pedal linearity, calibration, vibration plugins, iRacing mode, SimHub routing.
- Launch control feature mentioned for pedals/clutch (details deferred).
- Wheel settings: button/knob mapping, macros, rotary modes.
- Software issue: calibration “slipping” requiring recalibration after reboot for some wheels.
- Force feedback settings: advanced menu changed/removed; presets emphasized.
- Software output mismatch observation: software max force readings lower than advertised (e.g., Platinum shows up to 18 vs 20 Nm; Ares shows up to 10 vs 12 Nm).
- Driving: smooth motors; but overall refinement lacking unless tuned just right.
- Driving: sudden force feedback jerks during oversteer/snap events; inconsistency.
- Driving: once tuned in iRacing baseline, force feedback consistency across multiple other sims was good.
- Drifting: reviewer struggled to match wheel response to drift car rotation; compared unfavorably to other brands.
- Overall recommendation: not “game-changing,” but “very good value for money”; however reviewer disappointed vs hype and suggests considering VRS/Sim Magic more refined options.
Speakers/views
Only one primary speaker appears in subtitles (Will / “Will here”); Tom is referenced as a second tester whose conclusions align with Will on key points (notably force feedback refinement issues). No other distinct speaker voices appear in the subtitles.
Will (main reviewer)
- QC/QR slop issues
- Force feedback tuning/jerk/delivery refinement concerns
- Pedal hardware/software criticisms and reservoir/haptic/clutch observations
- Strong praise for steering wheel ergonomics and feel
- Software/UDP/presets and calibration quirks
Tom (mentioned)
- Agrees with Will that driving force feedback has a “sweet spot” and falls apart outside it
- Part of shared conclusions on refinement
Overall verdict / recommendation
Overall recommendation: “good value, but not worth hype.”
The reviewer concludes Con Sim Pit can deliver smooth motors and excellent wheel hardware, plus generally capable software features, but the ecosystem is held back by:
- quick-release QC/tolerance play risk,
- less refined force feedback (jerks/inconsistent tuning behavior),
- and hydraulic pedal design choices that feel less “high-end” in fundamentals than top load-cell competitors.
If buying today: the reviewer would steer buyers toward more refined alternatives such as VRS (DFP 20/15) or Sim Magic Evo range for a more consistently polished experience, unless you specifically want Con Sim Pit’s strengths (especially wheel hardware and ecosystem openness).