Video summary
ULTIMATE BEGINNERS GUIDE | An Average Campaign
Main summary
Key takeaways
Storyline (Campaign Flow)
- The video frames progression as moving through major areas/acts:
- Forest → boss at the end of each subsection
- After clearing the Forest, you move into the Dungeon, which introduces:
- new subclasses/advancements
- more encounters
- objectives like finding keys to unlock special doors (e.g., Mr. Bones)
- Mines/Sewers and other dungeon routes are mentioned as additional progression paths for:
- unlocking bosses
- gaining loot
Gameplay Highlights & Core Systems
Lobby / GUI Overview (What Matters Most)
- Party creation
- Choose party size.
- Set game speed to 2.
- Enable stash crafting (lets you craft using teammate/shared stash items).
- Run modifiers
- Modifiers increase rewards (XP/silts) the deeper you go.
- New players don’t need to worry about modifiers immediately.
- Beating at 2x difficulty can reward items like a dragon helmet (example mentioned).
- Achievements
- Not just flavor: achievements grant boons/accessories, including items tied to specific bosses.
- Mirror
- Appearance customization: skin/hair/eyes/eyebrows, outfits, accessories, titles.
- Races selection/unlocks (described later).
- Boons builder
- Core build-crafting system using boon slots (five slots).
- Boons are bought with silts and unlocked via achievements.
Classes, Subclasses, and Themes
- There are 7 classes:
- Warrior: Knight / Grudge Setter / Rampager
- Rogue: Assassin / Drifter
- Brawler: Elementalist / Beast / Evolved (mentioned)
- Ranger: Gloomstalker (noted as nerfed) + Fay Wanderer
- Mage: Bloodkin Warlock / Necromancer / Artificer (mage got a “huge update”)
- Priest: Druid / Zealot
- Bard: Bard of Valor / Bard of Whispers (enchanter roles with healer/DPS variants)
- Subclass choice is locked
- You pick a subclass at the relevant progression step.
- You can’t switch it later, so choose carefully.
Turn-Based Combat Fundamentals
- Turn order is determined by initiative (higher acts first).
- HP decreases when hit.
- Energy system
- Gain 1 energy per turn.
- Some moves cost energy (example: a 2-energy move).
- Focus mechanic
- Using Focus grants more energy,
- but increases damage taken that turn.
Inventory, Crafting, and Equipment
- Inspect shows item description and sell price.
- Crafting recipes unlock only if you have the required components/materials.
- Equip/unequip by clicking items in the equipment area.
- Abilities list scaling stats:
- Some abilities scale with multiple stats (example: Strength and Dex; Strength scales better).
Stats & Investing Points
- Stats mentioned:
- Strength, Dex, Con, Ant, Faith, Charm, Luck
- Each class generally benefits from different stat spreads.
- Early example suggestion: invest points into Strength for the warrior.
Encounters: Where to Next
After “ready up,” you choose:
- Powerful Stranger (trainer-related)
- Approach (gain progression) or
- Fight for loot.
- Scavenge
- Different options yield different materials (example categories: metal/leather, cloth, etc.).
- Short rest
- If you die, you gain exhaustion stacks.
- Rest removes them.
- With stacks you deal less damage (example: “20% less damage”).
Trainers
- Talking to trainers can grant stat bonuses.
- Alternatively, killing trainers can unlock crafting recipes via their “soul”/drops.
- Example shown: a trainer offering +3% crit chance.
Boss Strategies (General Tips by Encounter)
The video lists multiple bosses with lightweight counterplay notes:
- “Baby” boss
- Key: don’t die
- When it uses chaos slashing, “explode” is referenced—speaker suggests spamming guard until that attack happens.
- When it uses a charging ability: dodge.
- Team pattern: DPS + healer (potions for solo).
- Dante
- At 4–5 energy, it uses dangerous AoE: dodge.
- Expected kill speed: “dies in like three strong moves” with a solid team.
- Paladins
- Little detail remembered by the speaker; likely not hard.
- The Master
- Has three phases
- Strategy: bring a good DPS dealer (and presumably sustain).
- Roid Rat / Maharaga Rat / Mutated Rat
- Has three phases
- Tip: kill the small scientist(s) before the rat form you’re dealing with so you can damage the main target properly.
- Goblin Chief
- Dismissed as not threatening (“not even a boss” energy).
- “The Hulk”
- Progression method: talk to the cobalt guy in the forest, then again in the dungeon, then fight it.
- Speaker suggests it’s manageable and provides no exact tactics.
- Mr. Bones
- Requires the mysterious key to unlock the door.
- Said to be beatable solo (example claim: solo with Evolved).
- The Giant
- With 2 energy: “pummel/double strike” → block
- With 3–4 energy: heavy “sweeping edge” → block
- Bone Drake
- Easy with 3–4 health potions.
- Void Herald (newer boss mentioned)
- Knight solo was hard for the speaker.
- Strategy: bring a cleansing tool for void scorch, plus potions and enough DPS to kill before dying.
Build / Race Progression Tips (Key Info)
Where to Find Build Info
- The speaker points to:
- Wiki (described as having “everything”)
- Main Discord server → General forums → search for minmax builds
Race Unlocks (Requirements + Effects)
- Human (start)
- Grants 5% of your highest stat
- Replian
- Said to be unavailable now (April Fool event).
- Dwarf
- Unlock: beat Piloted Hearth Monarch at the end of the mines
- Effects:
- +10% max HP
- +10% status resistance
- Crafting “positive effects” gain extra scaling (subtitle garbled, but idea = improved crafting bonuses).
- Elf
- Unlock: beat the giant boss
- Effects:
- resistance to force and sight
- immune to charm
- energy/crit synergy (double-energy chance and crit conversion mentioned)
- Cobalt
- Unlock chain: forest encounter → dialogue → dungeon again → fight “Hulk”
- Claimed effect: bonuses when dealing fire damage
- life steal
- resistance
- reduced crit damage taken
- Withered
- Unlock: find a dark mirror encounter in the dungeon → beat the related boss (then follow the chain)
- Example claim: HP regeneration per turn after completion
- Luna
- Hard/complex multi-step unlock (five steps):
- Find two blood sisters in dungeon / “cryption forge” and kill them
- Join the blood sisters
- Go to ancient envoy, kill them, then join them again in another run
- Become the blood warlock while having a boon equipped
- Speaker’s take: “mid,” and suggests not wasting time unless you want the challenge.
- Hard/complex multi-step unlock (five steps):
Miscellaneous Key Tips
- Use the wiki and Discord to fill gaps the video doesn’t cover.
- Trainers, scavenge, rest, and exhaustion all matter for efficiency.
- Crafting benefits greatly from having materials in stash—especially with multiple teammates.
Gamers / Sources Featured
- Lemon Limes (speaker/creator)
- Lemon Not Limes (creator’s brother, mentioned in the secret outro)
- Main Discord server (referenced, unnamed)
- Wiki (referenced, unnamed)